Player Matchup

Nemesis
Nemesis
Arijane
Nemesis
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 4L
1,691 Elo+
Solo
Osiris
Osiris
Jonharv
Osiris
Level 28
God Stats
2W - 0L
1,759 SR
Queue Stats
19W - 15L
1,374 Elo+
Solo
Ymir
Ymir
KrystalSkull72
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Neith
Neith
Morion77a
Neith
Level 12
God Stats
7W - 9L
1,412 SR
Queue Stats
53W - 41L
1,404 Elo+
Solo
Kukulkan
Kukulkan
iluvgoosii
Kukulkan
Level 4
God Stats
4W - 0L
1,500 SR
Queue Stats
4W - 6L
917 Elo+
Solo
Team Averages
Level 13
1,534 SR
1,377 Elo+

VS

Team Averages
Level 19
1,517 SR
1,443 Elo+
Zeus
Zeus
Dizoul
Zeus
Level 26
God Stats
13W - 7L
1,588 SR
Queue Stats
36W - 48L
1,355 Elo+
Solo
Yemoja
Yemoja
Donkeymumm
Yemoja
Level 3
God Stats
4W - 5L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Nemesis
Nemesis
Kristalynn
Nemesis
Level 47
God Stats
14W - 16L
1,496 SR
Queue Stats
100W - 115L
1,503 Elo+
Party 1
Artemis
Artemis
Reshi021994
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
sanxd123
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 63L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Arijane
Nemesis
18
17 / 3 / 4
10,829
637
16,775
13,906
7,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
Jonharv
Osiris
12
3 / 4 / 10
8,112
477
9,514
12,607
9,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 2 / 15
8,605
506
2,513
13,741
12,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Morion77a
Neith
15
8 / 3 / 3
9,408
553
10,520
9,848
3,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kukulkan
iluvgoosii
Kukulkan
12
7 / 6 / 9
8,275
487
14,829
10,851
4,711
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Dizoul
Zeus
12
5 / 10 / 4
8,578
505
10,333
14,893
4,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Yemoja
Donkeymumm
Yemoja
8
0 / 6 / 4
6,584
387
1,484
12,811
8,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Kristalynn
Nemesis
16
9 / 3 / 5
10,159
598
15,327
13,605
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
Reshi021994
Artemis
8
1 / 12 / 3
6,183
364
3,585
9,443
2,752
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
11
3 / 6 / 6
7,597
447
9,248
18,352
13,925
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
40
37
Kills
18
18
Deaths
37
41
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Arijane
Nemesis
17
3
4
6.33
L
Zeus
Dizoul
Zeus
5
10
4
0.7
L
Yemoja
Donkeymumm
Yemoja
0
6
4
0.33
W
Osiris
Jonharv
Osiris
3
4
10
2
L
Nemesis
Kristalynn
Nemesis
9
3
5
3.83
W
2
2
15
4.75
W
Neith
Morion77a
Neith
8
3
3
3.17
L
Artemis
Reshi021994
Artemis
1
12
3
0.21
W
Kukulkan
iluvgoosii
Kukulkan
7
6
9
1.92
L
Ares
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,151
Damage
39,977
60,953
Taken
69,104
37,479
Mitigated
35,137
12,031
Healing
8,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Arijane
Nemesis
16,775
7,328
0
3,686
13,906
7,039
0
3,168
10,738
0
85,439
L
Zeus
Dizoul
Zeus
10,333
1,926
0
2,161
14,893
4,345
266
4,588
10,305
40,546
0
L
Yemoja
Donkeymumm
Yemoja
1,484
869
810
524
12,811
8,199
0
3,282
9,529
10,019
0
W
Osiris
Jonharv
Osiris
9,514
3,854
0
1,457
12,607
9,108
292
4,853
7,754
0
38,891
L
Nemesis
Kristalynn
Nemesis
15,327
9,247
0
1,317
13,605
5,916
420
1,707
11,898
0
61,951
W
2,513
613
0
1,145
13,741
12,935
458
6,664
7,077
17,434
0
W
Neith
Morion77a
Neith
10,520
7,188
330
4,329
9,848
3,686
2,283
2,092
7,756
0
67,683
L
Artemis
Reshi021994
Artemis
3,585
2,111
0
205
9,443
2,752
0
2,921
6,522
0
6,273
W
Kukulkan
iluvgoosii
Kukulkan
14,829
3,887
0
1,084
10,851
4,711
540
4,288
6,563
33,642
0
L
Ares
9,248
873
0
3,594
18,352
13,925
0
4,844
13,508
31,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,229
Gold Earned
39,101
395
Minions Killed
217
0
Camps Cleared
0
1,473,915
Distance Traveled
1,386,205
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,829
637
134
8
0
347,922
1
L
Zeus
8,578
505
74
4
0
248,720
3
L
Yemoja
6,584
387
12
1
0
266,524
2
W
Osiris
8,112
477
65
4
0
333,098
0
L
Nemesis
10,159
598
93
5
0
381,870
2
W
Ymir
8,605
506
30
2
0
263,847
0
W
Neith
9,408
553
121
7
0
266,649
3
L
Artemis
6,183
364
3
0
0
162,671
1
W
Kukulkan
8,275
487
45
3
0
262,399
1
L
Ares
7,597
447
35
2
0
326,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role