Player Matchup

Merlin
Merlin
ArmadeusX
Merlin
Level 18
God Stats
1W - 5L
1,633 SR
Queue Stats
78W - 65L
1,622 Elo+
Party 2
Gilgamesh
Gilgamesh
GarlickySquirrel
Gilgamesh
Level 15
God Stats
2W - 2L
1,535 SR
Queue Stats
8W - 4L
1,744 Elo+
Party 2
Ymir
Ymir
KevinBelmont
Ymir
Level 139
God Stats
6W - 7L
1,623 SR
Queue Stats
148W - 139L
1,537 Elo+
Party 2
Neith
Neith
Stevenel90
Neith
Level 17
God Stats
3W - 2L
1,561 SR
Queue Stats
20W - 8L
1,622 Elo+
Party 2
Agni
Agni
tone916
Agni
Level 18
God Stats
4W - 7L
1,526 SR
Queue Stats
264W - 286L
1,503 Elo+
Solo
Team Averages
Level 41
1,576 SR
1,606 Elo+

VS

Team Averages
Level 23
1,604 SR
1,536 Elo+
Charybdis
Charybdis
DADDYSUPREME69
Charybdis
Level 7
God Stats
2W - 0L
1,726 SR
Queue Stats
25W - 14L
1,560 Elo+
Party 1
Bacchus
Bacchus
MrMum
Bacchus
Level 26
God Stats
20W - 5L
1,770 SR
Queue Stats
109W - 72L
1,580 Elo+
Solo
Vulcan
Vulcan
TheDerizzle
Vulcan
Level 29
God Stats
9W - 7L
1,379 SR
Queue Stats
90W - 84L
1,529 Elo+
Solo
Bakasura
Bakasura
YOUNGN4SNAPES95
Bakasura
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 26L
1,568 Elo+
Party 1
Gilgamesh
Gilgamesh
zZorilla
Gilgamesh
Level 29
God Stats
14W - 7L
1,645 SR
Queue Stats
197W - 212L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArmadeusX
Merlin
16
1 / 4 / 7
9,642
877
7,378
11,807
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
16
3 / 3 / 6
10,539
958
11,210
17,721
13,320
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
6 / 4 / 4
12,134
1,103
9,010
13,748
6,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
16
1 / 7 / 4
9,509
864
7,292
12,287
4,297
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
tone916
Agni
16
0 / 0 / 3
9,391
854
5,187
6,474
1,947
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

235

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DADDYSUPREME69
Charybdis
17
0 / 3 / 9
9,621
875
7,109
6,618
2,453
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
MrMum
Bacchus
17
4 / 3 / 9
10,610
965
12,888
11,254
7,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Vulcan
17
4 / 0 / 7
10,774
979
20,500
4,721
4,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
17
7 / 3 / 3
11,668
1,061
8,516
12,177
5,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
zZorilla
Gilgamesh
17
3 / 2 / 11
11,224
1,020
8,260
12,480
13,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
57
11
Kills
18
18
Deaths
11
24
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArmadeusX
Merlin
1
4
7
1.13
W
Charybdis
DADDYSUPREME69
Charybdis
0
3
9
1.5
L
Gilgamesh
3
3
6
2
L
6
4
4
2
W
Bacchus
MrMum
Bacchus
4
3
9
2.83
L
Neith
1
7
4
0.43
W
Vulcan
4
0
7
7.5
W
Bakasura
7
3
3
2.83
L
Agni
tone916
Agni
0
0
3
1.5
W
Gilgamesh
zZorilla
Gilgamesh
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,077
Damage
57,273
62,037
Taken
47,250
29,749
Mitigated
33,176
4,562
Healing
10,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArmadeusX
Merlin
7,378
697
0
490
11,807
3,859
0
7,151
4,302
28,952
0
W
Charybdis
DADDYSUPREME69
Charybdis
7,109
5,084
222
478
6,618
2,453
0
2,906
3,712
0
22,246
L
Gilgamesh
11,210
1,579
0
1,767
17,721
13,320
0
8,489
8,942
10,027
20,164
L
9,010
1,739
0
1,261
13,748
6,326
0
6,940
6,062
26,897
0
W
Bacchus
MrMum
Bacchus
12,888
875
0
1,959
11,254
7,097
0
7,248
4,006
28,397
0
L
Neith
7,292
2,223
0
480
12,287
4,297
0
6,422
5,650
0
23,491
W
Vulcan
20,500
9,300
0
876
4,721
4,698
0
3,094
1,627
36,163
0
W
Bakasura
8,516
6,597
0
3,567
12,177
5,821
0
4,362
7,815
0
37,102
L
Agni
tone916
Agni
5,187
33
0
564
6,474
1,947
0
4,386
2,052
22,384
0
W
Gilgamesh
zZorilla
Gilgamesh
8,260
1,517
1,755
1,516
12,480
13,107
0
6,758
5,722
0
18,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,215
Gold Earned
53,897
225
Minions Killed
215
3
Camps Cleared
12
868,411
Distance Traveled
974,188
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,642
877
49
4
0
162,932
0
W
Charybdis
9,621
875
48
4
1
174,178
0
L
Gilgamesh
10,539
958
34
3
2
200,259
1
L
Ymir
12,134
1,103
64
6
0
174,048
1
W
Bacchus
10,610
965
36
3
0
196,898
0
L
Neith
9,509
864
39
4
0
163,086
0
W
Vulcan
10,774
979
30
3
2
203,369
0
W
Bakasura
11,668
1,061
80
7
9
211,013
3
L
Agni
9,391
854
39
4
1
168,086
0
W
Gilgamesh
11,224
1,020
21
2
0
188,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role