Player Matchup

Athena
Athena
Being Random
Athena
Level 41
God Stats
4W - 2L
1,574 SR
Queue Stats
395W - 117L
1,882 Elo+
Party 1
Ah Puch
Ah Puch
ChopChop1228
Ah Puch
Level 141
God Stats
19W - 10L
1,731 SR
Queue Stats
497W - 166L
1,814 Elo+
Party 1
Chiron
Chiron
EvoHeat43
Chiron
Level 89
God Stats
40W - 33L
1,482 SR
Queue Stats
112W - 88L
1,577 Elo+
Party 1
Guan Yu
Guan Yu
TinyTebow15
Guan Yu
Level 87
God Stats
16W - 1L
1,973 SR
Queue Stats
290W - 95L
1,899 Elo+
Party 1
Pele
Pele
YerNewUnkle
Pele
Level 82
God Stats
17W - 11L
1,599 SR
Queue Stats
490W - 252L
1,813 Elo+
Party 1
Team Averages
Level 88
1,672 SR
1,797 Elo+

VS

Team Averages
Level 69
1,481 SR
1,524 Elo+
Tiamat
Tiamat
Kvng_Jvy
Tiamat
Level 145
God Stats
19W - 11L
1,594 SR
Queue Stats
489W - 481L
1,558 Elo+
Party 2
Odin
Odin
LibelousTuna9
Odin
Level 40
God Stats
88W - 73L
1,365 SR
Queue Stats
377W - 412L
1,501 Elo+
Solo
Loki
Loki
Mama_Shiva
Loki
Level 49
God Stats
5W - 9L
1,329 SR
Queue Stats
588W - 648L
1,468 Elo+
Solo
Osiris
Osiris
Maverick_OneShot
Osiris
Level 41
God Stats
2W - 3L
1,716 SR
Queue Stats
46W - 43L
1,568 Elo+
Party 2
Charybdis
Charybdis
ThSentientWaffle
Charybdis
Level 69
God Stats
8W - 14L
1,403 SR
Queue Stats
111W - 106L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
2 / 1 / 30
12,008
1,092
11,351
13,862
24,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
ChopChop1228
Ah Puch
20
11 / 0 / 32
13,369
1,215
29,026
5,573
3,522
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
EvoHeat43
Chiron
19
9 / 3 / 21
11,703
1,064
21,712
11,820
5,553
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
TinyTebow15
Guan Yu
19
11 / 2 / 24
12,524
1,139
16,479
18,183
18,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
14 / 3 / 27
12,694
1,154
22,341
13,711
7,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Kvng_Jvy
Tiamat
15
3 / 11 / 5
10,041
913
16,096
19,102
9,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
1 / 11 / 8
9,851
896
13,785
27,791
20,380
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 10 / 4
11,386
1,035
8,605
18,460
5,762
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 9 / 3
9,001
818
5,302
23,421
21,316
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
16
0 / 6 / 8
9,681
880
11,414
19,016
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

181
Kill Participation
37
47
Kills
9
9
Deaths
47
134
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
30
17
W
Ah Puch
ChopChop1228
Ah Puch
11
0
32
27
W
Chiron
EvoHeat43
Chiron
9
3
21
6.5
L
Tiamat
Kvng_Jvy
Tiamat
3
11
5
0.5
L
1
11
8
0.45
L
4
10
4
0.6
L
1
9
3
0.28
L
Charybdis
0
6
8
0.67
W
Guan Yu
TinyTebow15
Guan Yu
11
2
24
11.5
W
14
3
27
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,909
Damage
55,202
63,149
Taken
107,790
58,603
Mitigated
61,453
15,040
Healing
2,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
11,351
3,356
0
1,087
13,862
24,108
0
3,396
10,466
16,877
0
W
Ah Puch
ChopChop1228
Ah Puch
29,026
1,497
121
2,437
5,573
3,522
0
3,477
2,096
54,880
0
W
Chiron
EvoHeat43
Chiron
21,712
8,345
1,125
1,757
11,820
5,553
0
3,567
8,253
0
42,359
L
Tiamat
Kvng_Jvy
Tiamat
16,096
1,220
0
559
19,102
9,275
0
7,348
11,550
27,357
0
L
13,785
4,602
0
0
27,791
20,380
0
10,890
16,491
1,000
22,555
L
8,605
2,916
0
0
18,460
5,762
0
4,666
13,534
0
32,660
L
5,302
2,480
0
0
23,421
21,316
0
9,599
13,425
0
9,005
L
Charybdis
11,414
4,234
0
1,481
19,016
4,720
0
7,874
10,912
0
36,795
W
Guan Yu
TinyTebow15
Guan Yu
16,479
5,032
2,930
4,659
18,183
18,275
0
1,657
16,526
0
24,049
W
22,341
7,028
0
924
13,711
7,145
0
4,898
8,813
0
34,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,298
Gold Earned
49,960
184
Minions Killed
152
9
Camps Cleared
4
1,054,639
Distance Traveled
892,089
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
12,008
1,092
10
1
0
219,684
1
W
Ah Puch
13,369
1,215
80
7
1
231,112
3
W
Chiron
11,703
1,064
58
5
5
176,295
0
L
Tiamat
10,041
913
21
2
0
171,732
0
L
Odin
9,851
896
26
2
0
163,932
0
L
Loki
11,386
1,035
63
6
2
223,183
1
L
Osiris
9,001
818
2
0
0
164,237
0
L
Charybdis
9,681
880
40
4
2
169,005
0
W
Guan Yu
12,524
1,139
10
1
3
221,269
0
W
Pele
12,694
1,154
26
2
0
206,279
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role