Player Matchup

Loki
Loki
 
Loki
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
BahamaKev
Chang'e
Level 89
God Stats
2W - 0L
1,750 SR
Queue Stats
7W - 11L
1,288 Elo+
Solo
Olorun
Olorun
Grizzly AKA God
Olorun
Level 63
God Stats
2W - 10L
1,273 SR
Queue Stats
188W - 216L
1,482 Elo+
Solo
Hachiman
Hachiman
Malikool
Hachiman
Level 105
God Stats
1W - 0L
1,284 SR
Queue Stats
14W - 16L
1,486 Elo+
Solo
Merlin
Merlin
kikinjb
Merlin
Level 49
God Stats
1W - 0L
1,515 SR
Queue Stats
11W - 10L
1,527 Elo+
Solo
Team Averages
Level 93
1,465 SR
1,457 Elo+

VS

Team Averages
Level 126
1,488 SR
1,433 Elo+
Awilix
Awilix
ASMRcody
Awilix
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 51L
1,350 Elo+
Party 1
Xing Tian
Xing Tian
DuskyNARPS
Xing Tian
Level 117
God Stats
16W - 11L
1,574 SR
Queue Stats
80W - 107L
1,400 Elo+
Party 1
Izanami
Izanami
Mayhemxxxx
Izanami
Level 128
God Stats
1W - 1L
1,465 SR
Queue Stats
87W - 118L
1,317 Elo+
Party 1
Ra
Ra
RussianOne88
Ra
Level 84
God Stats
20W - 41L
1,315 SR
Queue Stats
552W - 612L
1,511 Elo+
Solo
Kukulkan
Kukulkan
TheOverlord420
Kukulkan
Level 156
God Stats
0W - 2L
1,586 SR
Queue Stats
7W - 11L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
20
14 / 0 / 9
15,764
876
18,939
8,910
4,334
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
BahamaKev
Chang'e
19
2 / 1 / 9
11,886
660
9,282
15,826
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
9 / 2 / 13
14,557
809
20,433
19,400
8,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
Malikool
Hachiman
17
1 / 8 / 14
11,734
652
14,199
18,314
6,979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
kikinjb
Merlin
20
5 / 2 / 14
13,843
769
21,042
18,025
7,478
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ASMRcody
Awilix
17
2 / 8 / 2
10,630
591
4,837
17,480
6,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xing Tian
DuskyNARPS
Xing Tian
17
1 / 9 / 5
10,879
604
20,159
28,661
41,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Mayhemxxxx
Izanami
19
4 / 6 / 1
12,537
697
9,563
18,911
7,409
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 6 / 2
11,517
640
5,728
14,864
7,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kukulkan
20
4 / 2 / 5
13,127
729
23,576
11,869
4,803
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
28
31
Kills
13
13
Deaths
31
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
14
0
9
18.5
L
Awilix
ASMRcody
Awilix
2
8
2
0.38
W
Chang'e
BahamaKev
Chang'e
2
1
9
6.5
L
Xing Tian
DuskyNARPS
Xing Tian
1
9
5
0.39
W
9
2
13
7.75
W
Hachiman
Malikool
Hachiman
1
8
14
1
L
Izanami
Mayhemxxxx
Izanami
4
6
1
0.75
L
2
6
2
0.5
L
Kukulkan
4
2
5
3.25
W
Merlin
kikinjb
Merlin
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,895
Damage
63,863
80,475
Taken
91,785
33,424
Mitigated
67,687
32,146
Healing
8,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
18,939
1,805
0
1,969
8,910
4,334
0
3,377
5,533
0
58,184
L
Awilix
ASMRcody
Awilix
4,837
1,285
0
0
17,480
6,237
0
10,685
6,678
0
21,684
W
Chang'e
BahamaKev
Chang'e
9,282
291
4,399
8,937
15,826
6,339
594
10,978
4,848
39,962
0
L
Xing Tian
DuskyNARPS
Xing Tian
20,159
817
621
1,907
28,661
41,738
1
19,481
9,040
34,927
0
W
20,433
11,928
1,220
7,320
19,400
8,294
1,818
14,439
4,961
60,237
0
W
Hachiman
Malikool
Hachiman
14,199
7,057
66
3,012
18,314
6,979
0
9,851
8,463
0
42,861
L
Izanami
Mayhemxxxx
Izanami
9,563
6,742
0
1,581
18,911
7,409
0
7,795
11,053
0
56,817
L
5,728
775
678
2,893
14,864
7,500
0
6,375
8,408
29,195
0
L
Kukulkan
23,576
149
0
381
11,869
4,803
1
6,511
5,238
77,746
0
W
Merlin
kikinjb
Merlin
21,042
646
433
4,790
18,025
7,478
2,407
11,501
5,774
69,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,784
Gold Earned
58,690
458
Minions Killed
399
10
Camps Cleared
7
1,612,921
Distance Traveled
1,473,067
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
15,764
876
99
6
1
362,099
1
L
Awilix
10,630
591
49
3
0
272,875
0
W
Chang'e
11,886
660
95
5
0
345,166
0
L
Xing Tian
10,879
604
26
1
0
296,929
2
W
Olorun
14,557
809
98
5
2
325,933
4
W
Hachiman
11,734
652
47
3
3
280,778
0
L
Izanami
12,537
697
131
7
4
250,095
2
L
Ra
11,517
640
61
3
0
291,983
2
L
Kukulkan
13,127
729
132
7
3
361,185
1
W
Merlin
13,843
769
119
7
4
298,945
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role