Player Matchup

Chronos
Chronos
KiloChiken
Chronos
Level 107
God Stats
2W - 0L
1,666 SR
Queue Stats
33W - 29L
1,498 Elo+
Solo
Tyr
Tyr
MrSaite
Tyr
Level 120
God Stats
3W - 4L
1,666 SR
Queue Stats
683W - 599L
1,770 Elo+
Party 1
Hachiman
Hachiman
SafetyHelmetMan
Hachiman
Level 17
God Stats
2W - 0L
1,842 SR
Queue Stats
27W - 3L
1,859 Elo+
Party 1
Gilgamesh
Gilgamesh
Spirkicide
Gilgamesh
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 26L
1,664 Elo+
Party 1
Discordia
Discordia
Symize
Discordia
Level 127
God Stats
1W - 1L
1,197 SR
Queue Stats
20W - 16L
1,526 Elo+
Party 1
Team Averages
Level 100
1,574 SR
1,663 Elo+

VS

Team Averages
Level 85
1,491 SR
1,485 Elo+
Sol
Sol
 
Sol
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
I Dont Care7797
Hercules
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
141W - 104L
1,473 Elo+
Solo
Loki
Loki
Icygayguy10
Loki
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,460 Elo+
Solo
Artio
Artio
Siegeant
Artio
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 37L
1,487 Elo+
Solo
Mercury
Mercury
hunger4money
Mercury
Level 147
God Stats
5W - 11L
1,454 SR
Queue Stats
664W - 672L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
KiloChiken
Chronos
19
5 / 2 / 23
11,797
737
12,948
21,640
10,806
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tyr
18
3 / 2 / 23
11,320
708
8,371
21,649
26,734
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hachiman
20
18 / 3 / 11
13,317
832
32,396
17,273
8,504
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Spirkicide
Gilgamesh
19
8 / 5 / 21
11,939
746
21,313
17,878
14,292
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
Symize
Discordia
20
6 / 2 / 26
12,120
758
19,849
8,817
4,449
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 6 / 6
10,899
681
22,944
15,574
5,678
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
18
2 / 7 / 7
10,157
635
17,029
29,874
36,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 9 / 8
10,655
666
9,008
17,392
7,046
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Siegeant
Artio
16
1 / 8 / 7
9,752
610
7,568
27,135
22,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mercury
hunger4money
Mercury
14
4 / 10 / 4
9,854
616
6,451
13,295
4,902
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
46
40
Kills
14
14
Deaths
40
104
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
6
6
1
L
Hercules
2
7
7
0.79
L
4
9
8
0.89
W
Chronos
KiloChiken
Chronos
5
2
23
8.25
W
Tyr
3
2
23
7.25
W
Hachiman
18
3
11
7.83
L
Artio
Siegeant
Artio
1
8
7
0.56
W
Gilgamesh
Spirkicide
Gilgamesh
8
5
21
3.7
W
Discordia
Symize
Discordia
6
2
26
9.5
L
Mercury
hunger4money
Mercury
4
10
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,877
Damage
63,000
87,257
Taken
103,270
64,785
Mitigated
76,382
29,619
Healing
32,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
22,944
5,691
27
3,476
15,574
5,678
223
3,986
11,588
47,993
0
L
Hercules
17,029
1,979
1,236
12,549
29,874
36,486
0
11,035
18,839
9,436
19,278
L
9,008
608
610
2,328
17,392
7,046
48
4,832
12,560
0
23,278
W
Chronos
KiloChiken
Chronos
12,948
5,728
2,015
5,770
21,640
10,806
3,712
8,187
13,167
31,737
0
W
Tyr
8,371
376
2,008
6,549
21,649
26,734
0
9,682
11,447
524
16,287
W
Hachiman
32,396
22,369
702
4,846
17,273
8,504
3,119
6,715
10,182
0
59,610
L
Artio
Siegeant
Artio
7,568
707
4,619
6,867
27,135
22,270
0
9,425
17,710
13,190
0
W
Gilgamesh
Spirkicide
Gilgamesh
21,313
6,143
1,144
3,142
17,878
14,292
0
6,813
10,564
0
30,222
W
Discordia
Symize
Discordia
19,849
1,507
2,430
1,013
8,817
4,449
610
2,634
5,993
36,685
0
L
Mercury
hunger4money
Mercury
6,451
1,269
441
539
13,295
4,902
0
3,603
9,692
0
7,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,493
Gold Earned
51,317
153
Minions Killed
119
0
Camps Cleared
0
1,669,773
Distance Traveled
1,196,731
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,899
681
64
4
0
208,716
1
L
Hercules
10,157
635
25
2
0
257,206
7
L
Loki
10,655
666
15
1
0
223,507
0
W
Chronos
11,797
737
26
2
0
357,454
1
W
Tyr
11,320
708
14
1
0
363,100
1
W
Hachiman
13,317
832
57
4
0
293,716
0
L
Artio
9,752
610
14
1
0
269,709
1
W
Gilgamesh
11,939
746
13
1
0
326,958
1
W
Discordia
12,120
758
43
3
0
328,545
1
L
Mercury
9,854
616
1
0
0
237,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role