Player Matchup

Baron Samedi
Baron Samedi
Crab is BACK
Baron Samedi
Level 159
God Stats
2W - 9L
1,533 SR
Queue Stats
240W - 257L
1,518 Elo+
Party 1
Serqet
Serqet
Curious424
Serqet
Level 25
God Stats
2W - 4L
1,250 SR
Queue Stats
301W - 314L
1,413 Elo+
Solo
Danzaburou
Danzaburou
Efekan_106
Danzaburou
Level 29
God Stats
19W - 20L
1,391 SR
Queue Stats
111W - 101L
1,426 Elo+
Solo
Hades
Hades
Hi_Rez_be_blazin
Hades
Level 4
God Stats
3W - 3L
1,304 SR
Queue Stats
5W - 7L
1,471 Elo+
Solo
Janus
Janus
ItzAppleDeGod
Janus
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,525 Elo+
Party 1
Team Averages
Level 45
1,395 SR
1,471 Elo+

VS

Team Averages
Level 21
1,613 SR
1,459 Elo+
Fenrir
Fenrir
DNA_Hellsfire
Fenrir
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 253L
1,390 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
Level 31
God Stats
25W - 12L
1,755 SR
Queue Stats
122W - 120L
1,538 Elo+
Party 2
Izanami
Izanami
Russkiy-s-ak
Izanami
Level 29
God Stats
2W - 11L
1,719 SR
Queue Stats
301W - 297L
1,488 Elo+
Party 2
Loki
Loki
XxElvis_15xx
Loki
Level 13
God Stats
15W - 11L
1,642 SR
Queue Stats
90W - 85L
1,626 Elo+
Solo
Neith
Neith
niborzaid
Neith
Level 23
God Stats
1W - 2L
1,451 SR
Queue Stats
1W - 4L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Crab is BACK
Baron Samedi
12
7 / 1 / 5
7,195
514
4,303
5,688
3,686
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
Curious424
Serqet
10
4 / 6 / 6
6,867
491
2,273
7,469
3,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Efekan_106
Danzaburou
12
1 / 1 / 2
7,316
523
3,731
5,862
1,842
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 8
8,152
582
5,581
8,600
3,858
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
5 / 2 / 8
7,942
567
7,052
5,404
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
6,080
434
1,360
5,526
1,858
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
8
1 / 8 / 4
5,589
399
3,846
9,248
2,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Russkiy-s-ak
Izanami
11
2 / 1 / 2
6,537
467
2,368
5,160
1,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
5 / 1 / 3
7,843
560
6,493
8,290
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
niborzaid
Neith
6
0 / 6 / 0
4,625
330
1,177
5,216
1,065
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
22
20
Kills
10
11
Deaths
20
29
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Crab is BACK
Baron Samedi
7
1
5
9.5
W
Serqet
Curious424
Serqet
4
6
6
1.17
L
2
4
3
0.88
W
Danzaburou
Efekan_106
Danzaburou
1
1
2
2
W
3
1
8
7
W
5
2
8
4.5
L
Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
1
8
4
0.38
L
Izanami
Russkiy-s-ak
Izanami
2
1
2
3
L
5
1
3
6.5
L
Neith
niborzaid
Neith
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,940
Damage
15,244
33,023
Taken
33,440
13,899
Mitigated
9,302
14,776
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Crab is BACK
Baron Samedi
4,303
703
585
2,230
5,688
3,686
656
340
5,348
23,074
0
W
Serqet
Curious424
Serqet
2,273
193
0
487
7,469
3,111
212
447
7,022
0
23,251
L
1,360
485
0
428
5,526
1,858
200
3,298
1,997
0
11,824
W
Danzaburou
Efekan_106
Danzaburou
3,731
1,724
0
3,261
5,862
1,842
140
158
5,704
0
43,788
W
5,581
511
320
6,100
8,600
3,858
1,561
1,429
7,171
54,677
0
W
7,052
408
0
1,793
5,404
1,402
1,176
1,630
3,774
39,590
0
L
Morgan Le Fay
Raven_of_dawn1
Morgan Le Fay
3,846
134
0
919
9,248
2,590
444
6,993
2,096
21,142
0
L
Izanami
Russkiy-s-ak
Izanami
2,368
1,305
0
1,957
5,160
1,353
293
949
4,179
0
29,396
L
6,493
1,682
0
3,766
8,290
2,436
0
4,099
4,040
0
50,770
L
Neith
niborzaid
Neith
1,177
709
0
255
5,216
1,065
0
1,070
4,077
0
8,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,472
Gold Earned
30,674
366
Minions Killed
251
0
Camps Cleared
0
1,261,379
Distance Traveled
1,206,884
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,195
514
31
2
0
247,805
7
W
Serqet
6,867
491
40
3
0
275,066
3
L
Fenrir
6,080
434
32
2
0
241,360
0
W
Danzaburou
7,316
523
87
6
0
222,000
4
W
Hades
8,152
582
124
9
0
244,809
1
W
Janus
7,942
567
84
6
0
271,699
3
L
Morgan Le Fay
5,589
399
31
2
0
215,628
4
L
Izanami
6,537
467
76
5
0
245,656
3
L
Loki
7,843
560
92
7
0
285,419
3
L
Neith
4,625
330
20
1
0
218,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role