Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
DaPepa
Khepri
Level 46
God Stats
28W - 8L
1,941 SR
Queue Stats
344W - 116L
1,821 Elo+
Party 3
Discordia
Discordia
DownloadsTM
Discordia
Level 68
God Stats
3W - 6L
1,443 SR
Queue Stats
689W - 336L
1,729 Elo+
Party 3
Chernobog
Chernobog
Unburdened
Chernobog
Level 149
God Stats
5W - 3L
1,576 SR
Queue Stats
873W - 472L
1,836 Elo+
Party 3
Mulan
Mulan
ViridityCrown
Mulan
Level 159
God Stats
1W - 6L
1,145 SR
Queue Stats
1,005W - 948L
1,609 Elo+
Party 2
Team Averages
Level 116
1,521 SR
1,699 Elo+

VS

Team Averages
Level 85
1,762 SR
1,747 Elo+
Cthulhu
Cthulhu
GreyKnights
Cthulhu
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
78W - 50L
1,643 Elo+
Solo
Xing Tian
Xing Tian
Raddlsh
Xing Tian
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
215W - 228L
1,578 Elo+
Solo
Merlin
Merlin
SCHIZ0MANIAC
Merlin
Level 11
God Stats
5W - 0L
1,891 SR
Queue Stats
50W - 8L
1,856 Elo+
Party 1
Fenrir
Fenrir
WendysSpider
Fenrir
Level 118
God Stats
7W - 0L
2,018 SR
Queue Stats
118W - 21L
1,879 Elo+
Party 1
Ullr
Ullr
Ζuko
Ullr
Level 126
God Stats
22W - 6L
1,902 SR
Queue Stats
211W - 87L
1,778 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 7 / 1
5,698
438
4,853
10,593
5,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Khepri
DaPepa
Khepri
8
0 / 3 / 2
5,675
437
2,123
8,573
4,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Discordia
DownloadsTM
Discordia
10
1 / 2 / 0
6,124
471
2,321
3,321
969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chernobog
Unburdened
Chernobog
11
0 / 3 / 0
6,184
476
5,449
9,434
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 3 / 1
6,502
500
8,180
11,526
9,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GreyKnights
Cthulhu
13
1 / 0 / 3
7,286
560
3,724
6,622
5,638
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Xing Tian
Raddlsh
Xing Tian
10
1 / 0 / 6
6,484
499
3,115
9,421
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
15
7 / 1 / 5
9,017
694
12,670
7,486
2,848
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fenrir
13
7 / 1 / 5
7,927
610
7,422
10,546
4,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Ζuko
Ullr
13
2 / 0 / 1
7,269
559
6,740
7,137
2,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
2
Kills
18
18
Deaths
2
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
7
1
0.07
L
Khepri
DaPepa
Khepri
0
3
2
0.33
L
Discordia
DownloadsTM
Discordia
1
2
0
0.5
W
Cthulhu
GreyKnights
Cthulhu
1
0
3
2.5
W
Xing Tian
Raddlsh
Xing Tian
1
0
6
4
W
Merlin
7
1
5
9.5
L
Chernobog
Unburdened
Chernobog
0
3
0
0
L
1
3
1
0.5
W
Fenrir
7
1
5
9.5
W
Ullr
Ζuko
Ullr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,926
Damage
33,671
43,447
Taken
41,212
22,489
Mitigated
20,876
10,053
Healing
14,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,853
2,181
0
599
10,593
5,278
0
3,221
7,372
0
32,872
L
Khepri
DaPepa
Khepri
2,123
36
316
2,030
8,573
4,457
0
4,232
4,341
15,240
0
L
Discordia
DownloadsTM
Discordia
2,321
423
0
655
3,321
969
0
1,931
1,390
24,644
0
W
Cthulhu
GreyKnights
Cthulhu
3,724
496
234
1,875
6,622
5,638
701
0
6,182
39,680
0
W
Xing Tian
Raddlsh
Xing Tian
3,115
264
0
3,090
9,421
5,743
0
1,652
7,501
10,858
0
W
Merlin
12,670
1,905
0
2,888
7,486
2,848
67
1,546
5,677
73,869
0
L
Chernobog
Unburdened
Chernobog
5,449
3,507
0
2,037
9,434
2,758
0
2,010
7,424
0
42,360
L
8,180
1,028
62
4,354
11,526
9,027
0
8,115
3,411
0
35,600
W
Fenrir
7,422
3,017
0
4,761
10,546
4,588
112
447
9,859
0
44,346
W
Ullr
Ζuko
Ullr
6,740
3,267
0
1,329
7,137
2,059
746
635
6,458
0
50,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,183
Gold Earned
37,983
305
Minions Killed
440
0
Camps Cleared
0
1,167,410
Distance Traveled
1,326,522
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,698
438
57
4
0
240,553
2
L
Khepri
5,675
437
25
2
0
255,903
1
L
Discordia
6,124
471
63
5
0
181,074
4
W
Cthulhu
7,286
560
96
7
0
236,452
1
W
Xing Tian
6,484
499
16
1
0
277,063
7
W
Merlin
9,017
694
142
11
0
256,194
3
L
Chernobog
6,184
476
87
7
0
244,879
2
L
Mulan
6,502
500
73
6
0
245,001
1
W
Fenrir
7,927
610
88
7
0
292,359
5
W
Ullr
7,269
559
98
8
0
264,454
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role