Player Matchup

Loki
Loki
FireTheTire
Loki
Level 26
God Stats
3W - 5L
1,281 SR
Queue Stats
74W - 97L
1,372 Elo+
Party 2
Neith
Neith
MontimeOnYT
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Yemoja
Yemoja
TankDaddy98
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sol
Sol
Tkeeff93
Sol
Level 13
God Stats
23W - 37L
1,465 SR
Queue Stats
39W - 58L
1,333 Elo+
Solo
Sobek
Sobek
albertotti
Sobek
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 12L
1,313 Elo+
Solo
Team Averages
Level 12
1,449 SR
1,404 Elo+

VS

Team Averages
Level 40
1,477 SR
1,412 Elo+
Nike
Nike
AguacateMaduro
Nike
Level 124
God Stats
4W - 4L
1,417 SR
Queue Stats
182W - 186L
1,519 Elo+
Party 3
Scylla
Scylla
AngelofDepth
Scylla
Level 19
God Stats
4W - 4L
1,522 SR
Queue Stats
142W - 185L
1,263 Elo+
Solo
Skadi
Skadi
IamMarlon29
Skadi
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 3
Mercury
Mercury
TheDarkFlow
Mercury
Level 29
God Stats
2W - 0L
1,737 SR
Queue Stats
46W - 51L
1,378 Elo+
Party 1
Vamana
Vamana
TheHandOfScioli
Vamana
Level 27
God Stats
2W - 2L
1,208 SR
Queue Stats
41W - 48L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 3 / 0
4,125
688
1,773
3,581
747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 2 / 0
3,117
520
1,617
2,379
426
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
4
0 / 2 / 1
3,352
559
620
2,988
1,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

1
0 / 0 / 0
1,089
182
0
0
0
Sobek
5
0 / 0 / 0
3,382
564
1,177
3,100
1,367
Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
3,984
664
1,177
3,167
1,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
6
0 / 1 / 0
3,705
618
0
697
106
Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
4 / 0 / 0
4,373
729
2,078
2,121
481
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
TheDarkFlow
Mercury
6
0 / 0 / 0
3,623
604
283
2,846
881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
2 / 1 / 1
3,728
621
1,734
2,935
1,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
11
2
Kills
6
7
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
W
Scylla
0
1
0
0
L
2
3
0
0.67
W
4
0
0
4
L
0
2
0
0
L
Yemoja
0
2
1
0.25
W
Mercury
TheDarkFlow
Mercury
0
0
0
0
W
2
1
1
2.5
L
0
0
0
0
L
Sobek
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,187
Damage
5,272
12,048
Taken
11,766
3,855
Mitigated
3,919
4,386
Healing
5,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,177
192
0
1,591
3,167
1,129
0
0
3,167
0
7,493
W
Scylla
0
0
0
64
697
106
483
0
697
10,519
0
L
1,773
325
0
896
3,581
747
0
0
3,581
0
14,104
W
2,078
1,120
0
955
2,121
481
160
0
2,121
0
18,227
L
1,617
1,144
0
784
2,379
426
0
0
2,379
0
6,866
L
Yemoja
620
329
296
289
2,988
1,315
284
0
2,868
5,891
0
W
Mercury
TheDarkFlow
Mercury
283
86
0
944
2,846
881
0
288
2,558
0
12,193
W
1,734
579
0
1,554
2,935
1,322
0
1,509
1,426
0
9,480
L
0
0
0
0
0
0
0
0
0
0
0
L
Sobek
1,177
109
0
2,121
3,100
1,367
237
0
2,905
10,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,065
Gold Earned
19,413
73
Minions Killed
128
0
Camps Cleared
0
423,427
Distance Traveled
553,634
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
3,984
664
11
2
0
102,148
0
W
Scylla
3,705
618
23
4
0
108,252
0
L
Loki
4,125
688
27
5
0
108,772
3
W
Skadi
4,373
729
43
7
0
92,368
0
L
Neith
3,117
520
10
2
0
103,079
2
L
Yemoja
3,352
559
12
2
0
100,528
0
W
Mercury
3,623
604
33
6
0
137,481
2
W
Vamana
3,728
621
18
3
0
113,385
2
L
Sol
1,089
182
0
0
0
0
0
L
Sobek
3,382
564
24
4
0
111,048
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role