Player Matchup

Hercules
Hercules
 
Hercules
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chiron
Chiron
matod123
Chiron
Level 106
God Stats
6W - 0L
1,566 SR
Queue Stats
39W - 47L
1,444 Elo+
Solo
Team Averages
Level 135
1,522 SR
1,481 Elo+

VS

Team Averages
Level 64
1,489 SR
1,398 Elo+
Chaac
Chaac
Aviiccena
Chaac
Level 29
God Stats
4W - 6L
1,593 SR
Queue Stats
8W - 8L
1,443 Elo+
Solo
Arachne
Arachne
LuWars
Arachne
Level 123
God Stats
0W - 1L
1,612 SR
Queue Stats
78W - 114L
1,370 Elo+
Party 2
Olorun
Olorun
Maindz
Olorun
Level 40
God Stats
5W - 12L
1,260 SR
Queue Stats
43W - 62L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
10 / 1 / 9
9,871
897
8,688
13,781
12,126
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
 
Aphrodite
12
2 / 1 / 17
8,621
784
7,362
7,580
3,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
matod123
Chiron
13
7 / 3 / 10
9,173
834
13,306
10,105
3,677
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Aviiccena
Chaac
11
1 / 5 / 4
8,120
738
9,115
12,856
8,425
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arachne
LuWars
Arachne
12
2 / 7 / 3
8,175
743
4,215
10,131
3,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Maindz
Olorun
10
2 / 7 / 1
7,294
663
5,627
9,657
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
13
19
Kills
5
5
Deaths
19
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
10
1
9
14.5
W
Aphrodite
 
Aphrodite
2
1
17
10.5
L
Chaac
Aviiccena
Chaac
1
5
4
0.6
L
Arachne
LuWars
Arachne
2
7
3
0.5
L
Olorun
Maindz
Olorun
2
7
1
0.36
W
Chiron
matod123
Chiron
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,356
Damage
18,957
31,466
Taken
32,644
19,203
Mitigated
16,395
16,149
Healing
5,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,688
3,568
0
3,445
13,781
12,126
745
2,769
11,012
0
21,717
W
Aphrodite
 
Aphrodite
7,362
1,046
4,773
4,983
7,580
3,400
899
2,354
5,226
26,518
0
L
Chaac
Aviiccena
Chaac
9,115
633
0
2,561
12,856
8,425
0
3,689
9,167
2,091
26,456
L
Arachne
LuWars
Arachne
4,215
2,397
0
1,311
10,131
3,891
0
1,796
8,335
0
13,227
L
Olorun
Maindz
Olorun
5,627
2,374
336
1,202
9,657
4,079
0
2,011
7,646
15,742
1,659
W
Chiron
matod123
Chiron
13,306
5,311
613
2,335
10,105
3,677
1,644
1,917
8,188
0
47,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,665
Gold Earned
23,589
182
Minions Killed
100
6
Camps Cleared
3
638,939
Distance Traveled
562,874
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,871
897
38
3
0
239,050
5
W
Aphrodite
8,621
784
45
4
5
204,431
8
L
Chaac
8,120
738
48
4
1
188,423
4
L
Arachne
8,175
743
30
3
0
188,672
2
L
Olorun
7,294
663
22
2
2
185,779
5
W
Chiron
9,173
834
99
9
1
195,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role