Player Matchup

Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
GotUrGrandpa
Awilix
Level 25
God Stats
9W - 6L
1,728 SR
Queue Stats
115W - 65L
1,721 Elo+
Party 1
Nu Wa
Nu Wa
WiLLLLLL v2
Nu Wa
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 67L
1,713 Elo+
Party 1
Chernobog
Chernobog
iBeTreyed
Chernobog
Level 14
God Stats
8W - 3L
1,778 SR
Queue Stats
77W - 42L
1,761 Elo+
Party 1
Ganesha
Ganesha
igotUrGranada
Ganesha
Level 81
God Stats
3W - 4L
1,747 SR
Queue Stats
234W - 225L
1,607 Elo+
Party 1
Team Averages
Level 33
1,651 SR
1,660 Elo+

VS

Team Averages
Level 21
1,647 SR
1,614 Elo+
Fenrir
Fenrir
DivinityCaos
Fenrir
Level 29
God Stats
42W - 21L
1,698 SR
Queue Stats
167W - 162L
1,558 Elo+
Solo
Cabrakan
Cabrakan
NaCl the troll
Cabrakan
Level 29
God Stats
3W - 2L
1,843 SR
Queue Stats
145W - 116L
1,570 Elo+
Solo
Chaac
Chaac
PuddyPopping
Chaac
Level 29
God Stats
8W - 5L
1,701 SR
Queue Stats
135W - 121L
1,638 Elo+
Solo
Loki
Loki
Shang Chi8
Loki
Level 15
God Stats
15W - 9L
1,654 SR
Queue Stats
20W - 14L
1,692 Elo+
Solo
Kukulkan
Kukulkan
astutewammer
Kukulkan
Level 5
God Stats
2W - 1L
1,338 SR
Queue Stats
10W - 5L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
2 / 1 / 0
5,740
574
6,882
6,831
4,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Awilix
9
2 / 2 / 1
5,252
525
1,798
6,215
1,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 0
5,236
524
1,748
3,491
978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
iBeTreyed
Chernobog
7
1 / 5 / 2
4,968
497
1,779
5,100
1,242
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
7
0 / 4 / 3
4,284
428
2,472
5,452
2,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
4 / 1 / 3
6,117
612
3,106
5,539
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cabrakan
9
4 / 2 / 4
5,550
555
3,199
6,753
5,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 0
5,581
558
2,897
7,367
3,697
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 1 / 4
6,051
605
3,715
3,843
896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
astutewammer
Kukulkan
11
2 / 1 / 3
6,336
634
3,214
2,725
906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
5
Kills
15
15
Deaths
6
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
0
2
W
Fenrir
4
1
3
5.5
L
Awilix
2
2
1
1.25
W
Cabrakan
4
2
4
3
W
2
1
0
2
W
3
1
4
5
L
0
3
0
0
W
Kukulkan
astutewammer
Kukulkan
2
1
3
3.5
L
Chernobog
iBeTreyed
Chernobog
1
5
2
0.4
L
Ganesha
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,679
Damage
16,131
27,089
Taken
26,227
11,389
Mitigated
12,445
8,274
Healing
11,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,882
3,732
0
3,960
6,831
4,869
0
1,107
5,724
0
33,395
W
Fenrir
3,106
838
0
2,194
5,539
1,809
0
1,033
4,506
0
27,896
L
Awilix
1,798
546
0
2,024
6,215
1,807
0
2,405
3,810
0
24,110
W
Cabrakan
3,199
594
0
1,812
6,753
5,137
36
1,259
5,494
13,479
0
W
2,897
196
0
4,378
7,367
3,697
83
400
6,967
1,756
24,856
W
3,715
964
212
2,211
3,843
896
0
860
2,983
0
31,170
L
1,748
13
0
599
3,491
978
0
1,083
2,408
29,306
0
W
Kukulkan
astutewammer
Kukulkan
3,214
165
0
444
2,725
906
0
668
2,057
46,556
0
L
Chernobog
iBeTreyed
Chernobog
1,779
815
0
498
5,100
1,242
27
422
4,678
0
20,479
L
Ganesha
2,472
307
0
1,193
5,452
2,493
0
1,713
3,739
11,750
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,480
Gold Earned
29,635
241
Minions Killed
284
0
Camps Cleared
0
877,735
Distance Traveled
993,827
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,740
574
63
6
0
184,226
5
W
Fenrir
6,117
612
55
6
0
210,229
2
L
Awilix
5,252
525
57
6
0
210,314
3
W
Cabrakan
5,550
555
21
2
0
190,100
0
W
Chaac
5,581
558
57
6
0
200,553
3
W
Loki
6,051
605
56
6
0
215,758
2
L
Nu Wa
5,236
524
66
7
0
170,565
1
W
Kukulkan
6,336
634
95
10
0
177,187
2
L
Chernobog
4,968
497
49
5
0
140,702
4
L
Ganesha
4,284
428
6
1
0
171,928
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role