Player Matchup

Sol
Sol
 
Sol
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Kyxeo
Thanatos
Level 160
God Stats
18W - 3L
1,888 SR
Queue Stats
1,469W - 379L
1,968 Elo+
Party 1
Osiris
Osiris
v Squiddyyy
Osiris
Level 159
God Stats
9W - 3L
1,779 SR
Queue Stats
1,467W - 451L
1,929 Elo+
Party 1
Team Averages
Level 159
1,722 SR
1,799 Elo+

VS

Team Averages
Level 116
1,539 SR
1,618 Elo+
Hercules
Hercules
Fibbonachi
Hercules
Level 147
God Stats
5W - 3L
1,573 SR
Queue Stats
200W - 132L
1,598 Elo+
Solo
Apollo
Apollo
Unlimitedpowaa
Apollo
Level 41
God Stats
0W - 1L
1,583 SR
Queue Stats
6W - 6L
1,638 Elo+
Solo
Zeus
Zeus
dane-97
Zeus
Level 160
God Stats
4W - 7L
1,463 SR
Queue Stats
528W - 481L
1,616 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
3 / 1 / 3
5,200
1,040
3,874
2,758
777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Kyxeo
Thanatos
8
3 / 2 / 2
4,987
997
2,885
4,073
1,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
7
0 / 1 / 6
4,507
901
2,544
4,891
4,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fibbonachi
Hercules
6
0 / 1 / 3
4,021
804
1,177
2,717
1,472
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
1 / 3 / 2
4,265
853
1,146
4,122
1,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zeus
dane-97
Zeus
8
3 / 2 / 0
4,810
962
3,353
3,708
866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
6
Kills
4
4
Deaths
6
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
1
3
4.5
L
Hercules
Fibbonachi
Hercules
0
1
3
1.5
W
Thanatos
Kyxeo
Thanatos
3
2
2
2
L
1
3
2
0.67
L
Zeus
dane-97
Zeus
3
2
0
1.5
W
Osiris
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,303
Damage
5,676
11,722
Taken
10,547
6,378
Mitigated
3,658
4,297
Healing
1,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
3,874
1,050
0
854
2,758
777
1,019
809
1,845
13,506
0
L
Hercules
Fibbonachi
Hercules
1,177
468
0
659
2,717
1,472
0
1,403
1,274
0
5,049
W
Thanatos
Kyxeo
Thanatos
2,885
422
0
2,362
4,073
1,477
0
980
2,949
0
12,324
L
1,146
426
0
325
4,122
1,320
0
1,674
2,209
0
4,571
L
Zeus
dane-97
Zeus
3,353
223
0
310
3,708
866
0
1,035
2,516
11,866
0
W
Osiris
2,544
292
0
1,081
4,891
4,124
0
1,391
3,329
0
4,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,694
Gold Earned
13,096
56
Minions Killed
44
3
Camps Cleared
2
333,296
Distance Traveled
263,091
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
5,200
1,040
25
5
0
113,018
2
L
Hercules
4,021
804
6
1
0
64,877
1
W
Thanatos
4,987
997
23
5
3
112,977
1
L
Apollo
4,265
853
8
2
1
107,723
0
L
Zeus
4,810
962
30
6
1
90,491
2
W
Osiris
4,507
901
8
2
0
107,301
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role