Player Matchup

Anubis
Anubis
KillerKaiMiller
Anubis
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
7W - 2L
1,325 Elo+
Party 1
Chang'e
Chang'e
NapalmCryogenix
Chang'e
Level 93
God Stats
6W - 4L
1,521 SR
Queue Stats
31W - 21L
1,476 Elo+
Party 1
Charybdis
Charybdis
ROADOGS
Charybdis
Level 24
God Stats
12W - 5L
1,435 SR
Queue Stats
21W - 23L
1,364 Elo+
Party 1
Terra
Terra
Softiebuh
Terra
Level 6
God Stats
8W - 12L
1,204 SR
Queue Stats
13W - 18L
1,143 Elo+
Solo
Nemesis
Nemesis
geronite456
Nemesis
Level 25
God Stats
3W - 3L
1,340 SR
Queue Stats
86W - 87L
1,319 Elo+
Solo
Team Averages
Level 31
1,400 SR
1,325 Elo+

VS

Team Averages
Level 10
1,480 SR
1,284 Elo+
Hou Yi
Hou Yi
DiscoNatsu
Hou Yi
Level 29
God Stats
7W - 12L
1,399 SR
Queue Stats
158W - 151L
1,335 Elo+
Solo
Kukulkan
Kukulkan
GoldPanda598819
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,188 Elo+
Solo
Olorun
Olorun
Nathan Reuelz
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,171 Elo+
Solo
Jormungandr
Jormungandr
ShotEE2HotEE
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,225 Elo+
Solo
Guan Yu
Guan Yu
endNote
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 2 / 29
13,176
1,198
17,286
8,176
4,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
15 / 0 / 22
13,868
1,261
36,924
10,715
3,981
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
ROADOGS
Charybdis
20
16 / 0 / 25
13,607
1,237
36,388
7,913
3,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Softiebuh
Terra
19
0 / 1 / 20
10,493
954
1,190
13,686
10,798
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
geronite456
Nemesis
19
9 / 2 / 18
11,667
1,061
12,260
12,105
4,264
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

261

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DiscoNatsu
Hou Yi
16
1 / 8 / 1
9,904
900
13,229
21,423
6,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
17
1 / 13 / 3
10,894
990
14,479
21,002
6,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 11 / 0
8,894
809
4,018
16,024
5,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jormungandr
ShotEE2HotEE
Jormungandr
16
1 / 9 / 1
9,597
872
7,727
20,591
23,058
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Guan Yu
endNote
Guan Yu
15
1 / 11 / 1
9,645
877
3,625
32,907
20,613
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
10
52
Kills
4
5
Deaths
52
114
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
DiscoNatsu
Hou Yi
1
8
1
0.19
L
Kukulkan
1
13
3
0.19
W
12
2
29
13.25
W
15
0
22
26
L
0
11
0
0
W
Charybdis
ROADOGS
Charybdis
16
0
25
28.5
L
Jormungandr
ShotEE2HotEE
Jormungandr
1
9
1
0.17
W
Terra
Softiebuh
Terra
0
1
20
10
L
Guan Yu
endNote
Guan Yu
1
11
1
0.14
W
Nemesis
geronite456
Nemesis
9
2
18
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,048
Damage
43,078
52,595
Taken
111,947
26,646
Mitigated
63,060
18,716
Healing
7,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
DiscoNatsu
Hou Yi
13,229
6,129
0
761
21,423
6,419
0
11,703
9,720
0
40,851
L
Kukulkan
14,479
3,315
0
1,003
21,002
6,994
0
12,584
8,418
60,183
0
W
17,286
2,013
278
2,936
8,176
4,569
0
2,545
5,631
27,724
0
W
36,924
4,760
3,868
6,754
10,715
3,981
0
5,726
4,989
59,217
0
L
4,018
2,935
561
892
16,024
5,976
0
6,832
9,192
11,469
0
W
Charybdis
ROADOGS
Charybdis
36,388
19,430
0
1,729
7,913
3,034
0
4,670
3,243
0
58,991
L
Jormungandr
ShotEE2HotEE
Jormungandr
7,727
1,532
0
0
20,591
23,058
0
8,264
12,327
22,315
0
W
Terra
Softiebuh
Terra
1,190
1,056
156
2,717
13,686
10,798
0
6,768
6,918
15,328
0
L
Guan Yu
endNote
Guan Yu
3,625
901
1,400
3,017
32,907
20,613
0
16,036
16,871
0
9,928
W
Nemesis
geronite456
Nemesis
12,260
6,144
0
278
12,105
4,264
0
6,515
5,590
54
26,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,811
Gold Earned
48,934
196
Minions Killed
201
7
Camps Cleared
4
1,004,196
Distance Traveled
880,621
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,904
900
54
5
1
172,149
0
L
Kukulkan
10,894
990
113
10
2
175,798
0
W
Anubis
13,176
1,198
22
2
0
202,607
0
W
Chang'e
13,868
1,261
57
5
5
231,672
1
L
Olorun
8,894
809
12
1
1
152,525
0
W
Charybdis
13,607
1,237
50
5
1
205,826
0
L
Jormungandr
9,597
872
16
1
0
182,518
0
W
Terra
10,493
954
32
3
1
175,016
0
L
Guan Yu
9,645
877
6
1
0
197,631
0
W
Nemesis
11,667
1,061
35
3
0
189,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role