Player Matchup

Izanami
Izanami
FazParty
Izanami
Level 28
God Stats
50W - 63L
1,464 SR
Queue Stats
145W - 227L
1,378 Elo+
Party 1
Thor
Thor
JOTTABJ
Thor
Level 82
God Stats
7W - 7L
1,492 SR
Queue Stats
254W - 394L
1,407 Elo+
Party 2
Ymir
Ymir
PcT-Anderson
Ymir
Level 29
God Stats
18W - 22L
1,523 SR
Queue Stats
150W - 232L
1,340 Elo+
Party 1
He Bo
He Bo
PcT-Igor
He Bo
Level 41
God Stats
3W - 3L
1,610 SR
Queue Stats
158W - 224L
1,335 Elo+
Party 1
Amaterasu
Amaterasu
iLeeoh
Amaterasu
Level 46
God Stats
0W - 1L
1,724 SR
Queue Stats
21W - 25L
1,417 Elo+
Party 2
Team Averages
Level 45
1,562 SR
1,376 Elo+

VS

Team Averages
Level 77
1,497 SR
1,483 Elo+
Chernobog
Chernobog
 
Chernobog
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Pele
Pele
Bionse
Pele
Level 46
God Stats
4W - 7L
1,312 SR
Queue Stats
87W - 97L
1,357 Elo+
Party 4
Baron Samedi
Baron Samedi
LadySaadness
Baron Samedi
Level 28
God Stats
9W - 4L
1,747 SR
Queue Stats
249W - 101L
1,636 Elo+
Party 3
Bellona
Bellona
digodeimon1
Bellona
Level 87
God Stats
20W - 23L
1,426 SR
Queue Stats
246W - 247L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
FazParty
Izanami
15
1 / 6 / 2
8,881
493
5,488
12,516
3,663
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
JOTTABJ
Thor
13
1 / 7 / 3
8,085
449
7,498
14,559
4,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 8 / 2
7,211
401
3,134
16,019
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

He Bo
PcT-Igor
He Bo
13
5 / 7 / 1
8,863
492
6,823
13,715
4,812
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
iLeeoh
Amaterasu
15
1 / 4 / 1
8,497
472
6,246
12,567
10,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
18
12 / 1 / 9
11,633
646
14,885
10,511
4,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
 
Hel
16
5 / 3 / 12
10,291
572
9,468
11,997
3,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pele
Bionse
Pele
18
10 / 1 / 5
11,016
612
11,514
11,896
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
LadySaadness
Baron Samedi
14
3 / 2 / 16
8,945
497
9,439
8,616
5,554
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
digodeimon1
Bellona
11
2 / 2 / 0
8,259
459
4,786
6,119
4,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
74
9
Kills
32
32
Deaths
9
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
12
1
9
16.5
W
Hel
 
Hel
5
3
12
3.67
W
Pele
Bionse
Pele
10
1
5
12.5
L
Izanami
FazParty
Izanami
1
6
2
0.33
L
Thor
JOTTABJ
Thor
1
7
3
0.36
W
Baron Samedi
LadySaadness
Baron Samedi
3
2
16
5.5
L
1
8
2
0.25
L
He Bo
PcT-Igor
He Bo
5
7
1
0.79
W
Bellona
digodeimon1
Bellona
2
2
0
1
L
Amaterasu
iLeeoh
Amaterasu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,189
Damage
50,092
69,376
Taken
49,139
37,348
Mitigated
23,317
15,411
Healing
27,017
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
14,885
11,047
0
7,044
10,511
4,688
540
730
9,781
0
94,070
W
Hel
 
Hel
9,468
567
3,028
7,528
11,997
3,836
162
5,214
6,783
63,115
0
W
Pele
Bionse
Pele
11,514
3,659
0
3,670
11,896
5,161
624
1,613
10,283
0
79,750
L
Izanami
FazParty
Izanami
5,488
4,141
0
4,325
12,516
3,663
585
3,951
8,565
0
69,140
L
Thor
JOTTABJ
Thor
7,498
823
0
3,274
14,559
4,638
284
1,718
12,841
0
45,367
W
Baron Samedi
LadySaadness
Baron Samedi
9,439
1,278
729
2,978
8,616
5,554
0
2,529
6,087
33,356
0
L
3,134
779
0
1,580
16,019
13,875
124
6,724
9,295
20,123
0
L
He Bo
PcT-Igor
He Bo
6,823
495
100
3,738
13,715
4,812
330
5,630
8,085
45,036
0
W
Bellona
digodeimon1
Bellona
4,786
778
0
2,040
6,119
4,078
0
0
6,119
0
31,629
L
Amaterasu
iLeeoh
Amaterasu
6,246
1,643
0
2,394
12,567
10,360
680
1,062
11,505
0
46,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,537
Gold Earned
50,144
415
Minions Killed
487
0
Camps Cleared
0
1,495,475
Distance Traveled
1,616,629
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
11,633
646
123
7
0
348,621
5
W
Hel
10,291
572
112
6
0
367,630
9
W
Pele
11,016
612
124
7
0
372,802
0
L
Izanami
8,881
493
126
7
0
287,212
1
L
Thor
8,085
449
81
5
0
327,537
2
W
Baron Samedi
8,945
497
48
3
0
333,295
4
L
Ymir
7,211
401
29
2
0
269,762
5
L
He Bo
8,863
492
95
5
0
296,835
4
W
Bellona
8,259
459
80
4
0
194,281
4
L
Amaterasu
8,497
472
84
5
0
314,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role