Player Matchup

Scylla
Scylla
EV1L EX 8
Scylla
Level 108
God Stats
6W - 10L
1,307 SR
Queue Stats
448W - 457L
1,344 Elo+
Solo
Hel
Hel
Lahoe
Hel
Level 85
God Stats
6W - 5L
1,311 SR
Queue Stats
222W - 223L
1,403 Elo+
Party 2
Ganesha
Ganesha
LeBeauBronzé
Ganesha
Level 63
God Stats
4W - 1L
1,619 SR
Queue Stats
376W - 377L
1,416 Elo+
Party 2
Pele
Pele
suprsnip19
Pele
Level 88
God Stats
6W - 8L
1,274 SR
Queue Stats
375W - 367L
1,401 Elo+
Party 2
Agni
Agni
undercoverbull__
Agni
Level 88
God Stats
1W - 0L
1,213 SR
Queue Stats
10W - 11L
1,423 Elo+
Solo
Team Averages
Level 86
1,345 SR
1,397 Elo+

VS

Team Averages
Level 87
1,303 SR
1,377 Elo+
Chiron
Chiron
Nory9627
Chiron
Level 25
God Stats
1W - 3L
1,321 SR
Queue Stats
21W - 52L
1,236 Elo+
Party 1
Cerberus
Cerberus
Sirlobsta
Cerberus
Level 108
God Stats
3W - 5L
1,447 SR
Queue Stats
69W - 86L
1,398 Elo+
Party 1
Yemoja
Yemoja
cronogue09
Yemoja
Level 126
God Stats
1W - 3L
1,134 SR
Queue Stats
50W - 69L
1,414 Elo+
Party 1
Anubis
Anubis
sgulley
Anubis
Level 138
God Stats
0W - 3L
1,112 SR
Queue Stats
244W - 215L
1,465 Elo+
Solo
Thor
Thor
silentstreetkill
Thor
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
EV1L EX 8
Scylla
20
10 / 1 / 27
14,477
762
28,329
16,503
7,925
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hel
Lahoe
Hel
19
6 / 3 / 24
13,138
691
20,276
19,522
8,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ganesha
19
0 / 3 / 34
13,134
691
15,075
27,308
30,618
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
14 / 1 / 18
14,363
756
25,610
22,032
9,894
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
8 / 2 / 21
14,002
737
30,145
22,772
10,253
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Nory9627
Chiron
17
0 / 7 / 3
10,594
558
8,722
16,234
6,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
Sirlobsta
Cerberus
18
2 / 10 / 7
12,107
637
23,525
53,067
44,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Yemoja
cronogue09
Yemoja
19
3 / 5 / 6
11,395
600
16,303
25,564
28,639
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
sgulley
Anubis
20
4 / 3 / 4
13,159
693
26,955
12,432
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
1 / 13 / 4
10,090
531
5,366
25,249
9,168
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
34
38
Kills
10
10
Deaths
38
124
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Scylla
EV1L EX 8
Scylla
10
1
27
23.5
W
Hel
Lahoe
Hel
6
3
24
6
W
Ganesha
0
3
34
5.67
L
Chiron
Nory9627
Chiron
0
7
3
0.21
L
Cerberus
Sirlobsta
Cerberus
2
10
7
0.55
L
Yemoja
cronogue09
Yemoja
3
5
6
1.2
L
Anubis
sgulley
Anubis
4
3
4
2
L
1
13
4
0.23
W
14
1
18
23
W
8
2
21
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,435
Damage
80,871
108,137
Taken
132,546
67,542
Mitigated
93,886
72,489
Healing
52,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
EV1L EX 8
Scylla
28,329
5,320
2,900
6,405
16,503
7,925
1,519
12,394
4,109
60,087
0
W
Hel
Lahoe
Hel
20,276
4,009
20,290
10,350
19,522
8,852
1,149
15,088
4,434
29,666
0
W
Ganesha
15,075
1,200
6,501
5,753
27,308
30,618
630
9,962
17,346
28,895
0
L
Chiron
Nory9627
Chiron
8,722
2,201
1,810
2,654
16,234
6,091
476
12,059
4,175
0
23,879
L
Cerberus
Sirlobsta
Cerberus
23,525
1,047
2,682
20,474
53,067
44,336
196
33,903
19,164
38,785
0
L
Yemoja
cronogue09
Yemoja
16,303
2,295
10,767
8,804
25,564
28,639
288
20,216
5,348
26,413
0
L
Anubis
sgulley
Anubis
26,955
518
2,170
3,497
12,432
5,652
377
8,482
3,950
75,747
0
L
5,366
1,064
0
0
25,249
9,168
404
19,165
6,084
0
10,421
W
25,610
5,197
1,798
6,442
22,032
9,894
1,533
14,732
7,300
0
50,039
W
30,145
3,332
2,895
9,155
22,772
10,253
1,956
14,607
8,165
56,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,114
Gold Earned
57,345
192
Minions Killed
190
0
Camps Cleared
0
1,829,402
Distance Traveled
1,340,469
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,477
762
82
4
0
343,294
6
W
Hel
13,138
691
19
1
0
371,692
1
W
Ganesha
13,134
691
0
0
0
341,463
0
L
Chiron
10,594
558
35
2
0
228,120
0
L
Cerberus
12,107
637
50
3
0
263,673
2
L
Yemoja
11,395
600
18
1
0
295,779
0
L
Anubis
13,159
693
80
4
0
348,970
1
L
Thor
10,090
531
7
0
0
203,927
0
W
Pele
14,363
756
38
2
0
418,258
0
W
Agni
14,002
737
53
3
0
354,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role