Player Matchup

Bellona
Bellona
Davinci5419
Bellona
Level 16
God Stats
48W - 42L
1,564 SR
Queue Stats
76W - 73L
1,510 Elo+
Solo
Aphrodite
Aphrodite
EgO-MzS
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Thanatos
Thanatos
LightWienersDad
Thanatos
Level 2
God Stats
3W - 3L
1,811 SR
Queue Stats
6W - 5L
1,726 Elo+
Party 2
Tiamat
Tiamat
TTV_TheBigBean14
Tiamat
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 9L
1,400 Elo+
Party 2
Sylvanus
Sylvanus
nightninja_789
Sylvanus
Level 107
God Stats
0W - 1L
1,792 SR
Queue Stats
5W - 10L
1,380 Elo+
Party 2
Team Averages
Level 26
1,633 SR
1,503 Elo+

VS

Team Averages
Level 21
1,596 SR
1,496 Elo+
Izanami
Izanami
BlindEagle101
Izanami
Level 15
God Stats
10W - 12L
1,480 SR
Queue Stats
74W - 78L
1,404 Elo+
Party 1
Artio
Artio
JiveCone96471
Artio
Level 26
God Stats
5W - 1L
1,753 SR
Queue Stats
116W - 98L
1,551 Elo+
Solo
Cthulhu
Cthulhu
JorgeSticks45
Cthulhu
Level 16
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 12L
1,635 Elo+
Party 1
Medusa
Medusa
dracodia
Medusa
Level 17
God Stats
20W - 21L
1,502 SR
Queue Stats
84W - 85L
1,507 Elo+
Solo
Scylla
Scylla
forles28
Scylla
Level 29
God Stats
2W - 1L
1,746 SR
Queue Stats
24W - 26L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Davinci5419
Bellona
12
0 / 0 / 1
7,190
899
0
214
106
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
EgO-MzS
Aphrodite
14
1 / 11 / 3
8,658
1,082
7,360
13,629
6,742
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
13
1 / 15 / 2
8,003
1,000
8,303
17,489
6,284
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

13
1 / 9 / 2
7,782
973
4,824
15,090
5,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
14
3 / 4 / 3
9,242
1,155
11,461
16,575
9,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

400

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
12 / 1 / 14
9,994
1,249
12,262
5,820
1,775
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 0 / 24
10,365
1,296
10,553
12,329
13,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cthulhu
17
7 / 1 / 23
9,943
1,243
9,374
6,936
6,107
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
dracodia
Medusa
16
10 / 2 / 17
10,084
1,261
17,076
9,393
3,058
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Scylla
forles28
Scylla
16
3 / 2 / 23
8,850
1,106
6,575
3,629
706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
140
6
Kills
39
39
Deaths
6
11
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Izanami
12
1
14
19
L
Bellona
Davinci5419
Bellona
0
0
1
0.5
L
Aphrodite
EgO-MzS
Aphrodite
1
11
3
0.23
W
7
0
24
19
W
Cthulhu
7
1
23
18.5
L
Thanatos
1
15
2
0.13
L
1
9
2
0.22
W
Medusa
dracodia
Medusa
10
2
17
9.25
W
Scylla
forles28
Scylla
3
2
23
7.25
L
Sylvanus
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,948
Damage
55,840
62,997
Taken
38,107
28,715
Mitigated
24,977
9,358
Healing
7,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
12,262
7,487
0
481
5,820
1,775
0
3,368
2,452
0
36,958
L
Bellona
Davinci5419
Bellona
0
0
89
148
214
106
0
0
214
0
610
L
Aphrodite
EgO-MzS
Aphrodite
7,360
2,450
218
1,969
13,629
6,742
0
5,140
8,489
15,404
0
W
10,553
2,421
1,339
5,441
12,329
13,331
0
6,983
5,346
21,498
0
W
Cthulhu
9,374
893
0
340
6,936
6,107
0
4,431
2,505
14,120
0
L
Thanatos
8,303
3,198
0
1,845
17,489
6,284
0
7,874
9,615
0
9,755
L
4,824
1,328
0
1,290
15,090
5,814
0
7,572
7,518
11,270
0
W
Medusa
dracodia
Medusa
17,076
11,788
0
0
9,393
3,058
0
6,244
3,149
0
28,697
W
Scylla
forles28
Scylla
6,575
1,073
0
0
3,629
706
0
1,356
1,068
13,762
0
L
Sylvanus
11,461
3,934
992
2,807
16,575
9,769
0
5,916
10,659
19,467
4,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,875
Gold Earned
49,236
55
Minions Killed
157
3
Camps Cleared
3
472,260
Distance Traveled
752,779
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,994
1,249
65
8
2
145,589
0
L
Bellona
7,190
899
0
0
0
9,544
1
L
Aphrodite
8,658
1,082
16
2
0
100,043
0
W
Artio
10,365
1,296
18
2
0
171,459
3
W
Cthulhu
9,943
1,243
15
2
0
169,872
0
L
Thanatos
8,003
1,000
4
1
0
113,997
1
L
Tiamat
7,782
973
9
1
0
123,062
0
W
Medusa
10,084
1,261
34
4
0
145,928
0
W
Scylla
8,850
1,106
25
3
1
119,931
0
L
Sylvanus
9,242
1,155
26
3
3
125,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role