Player Matchup

Chaac
Chaac
Spicy_Bacon_101
Chaac
Level 26
God Stats
14W - 14L
1,253 SR
Queue Stats
39W - 40L
1,227 Elo+
Solo
Anhur
Anhur
ttv_Keanter23
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
zombilocko93
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,165 Elo+
Solo
Team Averages
Level 12
1,418 SR
1,298 Elo+

VS

Team Averages
Level 39
1,619 SR
1,378 Elo+
King Arthur
King Arthur
 
King Arthur
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
ShelledMeat538
Baron Samedi
Level 29
God Stats
4W - 0L
1,771 SR
Queue Stats
15W - 21L
1,201 Elo+
Solo
Neith
Neith
cerr6363
Neith
Level 22
God Stats
34W - 25L
1,585 SR
Queue Stats
201W - 159L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 0
8,605
782
8,250
12,509
6,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 10 / 2
6,809
619
2,063
11,247
3,697
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
zombilocko93
Bakasura
6
0 / 11 / 0
5,997
545
124
9,470
2,486
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
8 / 1 / 12
9,182
835
7,863
10,183
9,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
ShelledMeat538
Baron Samedi
12
3 / 1 / 21
9,054
823
3,852
5,140
1,868
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
cerr6363
Neith
13
16 / 1 / 8
10,411
946
14,041
8,007
2,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
68
3
Kills
27
29
Deaths
3
2
Assists
41
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
8
1
12
14
W
Baron Samedi
ShelledMeat538
Baron Samedi
3
1
21
13.5
L
3
8
0
0.38
W
Neith
cerr6363
Neith
16
1
8
20
L
0
10
2
0.1
L
Bakasura
zombilocko93
Bakasura
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,437
Damage
25,756
33,226
Taken
23,330
12,602
Mitigated
14,207
1,101
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,863
869
0
3,370
10,183
9,440
341
744
9,198
0
24,420
W
Baron Samedi
ShelledMeat538
Baron Samedi
3,852
804
1,180
1,896
5,140
1,868
733
264
4,649
18,514
0
L
8,250
909
0
1,101
12,509
6,419
0
1,100
11,409
0
21,811
W
Neith
cerr6363
Neith
14,041
9,510
412
2,677
8,007
2,899
1,609
0
7,614
0
35,508
L
2,063
742
0
0
11,247
3,697
0
1,610
9,637
0
8,958
L
Bakasura
zombilocko93
Bakasura
124
124
0
0
9,470
2,486
0
1,826
7,644
0
2,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,411
Gold Earned
28,647
31
Minions Killed
115
2
Camps Cleared
6
447,020
Distance Traveled
587,856
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,182
835
34
3
4
215,788
8
W
Baron Samedi
9,054
823
33
3
2
190,418
0
L
Chaac
8,605
782
17
2
0
154,999
0
W
Neith
10,411
946
48
4
0
181,650
0
L
Anhur
6,809
619
10
1
1
154,418
1
L
Bakasura
5,997
545
4
0
1
137,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role