Player Matchup

Fenrir
Fenrir
DegausserNoise
Fenrir
Level 21
God Stats
3W - 3L
1,574 SR
Queue Stats
35W - 42L
1,429 Elo+
Party 3
Ra
Ra
NughtyInsomniac
Ra
Level 26
God Stats
1W - 1L
1,748 SR
Queue Stats
3W - 4L
1,389 Elo+
Party 3
Danzaburou
Danzaburou
alin100
Danzaburou
Level 42
God Stats
7W - 15L
1,435 SR
Queue Stats
212W - 206L
1,428 Elo+
Party 1
Hel
Hel
chrismustaine93
Hel
Level 74
God Stats
104W - 92L
1,330 SR
Queue Stats
205W - 224L
1,423 Elo+
Party 3
Ganesha
Ganesha
lilwaynetrukfit6
Ganesha
Level 45
God Stats
4W - 5L
1,518 SR
Queue Stats
241W - 241L
1,434 Elo+
Party 1
Team Averages
Level 42
1,521 SR
1,421 Elo+

VS

Team Averages
Level 59
1,433 SR
1,427 Elo+
Fenrir
Fenrir
LZYLackedsphinx
Fenrir
Level 32
God Stats
7W - 7L
1,609 SR
Queue Stats
179W - 184L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ManniLuvU
Morgan Le Fay
Level 39
God Stats
0W - 8L
1,111 SR
Queue Stats
124W - 207L
1,365 Elo+
Solo
Chernobog
Chernobog
Young_Skulls
Chernobog
Level 45
God Stats
0W - 6L
1,110 SR
Queue Stats
59W - 76L
1,414 Elo+
Solo
Bellona
Bellona
pr1ncessk1tty
Bellona
Level 28
God Stats
0W - 1L
1,693 SR
Queue Stats
56W - 63L
1,403 Elo+
Party 2
Discordia
Discordia
t0rquemada
Discordia
Level 153
God Stats
27W - 19L
1,640 SR
Queue Stats
182W - 175L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 4
7,132
1,426
4,439
6,866
4,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 3 / 4
6,422
1,284
2,188
3,837
1,328
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
alin100
Danzaburou
11
2 / 0 / 4
6,253
1,251
2,966
2,224
764
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 2 / 4
6,216
1,243
3,847
5,114
1,640
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
0 / 0 / 8
5,900
1,180
2,168
3,390
2,772
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

397

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 2
6,031
1,206
4,299
6,282
2,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
ManniLuvU
Morgan Le Fay
9
0 / 0 / 0
4,820
964
0
0
0
Chernobog
Young_Skulls
Chernobog
9
0 / 0 / 0
4,820
964
0
0
0
Bellona
12
2 / 4 / 3
6,597
1,319
5,889
6,825
4,705
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
t0rquemada
Discordia
12
2 / 4 / 4
6,723
1,345
7,248
5,770
1,753
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
15
11
Kills
6
6
Deaths
11
24
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
2
3
2
1
L
Morgan Le Fay
ManniLuvU
Morgan Le Fay
0
0
0
0
W
2
3
4
1.33
L
Chernobog
Young_Skulls
Chernobog
0
0
0
0
W
Danzaburou
alin100
Danzaburou
2
0
4
4
W
2
2
4
2
W
0
0
8
4
L
Bellona
2
4
3
0.88
L
Discordia
t0rquemada
Discordia
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,608
Damage
17,436
21,431
Taken
18,877
10,552
Mitigated
8,785
6,223
Healing
775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,439
736
0
1,711
6,866
4,048
0
2,352
4,514
0
7,788
L
4,299
514
0
531
6,282
2,327
0
3,616
2,666
0
7,649
L
Morgan Le Fay
ManniLuvU
Morgan Le Fay
0
0
0
0
0
0
0
0
0
0
0
W
2,188
208
282
83
3,837
1,328
0
1,311
2,526
12,482
0
L
Chernobog
Young_Skulls
Chernobog
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
alin100
Danzaburou
2,966
639
0
308
2,224
764
0
1,120
1,104
0
15,397
W
3,847
285
2,061
1,672
5,114
1,640
0
1,057
4,057
10,721
0
W
2,168
187
34
72
3,390
2,772
0
1,408
1,982
5,647
0
L
Bellona
5,889
1,297
0
21
6,825
4,705
0
3,004
3,821
0
13,323
L
Discordia
t0rquemada
Discordia
7,248
781
0
223
5,770
1,753
0
1,583
4,187
26,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,923
Gold Earned
28,991
71
Minions Killed
60
4
Camps Cleared
3
506,030
Distance Traveled
283,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,132
1,426
9
2
2
105,571
0
L
Fenrir
6,031
1,206
6
1
0
84,163
0
L
Morgan Le Fay
4,820
964
0
0
0
530
0
W
Ra
6,422
1,284
25
5
0
102,714
0
L
Chernobog
4,820
964
0
0
0
0
0
W
Danzaburou
6,253
1,251
21
4
2
104,470
0
W
Hel
6,216
1,243
16
3
0
107,253
0
W
Ganesha
5,900
1,180
0
0
0
86,022
0
L
Bellona
6,597
1,319
23
5
1
107,405
0
L
Discordia
6,723
1,345
31
6
2
91,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role