Player Matchup

Kukulkan
Kukulkan
Hasenrauch
Kukulkan
Level 155
God Stats
25W - 12L
1,694 SR
Queue Stats
1,220W - 1,226L
1,459 Elo+
Party 4
Cerberus
Cerberus
Raffyky
Cerberus
Level 159
God Stats
12W - 4L
1,757 SR
Queue Stats
436W - 425L
1,494 Elo+
Party 1
Bacchus
Bacchus
Vodounet
Bacchus
Level 123
God Stats
2W - 3L
1,306 SR
Queue Stats
385W - 355L
1,539 Elo+
Party 1
Neith
Neith
mxi09
Neith
Level 128
God Stats
11W - 6L
1,603 SR
Queue Stats
612W - 616L
1,494 Elo+
Party 4
Hel
Hel
teaXice
Hel
Level 103
God Stats
1W - 1L
1,305 SR
Queue Stats
170W - 169L
1,489 Elo+
Party 1
Team Averages
Level 134
1,533 SR
1,495 Elo+

VS

Team Averages
Level 119
1,439 SR
1,461 Elo+
Serqet
Serqet
JarJarMurloc
Serqet
Level 123
God Stats
0W - 2L
1,653 SR
Queue Stats
6W - 8L
1,473 Elo+
Party 2
Gilgamesh
Gilgamesh
LJC 39
Gilgamesh
Level 122
God Stats
8W - 9L
1,498 SR
Queue Stats
367W - 374L
1,506 Elo+
Party 3
Yemoja
Yemoja
LoveHerSighs
Yemoja
Level 121
God Stats
5W - 5L
1,395 SR
Queue Stats
646W - 611L
1,492 Elo+
Party 3
Rama
Rama
iParadoxEU
Rama
Level 145
God Stats
0W - 1L
1,147 SR
Queue Stats
1W - 5L
1,363 Elo+
Party 2
Amaterasu
Amaterasu
tiaxcs
Amaterasu
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 148L
1,473 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Hasenrauch
Kukulkan
13
1 / 1 / 16
8,033
803
9,727
6,231
3,161
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Raffyky
Cerberus
15
6 / 1 / 16
9,057
906
9,995
12,562
15,857
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Vodounet
Bacchus
17
4 / 1 / 18
9,639
964
11,072
14,476
19,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
mxi09
Neith
15
6 / 1 / 11
9,103
910
14,365
6,709
3,086
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hel
15
6 / 2 / 15
8,870
887
7,769
10,530
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
12
0 / 6 / 2
6,343
634
5,354
9,552
3,519
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
LJC 39
Gilgamesh
14
4 / 5 / 2
8,614
861
8,232
18,314
15,290
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Yemoja
12
0 / 4 / 3
7,002
700
3,896
10,718
10,719
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 5 / 3
7,523
752
13,667
10,874
4,983
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
tiaxcs
Amaterasu
13
0 / 3 / 4
7,013
701
4,058
12,276
12,516
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
20
23
Kills
6
6
Deaths
23
76
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Hasenrauch
Kukulkan
1
1
16
9
L
Serqet
0
6
2
0.17
L
Gilgamesh
LJC 39
Gilgamesh
4
5
2
1
L
Yemoja
0
4
3
0.38
W
Cerberus
Raffyky
Cerberus
6
1
16
14
W
Bacchus
Vodounet
Bacchus
4
1
18
13
L
2
5
3
0.7
W
Neith
mxi09
Neith
6
1
11
11.5
W
Hel
6
2
15
6.75
L
Amaterasu
tiaxcs
Amaterasu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,928
Damage
35,207
50,508
Taken
61,734
46,930
Mitigated
47,027
25,435
Healing
22,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Hasenrauch
Kukulkan
9,727
601
625
388
6,231
3,161
1,077
457
5,774
27,437
0
L
Serqet
5,354
662
1,155
1,448
9,552
3,519
0
6,151
3,401
0
5,424
L
Gilgamesh
LJC 39
Gilgamesh
8,232
900
1,773
5,138
18,314
15,290
0
8,708
9,606
0
18,671
L
Yemoja
3,896
913
4,739
2,155
10,718
10,719
530
7,610
3,108
8,148
0
W
Cerberus
Raffyky
Cerberus
9,995
415
436
3,645
12,562
15,857
927
1,238
10,938
19,660
0
W
Bacchus
Vodounet
Bacchus
11,072
1,304
2,057
2,522
14,476
19,091
43
1,392
12,628
15,937
0
L
13,667
6,495
393
2,710
10,874
4,983
481
7,287
3,587
0
26,813
W
Neith
mxi09
Neith
14,365
5,302
1,118
2,095
6,709
3,086
2,934
309
6,160
0
25,390
W
Hel
7,769
782
8,273
4,276
10,530
5,735
31
500
9,806
17,994
0
L
Amaterasu
tiaxcs
Amaterasu
4,058
1,172
799
2,495
12,276
12,516
0
8,807
3,469
0
9,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,702
Gold Earned
36,495
126
Minions Killed
68
0
Camps Cleared
0
975,686
Distance Traveled
936,877
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,033
803
41
4
0
191,057
0
L
Serqet
6,343
634
7
1
0
187,473
2
L
Gilgamesh
8,614
861
12
1
0
211,292
5
L
Yemoja
7,002
700
11
1
0
161,611
1
W
Cerberus
9,057
906
35
4
0
214,993
0
W
Bacchus
9,639
964
16
2
0
205,934
0
L
Rama
7,523
752
26
3
0
183,460
0
W
Neith
9,103
910
19
2
0
176,257
0
W
Hel
8,870
887
15
2
0
187,445
0
L
Amaterasu
7,013
701
12
1
0
193,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role