Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Maxxo_21
Merlin
Level 63
God Stats
22W - 48L
1,247 SR
Queue Stats
148W - 235L
1,304 Elo+
Party 1
Fenrir
Fenrir
halo_nave14
Fenrir
Level 43
God Stats
16W - 21L
1,342 SR
Queue Stats
189W - 288L
1,260 Elo+
Party 1
Team Averages
Level 48
1,363 SR
1,355 Elo+

VS

Team Averages
Level 33
1,517 SR
1,136 Elo+
Kukulkan
Kukulkan
AGrimReaper961
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,164 Elo+
Party 2
Cabrakan
Cabrakan
EliteX__XShot
Cabrakan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,164 Elo+
Party 2
Hachiman
Hachiman
Reaper_13urtal
Hachiman
Level 44
God Stats
0W - 2L
1,552 SR
Queue Stats
3W - 16L
1,081 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
15 / 0 / 7
9,465
947
11,052
9,976
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Maxxo_21
Merlin
11
6 / 1 / 12
8,382
838
9,231
6,136
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
3 / 3 / 14
7,975
798
5,912
7,910
4,024
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
2 / 9 / 1
7,016
702
1,913
9,019
3,274
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cabrakan
EliteX__XShot
Cabrakan
9
1 / 8 / 2
6,120
612
2,630
10,913
10,759
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
9
0 / 7 / 2
6,116
612
2,919
10,875
3,400
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
8
24
Kills
3
4
Deaths
24
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
15
0
7
18.5
L
Kukulkan
2
9
1
0.28
L
Cabrakan
EliteX__XShot
Cabrakan
1
8
2
0.25
W
Merlin
Maxxo_21
Merlin
6
1
12
12
L
Hachiman
0
7
2
0.14
W
Fenrir
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,195
Damage
7,462
24,022
Taken
30,807
15,307
Mitigated
17,433
6,608
Healing
1,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
11,052
1,930
0
3,570
9,976
9,243
474
1,434
8,379
5,657
19,372
L
Kukulkan
1,913
982
0
271
9,019
3,274
0
3,837
4,755
7,185
0
L
Cabrakan
EliteX__XShot
Cabrakan
2,630
410
0
1,118
10,913
10,759
0
3,651
6,516
9,144
0
W
Merlin
Maxxo_21
Merlin
9,231
870
22
1,622
6,136
2,040
831
1,554
4,582
25,393
0
L
Hachiman
2,919
2,220
0
0
10,875
3,400
0
2,891
7,460
0
11,671
W
Fenrir
5,912
1,850
0
1,394
7,910
4,024
335
1,934
5,976
0
14,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,822
Gold Earned
19,252
86
Minions Killed
39
5
Camps Cleared
1
557,881
Distance Traveled
388,253
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,465
947
28
3
2
206,866
2
L
Kukulkan
7,016
702
17
2
1
118,052
0
L
Cabrakan
6,120
612
8
1
0
126,139
0
W
Merlin
8,382
838
41
4
2
153,543
1
L
Hachiman
6,116
612
14
1
0
144,062
0
W
Fenrir
7,975
798
17
2
1
197,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role