Player Matchup

Baron Samedi
Baron Samedi
B0tsAreScary
Baron Samedi
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 3L
1,684 Elo+
Solo
Tsukuyomi
Tsukuyomi
ItalianAggressor
Tsukuyomi
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 7L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
MinimumWageFTW
Danzaburou
Level 18
God Stats
13W - 6L
1,673 SR
Queue Stats
33W - 32L
1,496 Elo+
Party 1
Merlin
Merlin
TeemerJay
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 24L
1,734 Elo+
Party 3
Gilgamesh
Gilgamesh
aaspp
Gilgamesh
Level 28
God Stats
18W - 22L
1,447 SR
Queue Stats
96W - 84L
1,547 Elo+
Party 1
Team Averages
Level 14
1,524 SR
1,592 Elo+

VS

Team Averages
Level 10
1,558 SR
1,561 Elo+
Hades
Hades
Avarkusleiu
Hades
Level 4
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 48L
1,291 Elo+
Solo
Ares
Ares
HelsweatyFeet
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,670 Elo+
Party 2
Scylla
Scylla
Mantã
Scylla
Level 13
God Stats
2W - 2L
1,728 SR
Queue Stats
146W - 131L
1,518 Elo+
Solo
The Morrigan
The Morrigan
ShiddedButFarded
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,726 Elo+
Party 2
Loki
Loki
chickenman00
Loki
Level 27
God Stats
3W - 2L
1,563 SR
Queue Stats
46W - 33L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
B0tsAreScary
Baron Samedi
10
4 / 2 / 4
6,113
556
9,127
6,084
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tsukuyomi
11
5 / 2 / 6
6,872
625
8,957
6,716
1,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
MinimumWageFTW
Danzaburou
11
2 / 0 / 5
6,793
618
3,982
6,123
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
TeemerJay
Merlin
11
5 / 1 / 1
6,443
586
4,237
5,849
1,867
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
aaspp
Gilgamesh
12
4 / 2 / 2
6,951
632
6,394
7,403
3,657
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 1
5,432
494
3,353
8,662
4,335
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 3
5,012
456
4,701
11,992
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Mantã
Scylla
10
1 / 2 / 0
5,803
528
1,688
4,667
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
ShiddedButFarded
The Morrigan
9
2 / 3 / 0
5,597
509
2,229
7,666
2,453
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
2 / 7 / 1
5,309
483
4,833
9,248
3,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
20
Kills
7
7
Deaths
20
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
4
1
0.63
W
Baron Samedi
B0tsAreScary
Baron Samedi
4
2
4
3
L
0
4
3
0.38
W
Tsukuyomi
5
2
6
4
L
Scylla
Mantã
Scylla
1
2
0
0.5
W
Danzaburou
MinimumWageFTW
Danzaburou
2
0
5
4.5
L
The Morrigan
ShiddedButFarded
The Morrigan
2
3
0
0.67
W
Merlin
TeemerJay
Merlin
5
1
1
5.5
W
Gilgamesh
aaspp
Gilgamesh
4
2
2
2.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
16,804
32,175
Taken
42,235
12,908
Mitigated
17,603
12,463
Healing
9,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,353
503
0
2,559
8,662
4,335
0
1,084
7,578
17,842
0
W
Baron Samedi
B0tsAreScary
Baron Samedi
9,127
1,878
336
2,390
6,084
3,725
210
3,386
2,698
26,371
0
L
4,701
174
0
2,197
11,992
6,565
0
4,529
7,463
12,969
0
W
Tsukuyomi
8,957
3,073
0
3,016
6,716
1,911
0
1,509
5,207
0
37,917
L
Scylla
Mantã
Scylla
1,688
367
0
250
4,667
1,186
0
1,824
2,843
24,650
0
W
Danzaburou
MinimumWageFTW
Danzaburou
3,982
1,935
0
1,639
6,123
1,748
374
2,214
3,909
0
39,150
L
The Morrigan
ShiddedButFarded
The Morrigan
2,229
502
0
2,272
7,666
2,453
0
3,123
4,370
29,572
561
W
Merlin
TeemerJay
Merlin
4,237
188
0
2,684
5,849
1,867
0
1,653
4,196
36,083
0
W
Gilgamesh
aaspp
Gilgamesh
6,394
1,898
0
2,398
7,403
3,657
0
2,648
4,755
0
34,812
L
4,833
1,599
0
2,487
9,248
3,064
0
2,804
6,444
0
21,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,172
Gold Earned
27,153
328
Minions Killed
180
0
Camps Cleared
0
1,120,339
Distance Traveled
1,038,638
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
5,432
494
40
4
0
207,374
2
W
Baron Samedi
6,113
556
37
3
0
202,423
3
L
Ares
5,012
456
12
1
0
214,358
1
W
Tsukuyomi
6,872
625
65
6
0
256,704
1
L
Scylla
5,803
528
45
4
0
194,063
6
W
Danzaburou
6,793
618
80
7
0
231,486
0
L
The Morrigan
5,597
509
51
5
0
209,261
0
W
Merlin
6,443
586
69
6
0
216,383
6
W
Gilgamesh
6,951
632
77
7
0
213,343
1
L
Loki
5,309
483
32
3
0
213,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role