Player Matchup

Izanami
Izanami
 
Izanami
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
Jean D4Rk
The Morrigan
Level 103
God Stats
17W - 13L
1,596 SR
Queue Stats
432W - 428L
1,407 Elo+
Party 1
Persephone
Persephone
MizGoth
Persephone
Level 103
God Stats
31W - 40L
1,484 SR
Queue Stats
503W - 568L
1,367 Elo+
Party 1
Ne Zha
Ne Zha
R3NAN DUART3
Ne Zha
Level 67
God Stats
51W - 63L
1,488 SR
Queue Stats
354W - 417L
1,433 Elo+
Party 1
Cerberus
Cerberus
Truesynx
Cerberus
Level 66
God Stats
39W - 21L
1,483 SR
Queue Stats
393W - 406L
1,390 Elo+
Solo
Team Averages
Level 80
1,510 SR
1,419 Elo+

VS

Team Averages
Level 78
1,531 SR
1,374 Elo+
Poseidon
Poseidon
Crypto_Find
Poseidon
Level 62
God Stats
5W - 1L
1,598 SR
Queue Stats
132W - 141L
1,362 Elo+
Solo
Anhur
Anhur
Dvmian_2003
Anhur
Level 86
God Stats
5W - 9L
1,458 SR
Queue Stats
72W - 80L
1,344 Elo+
Solo
Sol
Sol
Luumau
Sol
Level 120
God Stats
10W - 9L
1,534 SR
Queue Stats
634W - 706L
1,415 Elo+
Solo
Ao Kuang
Ao Kuang
TSU ScarletWolf
Ao Kuang
Level 64
God Stats
6W - 12L
1,509 SR
Queue Stats
351W - 420L
1,401 Elo+
Solo
Ymir
Ymir
luzdodia88
Ymir
Level 60
God Stats
17W - 14L
1,556 SR
Queue Stats
207W - 272L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
8 / 3 / 3
9,723
608
8,585
9,027
2,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
Jean D4Rk
The Morrigan
17
6 / 1 / 2
10,453
653
12,441
7,778
4,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
MizGoth
Persephone
14
0 / 3 / 8
8,720
545
6,972
7,212
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
14
3 / 4 / 7
8,727
545
6,051
10,201
4,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cerberus
Truesynx
Cerberus
14
3 / 4 / 8
8,461
529
6,252
11,403
4,091
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Crypto_Find
Poseidon
14
4 / 4 / 2
8,639
540
7,833
9,774
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 4 / 3
7,376
461
4,487
9,489
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sol
Luumau
Sol
14
1 / 2 / 0
7,957
497
3,218
8,907
3,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
15
4 / 4 / 1
8,595
537
5,157
12,108
5,202
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 6 / 6
7,864
492
6,317
15,449
9,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
27
20
Kills
15
15
Deaths
20
28
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
8
3
3
3.17
L
Poseidon
Crypto_Find
Poseidon
4
4
2
1.25
L
3
4
3
1.13
W
The Morrigan
Jean D4Rk
The Morrigan
6
1
2
7
L
Sol
Luumau
Sol
1
2
0
0.5
W
Persephone
MizGoth
Persephone
0
3
8
1.33
W
Ne Zha
3
4
7
1.63
L
Ao Kuang
4
4
1
1.13
W
Cerberus
Truesynx
Cerberus
3
4
8
1.75
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,301
Damage
27,012
45,621
Taken
55,727
17,349
Mitigated
22,417
15,034
Healing
14,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,585
5,587
0
2,284
9,027
2,248
2,849
3,730
5,297
0
65,560
L
Poseidon
Crypto_Find
Poseidon
7,833
1,029
0
1,245
9,774
2,806
372
5,236
4,088
58,488
0
L
4,487
2,124
0
1,606
9,489
2,139
0
3,074
5,980
0
32,354
W
The Morrigan
Jean D4Rk
The Morrigan
12,441
2,464
0
5,228
7,778
4,630
450
3,787
3,565
66,596
7,310
L
Sol
Luumau
Sol
3,218
233
0
4,297
8,907
3,168
49
6,129
2,762
51,508
0
W
Persephone
MizGoth
Persephone
6,972
451
0
2,518
7,212
2,303
180
4,472
2,738
49,140
0
W
Ne Zha
6,051
1,984
0
1,599
10,201
4,077
0
5,357
4,820
0
49,650
L
Ao Kuang
5,157
1,423
0
3,845
12,108
5,202
0
4,120
7,880
48,428
11,864
W
Cerberus
Truesynx
Cerberus
6,252
394
0
3,405
11,403
4,091
12
4,170
7,233
21,713
0
L
6,317
1,635
556
2,906
15,449
9,102
155
4,992
10,004
29,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,084
Gold Earned
40,431
489
Minions Killed
422
0
Camps Cleared
0
1,544,448
Distance Traveled
1,408,469
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,723
608
127
8
0
251,770
0
L
Poseidon
8,639
540
108
7
0
299,105
4
L
Anhur
7,376
461
64
4
0
247,145
1
W
The Morrigan
10,453
653
138
9
0
297,499
1
L
Sol
7,957
497
111
7
0
281,595
1
W
Persephone
8,720
545
96
6
0
328,944
3
W
Ne Zha
8,727
545
72
5
0
338,752
0
L
Ao Kuang
8,595
537
103
6
0
307,516
0
W
Cerberus
8,461
529
56
4
0
327,483
4
L
Ymir
7,864
492
36
2
0
273,108
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role