Player Matchup

Agni
Agni
 
Agni
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Adeptoavita
Morgan Le Fay
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
59W - 59L
1,509 Elo+
Party 1
Anhur
Anhur
C0VID
Anhur
Level 10
God Stats
2W - 2L
1,764 SR
Queue Stats
15W - 11L
1,660 Elo+
Party 1
Amaterasu
Amaterasu
Clerik145
Amaterasu
Level 8
God Stats
10W - 7L
1,814 SR
Queue Stats
15W - 16L
1,557 Elo+
Party 1
Horus
Horus
R4AT
Horus
Level 16
God Stats
4W - 2L
1,732 SR
Queue Stats
46W - 47L
1,506 Elo+
Party 1
Team Averages
Level 41
1,662 SR
1,546 Elo+

VS

Team Averages
Level 18
1,474 SR
1,418 Elo+
Hades
Hades
Avarkusleiu
Hades
Level 4
God Stats
6W - 4L
1,286 SR
Queue Stats
35W - 48L
1,260 Elo+
Solo
Apollo
Apollo
BAECE
Apollo
Level 14
God Stats
6W - 6L
1,580 SR
Queue Stats
12W - 15L
1,456 Elo+
Solo
Cerberus
Cerberus
Tyrone152
Cerberus
Level 29
God Stats
4W - 5L
1,653 SR
Queue Stats
319W - 314L
1,459 Elo+
Solo
Da Ji
Da Ji
cRing3CrbN
Da Ji
Level 13
God Stats
6W - 9L
1,284 SR
Queue Stats
9W - 13L
1,389 Elo+
Solo
Athena
Athena
xxfox1022
Athena
Level 28
God Stats
0W - 2L
1,568 SR
Queue Stats
5W - 4L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
6 / 5 / 5
7,565
582
6,733
7,102
1,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Morgan Le Fay
Adeptoavita
Morgan Le Fay
14
10 / 0 / 1
8,725
671
7,249
7,948
2,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
C0VID
Anhur
13
9 / 1 / 4
8,051
619
10,922
8,650
2,407
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
Clerik145
Amaterasu
9
0 / 5 / 4
6,219
478
3,840
8,652
4,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Horus
R4AT
Horus
9
0 / 2 / 9
6,313
486
2,525
10,413
5,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 3
6,217
478
3,003
9,028
3,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
BAECE
Apollo
10
1 / 6 / 1
6,051
465
8,046
9,152
1,595
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Tyrone152
Cerberus
12
4 / 4 / 0
7,384
568
4,363
10,445
5,530
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
11
8 / 7 / 1
7,199
554
7,247
9,006
3,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
xxfox1022
Athena
9
0 / 4 / 4
6,011
462
2,433
9,072
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
22
25
Kills
13
13
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
5
5
1.7
W
Morgan Le Fay
Adeptoavita
Morgan Le Fay
10
0
1
10.5
L
0
4
3
0.38
L
Apollo
BAECE
Apollo
1
6
1
0.25
W
Anhur
C0VID
Anhur
9
1
4
11
W
Amaterasu
Clerik145
Amaterasu
0
5
4
0.4
W
Horus
R4AT
Horus
0
2
9
2.25
L
Cerberus
Tyrone152
Cerberus
4
4
0
1
L
Da Ji
8
7
1
1.21
L
Athena
xxfox1022
Athena
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,269
Damage
25,092
42,765
Taken
46,703
16,977
Mitigated
19,855
10,419
Healing
10,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
6,733
868
0
703
7,102
1,754
114
1,254
5,848
25,288
0
W
Morgan Le Fay
Adeptoavita
Morgan Le Fay
7,249
1,334
0
585
7,948
2,611
0
2,080
5,868
57,350
0
L
3,003
196
21
2,638
9,028
3,882
195
5,863
2,901
22,095
0
L
Apollo
BAECE
Apollo
8,046
4,742
0
1,803
9,152
1,595
0
255
8,857
0
40,260
W
Anhur
C0VID
Anhur
10,922
6,240
0
3,060
8,650
2,407
1,190
1,107
7,543
0
49,924
W
Amaterasu
Clerik145
Amaterasu
3,840
1,399
0
1,400
8,652
4,841
866
3,391
5,261
143
24,698
W
Horus
R4AT
Horus
2,525
878
714
3,957
10,413
5,364
76
1,967
8,446
0
8,854
L
Cerberus
Tyrone152
Cerberus
4,363
506
0
3,700
10,445
5,530
0
1,836
8,575
41,537
0
L
Da Ji
7,247
1,920
0
465
9,006
3,369
256
3,936
4,856
0
29,661
L
Athena
xxfox1022
Athena
2,433
822
425
1,471
9,072
5,479
0
1,592
7,464
11,983
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
32,862
277
Minions Killed
353
0
Camps Cleared
0
1,205,390
Distance Traveled
1,192,894
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,565
582
39
3
0
221,938
6
W
Morgan Le Fay
8,725
671
92
7
0
257,148
0
L
Hades
6,217
478
53
4
0
234,531
2
L
Apollo
6,051
465
77
6
0
245,971
4
W
Anhur
8,051
619
95
7
0
229,027
0
W
Amaterasu
6,219
478
40
3
0
245,246
2
W
Horus
6,313
486
11
1
0
252,031
6
L
Cerberus
7,384
568
159
12
0
223,214
7
L
Da Ji
7,199
554
46
4
0
241,270
4
L
Athena
6,011
462
18
1
0
247,908
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role