Player Matchup

Danzaburou
Danzaburou
Platinum II
 
Danzaburou
Platinum II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum II
GxxG
Janus
Platinum II
Level 160
God Stats
9W - 7L
1,607 SR
Queue Stats
266W - 273L
1,775 MMR
Solo
Chronos
Chronos
Gold II
NoobsneverCry
Chronos
Gold II
Level 157
God Stats
22W - 15L
1,870 SR
Queue Stats
161W - 167L
1,729 MMR
Solo
Terra
Terra
Platinum III
Paincy
Terra
Platinum III
Level 160
God Stats
3W - 6L
1,723 SR
Queue Stats
359W - 383L
1,722 MMR
Solo
Awilix
Awilix
Platinum IV
hielmo
Awilix
Platinum IV
Level 157
God Stats
2W - 3L
1,575 SR
Queue Stats
64W - 61L
1,726 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 159
1,655 SR
1,691 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 134
1,600 SR
1,618 MMR
Cu Chulainn
Cu Chulainn
Diamond IV
 
Cu Chulainn
Diamond IV
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Gold I
 
Artio
Gold I
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold III
Anthanatos
Thanatos
Gold III
Level 158
God Stats
2W - 0L
1,900 SR
Queue Stats
32W - 25L
1,658 MMR
Solo
Ullr
Ullr
Platinum III
d2theA
Ullr
Platinum III
Level 154
God Stats
9W - 3L
1,613 SR
Queue Stats
262W - 239L
1,714 MMR
Solo
Anubis
Anubis
Platinum III
thedetonater
Anubis
Platinum III
Level 160
God Stats
2W - 7L
1,488 SR
Queue Stats
1,258W - 1,277L
1,721 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
8
0 / 2 / 0
4,967
497
2,288
4,817
1,033
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
GxxG
Janus
8
0 / 3 / 3
4,909
491
3,912
4,898
796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
11
2 / 5 / 0
5,768
577
1,950
6,565
2,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Terra
Paincy
Terra
7
1 / 3 / 2
4,687
469
2,669
9,258
4,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
hielmo
Awilix
9
2 / 4 / 2
5,358
536
6,191
9,411
2,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
TiamatLokiMorgan Le FayPersephoneGilgamesh

VS

Bans
OdinSetKumbhakarnaFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
4 / 2 / 2
6,799
680
6,078
6,852
3,285
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
 
Artio
10
1 / 1 / 5
5,387
539
2,425
8,853
4,114
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Anthanatos
Thanatos
10
4 / 1 / 4
6,467
647
7,629
9,311
2,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
d2theA
Ullr
11
2 / 0 / 3
6,198
620
4,848
4,749
1,360
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
11
6 / 1 / 2
6,487
649
4,948
5,459
2,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
5
Kills
17
17
Deaths
5
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Cu Chulainn
 
Cu Chulainn
4
2
2
2.5
W
Artio
 
Artio
1
1
5
3.5
W
Thanatos
Anthanatos
Thanatos
4
1
4
6
L
Janus
GxxG
Janus
0
3
3
0.5
L
Chronos
2
5
0
0.4
L
Terra
Paincy
Terra
1
3
2
0.67
W
Ullr
d2theA
Ullr
2
0
3
3.5
L
Awilix
hielmo
Awilix
2
4
2
0.75
W
Anubis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,010
Damage
25,928
34,949
Taken
35,224
10,562
Mitigated
13,397
7,189
Healing
19,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
2,288
1,077
0
1,519
4,817
1,033
290
437
4,380
0
25,733
W
Cu Chulainn
 
Cu Chulainn
6,078
927
0
992
6,852
3,285
278
1,507
5,345
0
37,559
W
Artio
 
Artio
2,425
35
226
3,440
8,853
4,114
0
1,641
7,124
18,924
0
W
Thanatos
Anthanatos
Thanatos
7,629
2,197
0
9,193
9,311
2,570
195
2,583
6,586
0
31,827
L
Janus
GxxG
Janus
3,912
358
0
483
4,898
796
0
1,858
3,040
26,475
0
L
Chronos
1,950
850
0
1,162
6,565
2,449
0
319
6,246
26,714
3,557
L
Terra
Paincy
Terra
2,669
656
281
1,902
9,258
4,034
0
3,087
6,171
13,099
0
W
Ullr
d2theA
Ullr
4,848
2,498
0
2,548
4,749
1,360
916
660
4,079
0
39,575
L
Awilix
hielmo
Awilix
6,191
2,853
0
1,842
9,411
2,250
0
1,672
7,739
0
25,470
W
Anubis
4,948
322
0
2,859
5,459
2,068
73
1,379
3,946
28,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
31,338
240
Minions Killed
310
0
Camps Cleared
0
970,024
Distance Traveled
1,024,204
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,967
497
58
6
0
177,908
4
W
Cu Chulainn
6,799
680
75
8
0
208,521
1
W
Artio
5,387
539
43
4
0
205,706
1
W
Thanatos
6,467
647
55
6
0
242,200
5
L
Janus
4,909
491
53
5
0
200,850
2
L
Chronos
5,768
577
61
6
0
181,876
2
L
Terra
4,687
469
15
2
0
207,583
3
W
Ullr
6,198
620
74
7
0
188,856
4
L
Awilix
5,358
536
53
5
0
201,807
2
W
Anubis
6,487
649
63
6
0
178,921
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role