Player Matchup

Osiris
Osiris
Dembashlic
Osiris
Level 150
God Stats
1W - 1L
1,250 SR
Queue Stats
253W - 169L
1,744 Elo+
Party 1
Chang'e
Chang'e
NishiDae
Chang'e
Level 29
God Stats
25W - 25L
1,669 SR
Queue Stats
107W - 128L
1,529 Elo+
Party 1
Fenrir
Fenrir
RobertHaro
Fenrir
Level 106
God Stats
6W - 5L
1,556 SR
Queue Stats
91W - 109L
1,551 Elo+
Solo
Team Averages
Level 95
1,492 SR
1,608 Elo+

VS

Team Averages
Level 31
1,625 SR
1,566 Elo+
Izanami
Izanami
TiiWood
Izanami
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 110L
1,501 Elo+
Solo
Ganesha
Ganesha
Woodencrumb
Ganesha
Level 40
God Stats
5W - 5L
1,569 SR
Queue Stats
107W - 103L
1,551 Elo+
Solo
Chronos
Chronos
infinatevoid
Chronos
Level 27
God Stats
96W - 51L
1,807 SR
Queue Stats
132W - 85L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Dembashlic
Osiris
15
5 / 5 / 4
12,199
762
19,750
21,563
24,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chang'e
NishiDae
Chang'e
14
5 / 7 / 3
10,863
679
11,154
18,674
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
RobertHaro
Fenrir
12
1 / 10 / 5
9,824
614
5,565
17,444
6,019
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
TiiWood
Izanami
14
5 / 4 / 10
11,421
714
15,306
12,839
5,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ganesha
Woodencrumb
Ganesha
16
0 / 2 / 20
12,185
762
9,287
17,937
20,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chronos
infinatevoid
Chronos
18
17 / 5 / 4
13,868
867
24,200
17,021
6,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
11
Kills
22
22
Deaths
11
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Osiris
Dembashlic
Osiris
5
5
4
1.4
L
Chang'e
NishiDae
Chang'e
5
7
3
0.93
L
Fenrir
RobertHaro
Fenrir
1
10
5
0.35
W
Izanami
TiiWood
Izanami
5
4
10
2.5
W
Ganesha
Woodencrumb
Ganesha
0
2
20
5
W
Chronos
infinatevoid
Chronos
17
5
4
3.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,469
Damage
48,793
57,681
Taken
47,797
38,878
Mitigated
32,719
14,165
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Dembashlic
Osiris
19,750
4,103
0
2,480
21,563
24,082
0
10,615
10,948
9,385
35,362
L
Chang'e
NishiDae
Chang'e
11,154
837
3,202
5,087
18,674
8,777
186
13,736
4,938
31,038
0
L
Fenrir
RobertHaro
Fenrir
5,565
2,426
0
3,396
17,444
6,019
0
9,601
7,843
0
23,648
W
Izanami
TiiWood
Izanami
15,306
9,378
0
2,088
12,839
5,084
741
2,541
9,726
0
46,362
W
Ganesha
Woodencrumb
Ganesha
9,287
1,009
1,074
4,980
17,937
20,858
344
6,125
10,081
27,617
0
W
Chronos
infinatevoid
Chronos
24,200
11,220
0
4,932
17,021
6,777
2,321
4,819
11,447
66,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
37,474
149
Minions Killed
193
3
Camps Cleared
12
843,784
Distance Traveled
868,941
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
12,199
762
54
3
2
335,623
3
L
Chang'e
10,863
679
57
4
1
269,619
1
L
Fenrir
9,824
614
38
2
0
238,542
7
W
Izanami
11,421
714
88
6
3
271,058
4
W
Ganesha
12,185
762
10
1
0
307,540
8
W
Chronos
13,868
867
95
6
9
290,343
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role