Player Matchup

Janus
Janus
Diamond IV
 
Janus
Diamond IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
TwAstrong
Athena
Gold III
Level 146
God Stats
1W - 5L
1,189 SR
Queue Stats
217W - 225L
1,670 MMR
Party 2
Gilgamesh
Gilgamesh
Platinum II
TwJers
Gilgamesh
Platinum II
Level 147
God Stats
0W - 4L
1,449 SR
Queue Stats
196W - 201L
1,967 MMR
Party 2
Ullr
Ullr
Diamond IV
alejandrommtt
Ullr
Diamond IV
Level 44
God Stats
6W - 11L
1,552 SR
Queue Stats
118W - 97L
2,196 MMR
Party 1
Kali
Kali
Diamond III
yeyovac
Kali
Diamond III
Level 158
God Stats
280W - 223L
1,702 SR
Queue Stats
405W - 395L
2,170 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 120
1,478 SR
1,901 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 107
1,586 SR
2,015 MMR
Hachiman
Hachiman
Masters
DrivingIsland97
Hachiman
Masters
Level 125
God Stats
47W - 26L
1,736 SR
Queue Stats
923W - 894L
2,023 MMR
Solo
Hun Batz
Hun Batz
Masters
Maskking
Hun Batz
Masters
Level 126
God Stats
9W - 15L
1,448 SR
Queue Stats
621W - 610L
2,770 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
ReapingsMinion
Baron Samedi
Gold IV
Level 67
God Stats
1W - 2L
1,297 SR
Queue Stats
77W - 80L
1,523 MMR
Solo
Sol
Sol
Platinum III
Sle3pZ
Sol
Platinum III
Level 89
God Stats
9W - 3L
1,807 SR
Queue Stats
101W - 87L
1,754 MMR
Solo
Sun Wukong
Sun Wukong
Diamond IV
zxVortex
Sun Wukong
Diamond IV
Level 128
God Stats
46W - 31L
1,643 SR
Queue Stats
739W - 731L
2,003 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 6 / 5
10,606
482
10,464
13,205
4,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
TwAstrong
Athena
15
2 / 9 / 5
10,293
468
10,854
24,004
19,922
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
TwJers
Gilgamesh
14
2 / 8 / 8
9,521
433
7,548
27,048
26,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 6 / 4
11,403
518
12,805
16,929
4,624
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kali
yeyovac
Kali
18
6 / 6 / 6
11,863
539
14,316
24,663
11,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
Morgan Le FayGebSetTiamatOdin

VS

Bans
ArtioScyllaSobekRaijinAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
13 / 2 / 9
14,188
645
19,802
16,902
6,336
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
Maskking
Hun Batz
20
8 / 5 / 11
13,928
633
19,195
16,996
6,524
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Baron Samedi
ReapingsMinion
Baron Samedi
16
1 / 6 / 16
10,978
499
7,992
17,489
18,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sol
Sle3pZ
Sol
19
6 / 1 / 7
13,024
592
16,832
15,617
6,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
zxVortex
Sun Wukong
20
7 / 2 / 8
13,299
605
26,919
25,408
25,706
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
86
16
Kills
35
35
Deaths
16
28
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
6
5
0.92
W
Hachiman
13
2
9
8.75
W
Hun Batz
Maskking
Hun Batz
8
5
11
2.7
W
Baron Samedi
ReapingsMinion
Baron Samedi
1
6
16
1.5
W
Sol
Sle3pZ
Sol
6
1
7
9.5
L
Athena
TwAstrong
Athena
2
9
5
0.5
L
Gilgamesh
TwJers
Gilgamesh
2
8
8
0.75
L
3
6
4
0.83
L
Kali
yeyovac
Kali
6
6
6
1.5
W
Sun Wukong
zxVortex
Sun Wukong
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,987
Damage
90,740
105,849
Taken
92,412
66,302
Mitigated
63,158
16,107
Healing
43,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,464
532
96
1,388
13,205
4,439
0
3,604
9,601
69,097
0
W
Hachiman
19,802
11,239
0
10,991
16,902
6,336
2,425
1,685
15,201
0
115,968
W
Hun Batz
Maskking
Hun Batz
19,195
4,833
0
5,265
16,996
6,524
0
3,512
13,288
0
123,174
W
Baron Samedi
ReapingsMinion
Baron Samedi
7,992
809
1,631
4,898
17,489
18,262
175
3,680
13,699
33,678
0
W
Sol
Sle3pZ
Sol
16,832
5,750
0
10,217
15,617
6,330
5,436
4,228
11,241
114,330
0
L
Athena
TwAstrong
Athena
10,854
1,718
0
2,044
24,004
19,922
0
7,931
16,073
54,128
0
L
Gilgamesh
TwJers
Gilgamesh
7,548
1,555
271
3,471
27,048
26,244
0
9,139
17,909
0
24,225
L
12,805
4,902
0
776
16,929
4,624
2,580
4,578
12,351
0
99,087
L
Kali
yeyovac
Kali
14,316
6,569
0
8,061
24,663
11,073
0
4,874
19,789
0
70,077
W
Sun Wukong
zxVortex
Sun Wukong
26,919
4,435
0
10,297
25,408
25,706
118
8,070
17,282
16,474
76,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,686
Gold Earned
65,417
585
Minions Killed
695
0
Camps Cleared
0
2,113,311
Distance Traveled
2,171,441
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,606
482
143
7
0
409,754
8
W
Hachiman
14,188
645
160
7
0
414,513
9
W
Hun Batz
13,928
633
161
7
0
449,947
3
W
Baron Samedi
10,978
499
38
2
0
402,636
8
W
Sol
13,024
592
174
8
0
433,463
8
L
Athena
10,293
468
103
5
0
404,297
0
L
Gilgamesh
9,521
433
47
2
0
436,668
6
L
Ullr
11,403
518
177
8
0
403,948
7
L
Kali
11,863
539
115
5
0
458,644
8
W
Sun Wukong
13,299
605
162
7
0
470,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role