Player Matchup

Bastet
Bastet
ASMRcody
Bastet
Level 146
God Stats
2W - 0L
1,333 SR
Queue Stats
18W - 18L
1,332 Elo+
Party 1
Hera
Hera
BIGSHADOW666
Hera
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
193W - 189L
1,414 Elo+
Solo
Chronos
Chronos
DuskyNARPS
Chronos
Level 117
God Stats
3W - 2L
1,504 SR
Queue Stats
282W - 297L
1,445 Elo+
Party 1
Artemis
Artemis
MLG xXMaFiAXx
Artemis
Level 108
God Stats
2W - 3L
1,273 SR
Queue Stats
264W - 274L
1,351 Elo+
Solo
Kumbhakarna
Kumbhakarna
Mayhemxxxx
Kumbhakarna
Level 128
God Stats
2W - 5L
1,501 SR
Queue Stats
399W - 419L
1,373 Elo+
Party 1
Team Averages
Level 117
1,422 SR
1,383 Elo+

VS

Team Averages
Level 74
1,590 SR
1,388 Elo+
Mulan
Mulan
Histopherness
Mulan
Level 48
God Stats
2W - 3L
1,447 SR
Queue Stats
223W - 229L
1,295 Elo+
Solo
Skadi
Skadi
Ms Debby Cakes
Skadi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,421 Elo+
Solo
Achilles
Achilles
ProBuffalo7174
Achilles
Level 69
God Stats
0W - 1L
1,801 SR
Queue Stats
9W - 7L
1,557 Elo+
Solo
The Morrigan
The Morrigan
Tinned-Fox5
The Morrigan
Level 99
God Stats
3W - 2L
1,701 SR
Queue Stats
419W - 473L
1,327 Elo+
Solo
Neith
Neith
monsterbeast9
Neith
Level 40
God Stats
1W - 3L
1,500 SR
Queue Stats
74W - 93L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
ASMRcody
Bastet
20
15 / 2 / 18
13,429
839
25,958
10,519
5,648
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
10 / 3 / 14
11,774
736
11,004
8,939
3,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
DuskyNARPS
Chronos
20
6 / 3 / 20
12,018
751
13,033
13,405
6,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
18
4 / 4 / 16
11,488
718
18,300
9,691
4,682
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kumbhakarna
Mayhemxxxx
Kumbhakarna
18
2 / 4 / 23
11,469
717
7,437
21,603
34,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 9
10,556
660
8,699
20,809
17,096
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
3 / 5 / 6
10,473
655
8,873
14,254
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Achilles
17
6 / 10 / 4
11,131
696
9,389
20,555
14,651
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
Tinned-Fox5
The Morrigan
16
4 / 10 / 6
10,327
645
10,239
12,602
7,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
1 / 6 / 9
9,273
580
11,696
12,879
4,806
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
50
37
Kills
16
16
Deaths
37
91
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Bastet
ASMRcody
Bastet
15
2
18
12
W
10
3
14
5.67
W
Chronos
DuskyNARPS
Chronos
6
3
20
5.33
L
2
6
9
1.08
W
Artemis
4
4
16
3
W
Kumbhakarna
Mayhemxxxx
Kumbhakarna
2
4
23
3.38
L
3
5
6
1.2
L
Achilles
6
10
4
0.8
L
The Morrigan
Tinned-Fox5
The Morrigan
4
10
6
0.7
L
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,732
Damage
48,896
64,157
Taken
81,099
55,794
Mitigated
48,868
22,033
Healing
20,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
ASMRcody
Bastet
25,958
2,522
1,812
1,807
10,519
5,648
0
464
10,055
0
37,565
W
11,004
3,088
1,444
2,406
8,939
3,980
1,429
2,174
6,765
27,037
0
W
Chronos
DuskyNARPS
Chronos
13,033
4,397
2,091
5,417
13,405
6,916
1,694
2,310
11,095
32,864
2,139
L
8,699
269
1,867
5,943
20,809
17,096
0
6,679
14,130
1,029
16,163
W
Artemis
18,300
5,559
305
514
9,691
4,682
2,113
577
9,114
0
45,350
W
Kumbhakarna
Mayhemxxxx
Kumbhakarna
7,437
470
1,383
4,854
21,603
34,568
0
3,507
18,096
16,759
0
L
8,873
2,153
94
2,852
14,254
5,090
54
4,436
9,818
0
35,127
L
Achilles
9,389
2,418
1,161
2,648
20,555
14,651
240
10,664
9,891
0
17,673
L
The Morrigan
Tinned-Fox5
The Morrigan
10,239
3,573
1,467
1,302
12,602
7,225
0
5,388
7,037
15,085
3,511
L
11,696
4,620
1,062
2,317
12,879
4,806
125
3,001
9,878
0
28,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,178
Gold Earned
51,760
167
Minions Killed
146
0
Camps Cleared
0
1,399,933
Distance Traveled
1,160,387
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,429
839
28
2
0
348,482
0
W
Hera
11,774
736
37
2
0
243,268
0
W
Chronos
12,018
751
40
3
0
291,400
0
L
Mulan
10,556
660
18
1
0
260,676
2
W
Artemis
11,488
718
55
3
0
220,192
1
W
Kumbhakarna
11,469
717
7
0
0
296,591
5
L
Skadi
10,473
655
57
4
0
249,654
3
L
Achilles
11,131
696
16
1
0
213,705
0
L
The Morrigan
10,327
645
19
1
0
206,716
2
L
Neith
9,273
580
36
2
0
229,636
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role