Player Matchup

Pele
Pele
Silver II
 
Pele
Silver II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver II
 
Ares
Silver II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Silver I
 
Guan Yu
Silver I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum IV
d2theA
Morgan Le Fay
Platinum IV
Level 154
God Stats
26W - 15L
1,677 SR
Queue Stats
262W - 239L
1,668 MMR
Solo
Ullr
Ullr
Platinum IV
lofiluke
Ullr
Platinum IV
Level 107
God Stats
4W - 8L
1,348 SR
Queue Stats
109W - 107L
1,748 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,505 SR
1,583 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 97
1,460 SR
1,334 MMR
Anhur
Anhur
Gold IV
 
Anhur
Gold IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
Killergillan
Gilgamesh
Silver I
Level 49
God Stats
1W - 1L
1,591 SR
Queue Stats
15W - 13L
1,571 MMR
Solo
Loki
Loki
Gold III
Kouman61
Loki
Gold III
Level 137
God Stats
2W - 5L
1,441 SR
Queue Stats
346W - 350L
1,194 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver V
RUB018
Kumbhakarna
Silver V
Level 73
God Stats
1W - 2L
1,251 SR
Queue Stats
68W - 80L
637 MMR
Solo
Hel
Hel
Platinum III
thedetonater
Hel
Platinum III
Level 160
God Stats
0W - 2L
1,517 SR
Queue Stats
1,258W - 1,277L
1,766 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
17
7 / 4 / 4
10,757
598
9,476
12,405
5,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Ares
 
Ares
14
5 / 2 / 16
9,585
533
10,423
12,626
12,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
 
Guan Yu
15
2 / 4 / 9
9,491
527
10,768
13,842
11,911
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
d2theA
Morgan Le Fay
18
6 / 2 / 8
11,388
633
15,340
12,081
5,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
9 / 1 / 6
10,560
587
14,123
10,133
3,413
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
PersephoneAthenaTiamatArtioGeb

VS

Bans
OdinSobekGaneshaYemojaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 9 / 0
6,927
385
3,441
11,523
2,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Killergillan
Gilgamesh
14
5 / 3 / 2
8,790
488
9,615
13,893
8,460
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Loki
12
4 / 5 / 8
8,674
482
10,215
14,969
4,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
RUB018
Kumbhakarna
10
0 / 4 / 3
6,872
382
2,513
16,672
9,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
4 / 8 / 2
8,861
492
7,764
14,415
4,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
28
29
Kills
13
13
Deaths
29
43
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
7
4
4
2.25
W
Ares
 
Ares
5
2
16
6.5
W
Guan Yu
 
Guan Yu
2
4
9
1.63
L
Anhur
 
Anhur
0
9
0
0
L
Gilgamesh
Killergillan
Gilgamesh
5
3
2
2
L
Loki
4
5
8
1.6
L
Kumbhakarna
RUB018
Kumbhakarna
0
4
3
0.38
W
Morgan Le Fay
d2theA
Morgan Le Fay
6
2
8
5
W
Ullr
9
1
6
12
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,130
Damage
33,548
61,087
Taken
71,472
38,356
Mitigated
28,770
24,645
Healing
14,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
9,476
2,797
0
6,389
12,405
5,469
1,289
2,278
10,032
0
76,754
W
Ares
 
Ares
10,423
118
0
4,102
12,626
12,271
41
2,928
9,544
30,602
0
W
Guan Yu
 
Guan Yu
10,768
756
1,233
4,819
13,842
11,911
452
2,420
11,330
11,936
43,276
L
Anhur
 
Anhur
3,441
993
0
1,318
11,523
2,576
0
2,071
9,440
0
30,400
L
Gilgamesh
Killergillan
Gilgamesh
9,615
2,450
0
2,442
13,893
8,460
0
5,015
8,780
7,071
33,647
L
Loki
10,215
3,685
0
2,268
14,969
4,127
0
6,676
8,105
0
37,920
L
Kumbhakarna
RUB018
Kumbhakarna
2,513
239
0
830
16,672
9,509
0
7,881
8,663
15,254
0
W
Morgan Le Fay
d2theA
Morgan Le Fay
15,340
1,051
0
2,897
12,081
5,292
410
2,655
9,246
86,849
0
W
Ullr
14,123
7,915
0
5,205
10,133
3,413
1,850
1,223
8,880
0
96,541
L
7,764
150
4,118
3,820
14,415
4,098
0
6,475
7,689
50,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,781
Gold Earned
40,124
566
Minions Killed
335
0
Camps Cleared
0
1,730,874
Distance Traveled
1,609,650
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,757
598
131
7
0
353,675
1
W
Ares
9,585
533
35
2
0
349,782
6
W
Guan Yu
9,491
527
105
6
0
335,520
0
L
Anhur
6,927
385
72
4
0
259,224
4
L
Gilgamesh
8,790
488
74
4
0
334,064
5
L
Loki
8,674
482
75
4
0
351,021
5
L
Kumbhakarna
6,872
382
15
1
0
354,234
0
W
Morgan Le Fay
11,388
633
171
10
0
345,104
7
W
Ullr
10,560
587
124
7
0
346,793
5
L
Hel
8,861
492
99
6
0
311,107
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role