Player Matchup

Gilgamesh
Gilgamesh
CPD3215
Gilgamesh
Level 146
God Stats
4W - 1L
1,629 SR
Queue Stats
88W - 85L
1,565 Elo+
Solo
Janus
Janus
MooMax
Janus
Level 156
God Stats
7W - 5L
1,706 SR
Queue Stats
119W - 89L
1,600 Elo+
Party 1
Hou Yi
Hou Yi
T_E_C_16
Hou Yi
Level 156
God Stats
6W - 9L
1,513 SR
Queue Stats
139W - 151L
1,566 Elo+
Party 3
Scylla
Scylla
TeePee_024
Scylla
Level 92
God Stats
8W - 2L
1,654 SR
Queue Stats
56W - 35L
1,619 Elo+
Party 1
Hun Batz
Hun Batz
karaman17
Hun Batz
Level 136
God Stats
3W - 3L
1,456 SR
Queue Stats
172W - 182L
1,582 Elo+
Party 3
Team Averages
Level 137
1,592 SR
1,586 Elo+

VS

Team Averages
Level 140
1,576 SR
1,574 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Dinkelflop
Bacchus
Level 127
God Stats
6W - 8L
1,405 SR
Queue Stats
193W - 174L
1,576 Elo+
Party 2
Mulan
Mulan
Ickuss
Mulan
Level 125
God Stats
15W - 7L
1,598 SR
Queue Stats
258W - 225L
1,618 Elo+
Party 2
Baron Samedi
Baron Samedi
RahtidBeefPatty
Baron Samedi
Level 157
God Stats
0W - 1L
1,635 SR
Queue Stats
54W - 53L
1,572 Elo+
Solo
Apollo
Apollo
pichicaca
Apollo
Level 133
God Stats
1W - 1L
1,740 SR
Queue Stats
12W - 10L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CPD3215
Gilgamesh
16
3 / 1 / 8
10,607
758
8,113
18,019
20,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
MooMax
Janus
18
2 / 2 / 9
10,481
749
14,278
12,707
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
T_E_C_16
Hou Yi
17
4 / 1 / 6
10,664
762
10,806
9,053
3,390
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
TeePee_024
Scylla
16
2 / 4 / 4
9,242
660
5,206
9,666
3,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
karaman17
Hun Batz
16
2 / 6 / 5
9,412
672
8,513
13,658
6,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
7 / 0 / 3
10,974
784
14,135
6,513
4,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bacchus
Dinkelflop
Bacchus
17
4 / 4 / 6
10,493
750
14,336
18,211
27,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
Ickuss
Mulan
15
2 / 5 / 7
9,097
650
13,655
16,519
17,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Baron Samedi
RahtidBeefPatty
Baron Samedi
15
0 / 3 / 8
8,793
628
8,949
11,168
8,358
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
pichicaca
Apollo
13
1 / 1 / 7
8,460
604
3,044
3,866
1,328
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
45
13
Kills
14
14
Deaths
13
32
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
7
0
3
8.5
W
Gilgamesh
CPD3215
Gilgamesh
3
1
8
7
L
Bacchus
Dinkelflop
Bacchus
4
4
6
1.75
L
Mulan
Ickuss
Mulan
2
5
7
1.1
W
Janus
MooMax
Janus
2
2
9
3.25
L
Baron Samedi
RahtidBeefPatty
Baron Samedi
0
3
8
1.33
W
Hou Yi
T_E_C_16
Hou Yi
4
1
6
7
W
Scylla
TeePee_024
Scylla
2
4
4
1
W
Hun Batz
karaman17
Hun Batz
2
6
5
0.75
L
Apollo
pichicaca
Apollo
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,916
Damage
54,119
63,103
Taken
56,277
38,850
Mitigated
59,205
10,624
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
14,135
2,300
163
1,368
6,513
4,493
216
2,145
4,244
48,766
0
W
Gilgamesh
CPD3215
Gilgamesh
8,113
1,713
0
3,085
18,019
20,391
48
10,611
6,897
0
18,302
L
Bacchus
Dinkelflop
Bacchus
14,336
1,168
854
4,196
18,211
27,519
1
5,581
12,207
36,941
0
L
Mulan
Ickuss
Mulan
13,655
1,546
0
4,222
16,519
17,507
162
5,107
11,034
766
27,017
W
Janus
MooMax
Janus
14,278
827
236
2,389
12,707
4,812
1
8,040
4,392
55,620
0
L
Baron Samedi
RahtidBeefPatty
Baron Samedi
8,949
466
2,468
3,449
11,168
8,358
352
5,062
5,918
31,521
0
W
Hou Yi
T_E_C_16
Hou Yi
10,806
4,546
0
3,070
9,053
3,390
1,026
5,626
3,382
0
42,264
W
Scylla
TeePee_024
Scylla
5,206
578
0
486
9,666
3,578
0
6,334
3,159
31,731
0
W
Hun Batz
karaman17
Hun Batz
8,513
1,912
0
1,358
13,658
6,679
0
8,214
5,215
0
37,028
L
Apollo
pichicaca
Apollo
3,044
1,831
0
1,860
3,866
1,328
1,005
914
2,846
0
16,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,406
Gold Earned
47,817
359
Minions Killed
290
9
Camps Cleared
9
1,362,608
Distance Traveled
1,176,008
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,974
784
86
6
1
275,989
2
W
Gilgamesh
10,607
758
34
2
0
283,910
2
L
Bacchus
10,493
750
53
4
0
278,947
4
L
Mulan
9,097
650
49
4
3
249,680
2
W
Janus
10,481
749
121
9
5
289,549
0
L
Baron Samedi
8,793
628
52
4
2
231,173
2
W
Hou Yi
10,664
762
73
5
1
264,935
6
W
Scylla
9,242
660
69
5
0
258,773
0
W
Hun Batz
9,412
672
62
4
3
265,441
2
L
Apollo
8,460
604
50
4
3
140,219
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role