Player Matchup

Cthulhu
Cthulhu
BeardlessSpy
Cthulhu
Level 128
God Stats
16W - 3L
1,695 SR
Queue Stats
244W - 149L
1,589 Elo+
Party 2
Sol
Sol
Noob5871
Sol
Level 129
God Stats
6W - 2L
1,500 SR
Queue Stats
137W - 73L
1,663 Elo+
Party 2
Neith
Neith
gaminglama
Neith
Level 155
God Stats
21W - 10L
1,805 SR
Queue Stats
274W - 164L
1,649 Elo+
Party 2
Tyr
Tyr
yuhboiDier
Tyr
Level 159
God Stats
19W - 11L
1,656 SR
Queue Stats
471W - 330L
1,585 Elo+
Party 2
Team Averages
Level 143
1,664 SR
1,622 Elo+

VS

Team Averages
Level 71
1,506 SR
1,638 Elo+
Cabrakan
Cabrakan
Phaniky
Cabrakan
Level 47
God Stats
0W - 2L
1,638 SR
Queue Stats
6W - 10L
1,609 Elo+
Party 1
Izanami
Izanami
SheDoesTats
Izanami
Level 67
God Stats
0W - 2L
1,585 SR
Queue Stats
4W - 7L
1,806 Elo+
Party 1
Tsukuyomi
Tsukuyomi
YesirBobkaban
Tsukuyomi
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,435 Elo+
Solo
Ra
Ra
l Scopes x l20l
Ra
Level 153
God Stats
0W - 1L
1,300 SR
Queue Stats
9W - 9L
1,703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BeardlessSpy
Cthulhu
15
4 / 0 / 14
10,221
852
8,646
14,231
13,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
5 / 0 / 7
9,624
802
7,656
5,990
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
16
5 / 1 / 9
10,070
839
12,043
7,770
3,162
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
8 / 1 / 11
9,696
808
10,396
8,646
4,784
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Phaniky
Cabrakan
12
0 / 6 / 1
7,527
627
5,236
16,650
14,129
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
SheDoesTats
Izanami
12
0 / 6 / 0
7,503
625
1,834
8,620
2,385
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YesirBobkaban
Tsukuyomi
13
1 / 6 / 0
8,015
668
7,999
10,052
4,123
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
0 / 4 / 0
9,094
758
7,760
8,466
3,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
2
22
Kills
1
2
Deaths
22
41
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BeardlessSpy
Cthulhu
4
0
14
11
W
5
0
7
8.5
L
Cabrakan
Phaniky
Cabrakan
0
6
1
0.08
L
Izanami
SheDoesTats
Izanami
0
6
0
0
L
Tsukuyomi
YesirBobkaban
Tsukuyomi
1
6
0
0.17
W
Neith
5
1
9
9.5
L
0
4
0
0
W
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,741
Damage
22,829
36,637
Taken
43,788
23,721
Mitigated
23,953
14,075
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BeardlessSpy
Cthulhu
8,646
424
1,054
5,736
14,231
13,676
378
3,220
10,849
20,218
0
W
7,656
2,317
0
2,842
5,990
2,099
1,282
3,092
2,838
35,158
0
L
Cabrakan
Phaniky
Cabrakan
5,236
589
132
3,343
16,650
14,129
0
6,734
9,737
13,634
0
L
Izanami
SheDoesTats
Izanami
1,834
495
51
741
8,620
2,385
26
1,580
6,964
0
14,642
L
Tsukuyomi
YesirBobkaban
Tsukuyomi
7,999
2,324
0
844
10,052
4,123
0
4,869
5,094
0
24,291
W
Neith
12,043
4,580
0
2,512
7,770
3,162
1,475
4,298
3,306
0
42,780
L
7,760
208
103
2,851
8,466
3,316
0
3,429
4,989
54,138
0
W
10,396
831
0
1,931
8,646
4,784
639
2,301
6,249
0
23,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,611
Gold Earned
32,139
212
Minions Killed
181
11
Camps Cleared
10
1,030,685
Distance Traveled
794,004
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,221
852
31
3
2
258,187
1
W
Sol
9,624
802
72
6
3
241,278
1
L
Cabrakan
7,527
627
12
1
2
199,203
0
L
Izanami
7,503
625
35
3
0
172,639
0
L
Tsukuyomi
8,015
668
33
3
3
189,089
3
W
Neith
10,070
839
82
7
3
225,099
1
L
Ra
9,094
758
101
8
5
233,073
1
W
Tyr
9,696
808
27
2
3
306,121
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role