Player Matchup

Xing Tian
Xing Tian
JakeJKJK
Xing Tian
Level 102
God Stats
1W - 3L
1,335 SR
Queue Stats
53W - 62L
1,464 Elo+
Party 2
Vulcan
Vulcan
MedicalChimney
Vulcan
Level 120
God Stats
17W - 10L
1,801 SR
Queue Stats
69W - 85L
1,483 Elo+
Party 2
Jing Wei
Jing Wei
remington806
Jing Wei
Level 68
God Stats
6W - 5L
1,542 SR
Queue Stats
37W - 42L
1,458 Elo+
Party 2
Team Averages
Level 97
1,559 SR
1,469 Elo+

VS

Team Averages
Level 114
1,507 SR
1,513 Elo+
Awilix
Awilix
DeathDealer450r
Awilix
Level 108
God Stats
33W - 27L
1,564 SR
Queue Stats
348W - 275L
1,538 Elo+
Party 1
Gilgamesh
Gilgamesh
Vacuna
Gilgamesh
Level 89
God Stats
0W - 5L
1,285 SR
Queue Stats
301W - 356L
1,471 Elo+
Solo
Nu Wa
Nu Wa
xii Sparxx iix
Nu Wa
Level 145
God Stats
4W - 3L
1,672 SR
Queue Stats
458W - 368L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JakeJKJK
Xing Tian
12
4 / 1 / 6
8,238
824
7,951
11,278
9,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 6
8,039
804
10,328
5,278
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jing Wei
remington806
Jing Wei
10
2 / 2 / 5
6,888
689
4,979
6,919
1,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 4 / 1
7,354
735
5,248
10,742
3,756
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Vacuna
Gilgamesh
10
1 / 5 / 1
6,627
663
6,328
11,079
4,188
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
0 / 2 / 2
6,412
641
5,129
4,895
1,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
5
5
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
4
4
1
1.13
W
Xing Tian
JakeJKJK
Xing Tian
4
1
6
7
W
5
2
6
4
L
Gilgamesh
Vacuna
Gilgamesh
1
5
1
0.3
W
Jing Wei
remington806
Jing Wei
2
2
5
2.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,258
Damage
16,705
23,475
Taken
26,716
12,929
Mitigated
9,575
4,100
Healing
6,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,248
1,353
0
2,320
10,742
3,756
0
8,069
2,673
0
10,262
W
Xing Tian
JakeJKJK
Xing Tian
7,951
697
0
2,930
11,278
9,140
162
1,958
9,106
20,130
0
W
10,328
2,538
0
0
5,278
1,817
222
1,167
4,007
32,519
0
L
Gilgamesh
Vacuna
Gilgamesh
6,328
1,189
303
2,695
11,079
4,188
0
6,711
4,368
0
19,425
W
Jing Wei
remington806
Jing Wei
4,979
3,883
0
1,170
6,919
1,972
528
1,906
4,829
0
20,701
L
5,129
964
0
1,300
4,895
1,631
0
3,709
1,186
28,392
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,165
Gold Earned
20,393
126
Minions Killed
110
4
Camps Cleared
5
576,484
Distance Traveled
584,339
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,354
735
21
2
1
200,063
2
W
Xing Tian
8,238
824
38
4
1
196,136
2
W
Vulcan
8,039
804
50
5
2
203,507
2
L
Gilgamesh
6,627
663
34
3
3
202,732
3
W
Jing Wei
6,888
689
38
4
1
176,841
0
L
Nu Wa
6,412
641
55
6
1
181,544
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role