Player Matchup

Nox
Nox
 
Nox
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Nickrolld
Loki
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
225W - 220L
1,527 Elo+
Solo
Osiris
Osiris
Qastym
Osiris
Level 156
God Stats
10W - 2L
1,869 SR
Queue Stats
409W - 430L
1,578 Elo+
Solo
Geb
Geb
RubaNomi
Geb
Level 153
God Stats
9W - 13L
1,409 SR
Queue Stats
1,035W - 1,070L
1,566 Elo+
Solo
Medusa
Medusa
Thanatôz
Medusa
Level 160
God Stats
6W - 6L
1,495 SR
Queue Stats
849W - 902L
1,611 Elo+
Solo
Team Averages
Level 145
1,555 SR
1,556 Elo+

VS

Team Averages
Level 131
1,488 SR
1,448 Elo+
Rama
Rama
BeunS
Rama
Level 160
God Stats
10W - 9L
1,480 SR
Queue Stats
708W - 603L
1,610 Elo+
Solo
Baba Yaga
Baba Yaga
Hefenius
Baba Yaga
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,342 Elo+
Party 1
Raijin
Raijin
IffyKech
Raijin
Level 149
God Stats
5W - 3L
1,698 SR
Queue Stats
175W - 200L
1,639 Elo+
Solo
Chiron
Chiron
Morqee
Chiron
Level 100
God Stats
0W - 2L
1,145 SR
Queue Stats
1W - 3L
1,134 Elo+
Party 1
Thor
Thor
Piffi
Thor
Level 157
God Stats
6W - 3L
1,615 SR
Queue Stats
341W - 311L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
19
4 / 1 / 15
11,356
811
13,808
10,089
5,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
17
3 / 5 / 12
10,239
731
11,216
15,062
7,473
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Qastym
Osiris
19
6 / 3 / 12
11,083
792
9,060
19,294
25,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

18
4 / 3 / 12
10,576
755
14,186
19,191
21,289
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Thanatôz
Medusa
18
6 / 5 / 8
11,716
837
16,477
17,159
9,254
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
BeunS
Rama
17
3 / 4 / 10
9,829
702
15,232
14,561
5,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baba Yaga
Hefenius
Baba Yaga
17
5 / 3 / 8
9,947
711
12,533
12,004
5,173
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
IffyKech
Raijin
18
2 / 4 / 15
10,203
729
19,159
14,701
6,610
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Morqee
Chiron
15
4 / 6 / 6
9,410
672
7,148
10,612
4,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thor
Piffi
Thor
17
3 / 6 / 13
10,033
717
9,077
17,640
18,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
69
23
Kills
17
17
Deaths
23
59
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
4
1
15
11.5
L
Rama
BeunS
Rama
3
4
10
2
L
Baba Yaga
Hefenius
Baba Yaga
5
3
8
3
L
Raijin
IffyKech
Raijin
2
4
15
2.38
L
Chiron
Morqee
Chiron
4
6
6
1.17
W
Loki
3
5
12
1.8
L
Thor
Piffi
Thor
3
6
13
1.58
W
Osiris
Qastym
Osiris
6
3
12
4
W
4
3
12
3.33
W
Medusa
Thanatôz
Medusa
6
5
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,747
Damage
63,149
80,795
Taken
69,518
68,561
Mitigated
40,118
24,137
Healing
23,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
13,808
790
1,334
2,016
10,089
5,153
800
4,110
5,979
28,882
0
L
Rama
BeunS
Rama
15,232
10,296
0
4,894
14,561
5,698
2,197
4,575
9,664
0
29,489
L
Baba Yaga
Hefenius
Baba Yaga
12,533
947
678
3,696
12,004
5,173
255
5,504
6,359
21,980
0
L
Raijin
IffyKech
Raijin
19,159
971
2,555
3,716
14,701
6,610
533
6,045
8,323
43,580
0
L
Chiron
Morqee
Chiron
7,148
2,257
1,795
1,940
10,612
4,509
0
5,057
5,290
0
16,681
W
Loki
11,216
2,614
1,019
1,558
15,062
7,473
1,337
5,934
9,128
0
27,753
L
Thor
Piffi
Thor
9,077
1,311
762
3,363
17,640
18,128
321
5,419
11,888
0
13,910
W
Osiris
Qastym
Osiris
9,060
1,593
2,447
3,933
19,294
25,392
610
6,518
12,776
0
21,285
W
14,186
376
2,577
2,391
19,191
21,289
64
7,691
11,500
17,698
0
W
Medusa
Thanatôz
Medusa
16,477
5,769
1,803
5,059
17,159
9,254
1,842
7,439
9,720
0
44,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,970
Gold Earned
49,422
161
Minions Killed
145
0
Camps Cleared
0
1,387,614
Distance Traveled
1,191,593
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,356
811
42
3
0
292,390
0
L
Rama
9,829
702
42
3
0
231,122
2
L
Baba Yaga
9,947
711
20
1
0
265,616
0
L
Raijin
10,203
729
52
4
0
271,653
3
L
Chiron
9,410
672
17
1
0
207,385
1
W
Loki
10,239
731
41
3
0
272,460
1
L
Thor
10,033
717
14
1
0
215,817
0
W
Osiris
11,083
792
16
1
0
273,660
4
W
Geb
10,576
755
5
0
0
274,071
0
W
Medusa
11,716
837
57
4
0
275,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role