Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DustyGames89
Gilgamesh
Level 87
God Stats
1W - 5L
1,201 SR
Queue Stats
192W - 361L
1,371 Elo+
Party 1
Charybdis
Charybdis
Kell_Kellz
Charybdis
Level 99
God Stats
7W - 19L
1,464 SR
Queue Stats
248W - 489L
1,345 Elo+
Party 1
Yemoja
Yemoja
WhaleTata
Yemoja
Level 51
God Stats
50W - 73L
1,419 SR
Queue Stats
172W - 352L
1,320 Elo+
Party 1
Scylla
Scylla
zero7287
Scylla
Level 81
God Stats
3W - 5L
1,217 SR
Queue Stats
248W - 465L
1,359 Elo+
Party 1
Team Averages
Level 89
1,360 SR
1,379 Elo+

VS

Team Averages
Level 96
1,448 SR
1,418 Elo+
Artemis
Artemis
Corsa22
Artemis
Level 81
God Stats
3W - 8L
1,404 SR
Queue Stats
378W - 425L
1,385 Elo+
Solo
Bastet
Bastet
GalacticCupcake
Bastet
Level 86
God Stats
1W - 0L
1,419 SR
Queue Stats
8W - 17L
1,346 Elo+
Solo
Anubis
Anubis
TerpJuice
Anubis
Level 89
God Stats
35W - 15L
1,589 SR
Queue Stats
38W - 24L
1,539 Elo+
Solo
Ares
Ares
brownie342
Ares
Level 109
God Stats
7W - 9L
1,435 SR
Queue Stats
491W - 545L
1,432 Elo+
Solo
Tyr
Tyr
chris2197
Tyr
Level 117
God Stats
16W - 23L
1,392 SR
Queue Stats
313W - 364L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
15
8 / 2 / 4
9,831
517
11,377
13,342
5,880
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
DustyGames89
Gilgamesh
16
5 / 7 / 3
10,300
542
14,706
20,073
17,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Kell_Kellz
Charybdis
14
0 / 2 / 2
7,969
419
4,623
13,981
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yemoja
WhaleTata
Yemoja
14
1 / 3 / 5
9,381
494
4,381
14,071
11,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
zero7287
Scylla
15
2 / 6 / 4
9,203
484
5,593
11,802
3,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Corsa22
Artemis
16
1 / 1 / 2
9,795
516
8,861
9,707
3,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 5 / 5
9,369
493
10,880
12,524
4,799
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
TerpJuice
Anubis
19
9 / 3 / 7
11,463
603
13,416
11,097
5,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 3 / 8
8,535
449
7,571
14,195
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
7 / 4 / 5
11,455
603
11,061
14,837
11,791
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
16
Kills
20
20
Deaths
16
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
8
2
4
5
W
Artemis
Corsa22
Artemis
1
1
2
2
L
Gilgamesh
DustyGames89
Gilgamesh
5
7
3
0.93
W
3
5
5
1.1
L
Charybdis
Kell_Kellz
Charybdis
0
2
2
0.5
W
Anubis
TerpJuice
Anubis
9
3
7
4.17
L
Yemoja
WhaleTata
Yemoja
1
3
5
1.17
W
0
3
8
1.33
W
7
4
5
2.38
L
Scylla
zero7287
Scylla
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,680
Damage
51,789
73,269
Taken
62,360
42,317
Mitigated
38,323
18,506
Healing
21,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
11,377
3,151
0
3,974
13,342
5,880
703
3,114
10,228
47,308
8,890
W
Artemis
Corsa22
Artemis
8,861
3,565
345
4,411
9,707
3,908
4,416
1,777
7,930
0
63,890
L
Gilgamesh
DustyGames89
Gilgamesh
14,706
5,230
0
3,377
20,073
17,444
87
6,478
13,595
0
63,007
W
10,880
4,017
0
2,061
12,524
4,799
61
4,869
7,655
0
54,450
L
Charybdis
Kell_Kellz
Charybdis
4,623
2,501
350
5,202
13,981
3,588
1,140
3,023
10,958
0
49,728
W
Anubis
TerpJuice
Anubis
13,416
1,166
0
6,581
11,097
5,833
1,524
5,539
5,558
77,153
0
L
Yemoja
WhaleTata
Yemoja
4,381
685
1,373
2,363
14,071
11,896
523
5,021
9,050
32,577
0
W
7,571
405
0
1,896
14,195
11,992
0
4,671
9,524
26,529
0
W
11,061
1,370
0
6,303
14,837
11,791
0
3,556
11,281
536
60,973
L
Scylla
zero7287
Scylla
5,593
548
0
1,867
11,802
3,509
79
3,863
7,939
59,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
50,617
489
Minions Killed
503
0
Camps Cleared
0
1,607,331
Distance Traveled
1,822,541
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,831
517
92
5
0
393,726
3
W
Artemis
9,795
516
113
6
0
328,397
6
L
Gilgamesh
10,300
542
117
6
0
281,656
3
W
Bastet
9,369
493
84
4
0
406,660
1
L
Charybdis
7,969
419
92
5
0
277,324
2
W
Anubis
11,463
603
144
8
0
323,760
4
L
Yemoja
9,381
494
53
3
0
326,252
2
W
Ares
8,535
449
35
2
0
371,744
2
W
Tyr
11,455
603
127
7
0
391,980
6
L
Scylla
9,203
484
135
7
0
328,373
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role