Player Matchup

Chaac
Chaac
Aviiccena
Chaac
Level 29
God Stats
4W - 2L
1,568 SR
Queue Stats
4W - 5L
1,483 Elo+
Solo
Neith
Neith
DLosth
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GYAW
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Loki
Loki
Icechant
Loki
Level 7
God Stats
1W - 2L
1,284 SR
Queue Stats
2W - 6L
1,232 Elo+
Party 2
Artemis
Artemis
LordRimuru2
Artemis
Level 11
God Stats
9W - 11L
1,397 SR
Queue Stats
78W - 92L
1,375 Elo+
Solo
Team Averages
Level 10
1,450 SR
1,418 Elo+

VS

Team Averages
Level 27
1,522 SR
1,440 Elo+
King Arthur
King Arthur
Dark7818
King Arthur
Level 28
God Stats
15W - 25L
1,669 SR
Queue Stats
325W - 362L
1,364 Elo+
Party 1
Anhur
Anhur
HarleiJ
Anhur
Level 26
God Stats
11W - 5L
1,525 SR
Queue Stats
60W - 41L
1,591 Elo+
Solo
Nemesis
Nemesis
MACHADO014
Nemesis
Level 27
God Stats
2W - 1L
1,492 SR
Queue Stats
103W - 88L
1,479 Elo+
Solo
Agni
Agni
MdeMiGu3L
Agni
Level 29
God Stats
6W - 2L
1,502 SR
Queue Stats
111W - 136L
1,424 Elo+
Solo
Cthulhu
Cthulhu
WinyGem25
Cthulhu
Level 27
God Stats
17W - 14L
1,420 SR
Queue Stats
160W - 219L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aviiccena
Chaac
11
1 / 4 / 1
6,516
501
11,286
13,683
8,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
DLosth
Neith
3
0 / 1 / 1
4,403
339
460
1,040
187
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
GYAW
Aphrodite
2
0 / 1 / 0
4,054
312
0
546
37
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
5
1 / 3 / 0
4,839
372
415
2,695
839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
LordRimuru2
Artemis
12
5 / 2 / 0
7,741
595
7,108
7,402
1,644
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dark7818
King Arthur
12
4 / 1 / 2
6,515
501
6,407
10,836
4,241
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
HarleiJ
Anhur
12
4 / 3 / 1
7,524
579
5,011
8,193
2,018
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
MACHADO014
Nemesis
9
2 / 2 / 1
6,065
467
2,199
4,503
1,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Agni
11
0 / 0 / 0
6,738
518
922
3,584
1,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
WinyGem25
Cthulhu
10
0 / 1 / 6
6,012
462
2,909
8,459
3,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
20
7
Kills
10
11
Deaths
7
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chaac
Aviiccena
Chaac
1
4
1
0.38
L
Neith
DLosth
Neith
0
1
1
0.5
W
King Arthur
Dark7818
King Arthur
4
1
2
5
L
Aphrodite
GYAW
Aphrodite
0
1
0
0
W
Anhur
HarleiJ
Anhur
4
3
1
1.5
L
Loki
1
3
0
0.33
L
Artemis
LordRimuru2
Artemis
5
2
0
2.5
W
Nemesis
MACHADO014
Nemesis
2
2
1
1.25
W
Agni
0
0
0
0
W
Cthulhu
WinyGem25
Cthulhu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,269
Damage
17,448
25,366
Taken
35,575
11,256
Mitigated
12,968
8,152
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Aviiccena
Chaac
11,286
1,713
0
4,873
13,683
8,549
290
3,103
10,580
0
41,180
L
Neith
DLosth
Neith
460
315
0
236
1,040
187
230
0
1,040
0
3,460
W
King Arthur
Dark7818
King Arthur
6,407
776
0
4,026
10,836
4,241
149
0
10,186
0
26,911
L
Aphrodite
GYAW
Aphrodite
0
0
0
47
546
37
0
0
546
22
0
W
Anhur
HarleiJ
Anhur
5,011
2,703
0
470
8,193
2,018
210
158
7,989
0
38,638
L
Loki
415
80
0
206
2,695
839
0
330
2,365
0
8,203
L
Artemis
LordRimuru2
Artemis
7,108
3,522
0
2,790
7,402
1,644
517
398
7,004
0
36,486
W
Nemesis
MACHADO014
Nemesis
2,199
511
0
901
4,503
1,658
0
0
4,462
0
30,627
W
Agni
922
0
0
1,032
3,584
1,248
568
0
3,415
37,070
0
W
Cthulhu
WinyGem25
Cthulhu
2,909
359
602
3,666
8,459
3,803
324
0
8,291
21,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,553
Gold Earned
32,854
174
Minions Killed
312
0
Camps Cleared
0
633,537
Distance Traveled
1,149,942
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,516
501
78
6
0
208,224
4
L
Neith
4,403
339
3
0
0
68,912
0
W
King Arthur
6,515
501
55
4
0
233,965
4
L
Aphrodite
4,054
312
0
0
0
47,477
0
W
Anhur
7,524
579
70
5
0
223,794
3
L
Loki
4,839
372
11
1
0
77,423
0
L
Artemis
7,741
595
82
6
0
231,501
4
W
Nemesis
6,065
467
62
5
0
211,588
0
W
Agni
6,738
518
79
6
0
236,096
2
W
Cthulhu
6,012
462
46
4
0
244,499
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role