Player Matchup

Bellona
Bellona
 
Bellona
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
Achrafcherachi
Achilles
Level 101
God Stats
1W - 0L
1,252 SR
Queue Stats
83W - 103L
1,326 Elo+
Solo
Ratatoskr
Ratatoskr
DasHolocost
Ratatoskr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 200L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
depressedvirgo
Morgan Le Fay
Level 97
God Stats
10W - 0L
1,659 SR
Queue Stats
172W - 161L
1,422 Elo+
Solo
Sol
Sol
Моаr
Sol
Level 156
God Stats
9W - 7L
1,598 SR
Queue Stats
371W - 370L
1,471 Elo+
Party 1
Team Averages
Level 116
1,502 SR
1,434 Elo+

VS

Team Averages
Level 84
1,564 SR
1,411 Elo+
Ne Zha
Ne Zha
Hr42
Ne Zha
Level 86
God Stats
0W - 2L
1,335 SR
Queue Stats
12W - 14L
1,272 Elo+
Solo
Amaterasu
Amaterasu
KusanagiTsurugi
Amaterasu
Level 34
God Stats
2W - 4L
1,443 SR
Queue Stats
26W - 25L
1,561 Elo+
Solo
Khepri
Khepri
Nettalos
Khepri
Level 67
God Stats
9W - 11L
1,509 SR
Queue Stats
363W - 432L
1,409 Elo+
Party 2
Charybdis
Charybdis
Showguun
Charybdis
Level 107
God Stats
6W - 9L
1,571 SR
Queue Stats
617W - 713L
1,425 Elo+
Party 2
Ah Puch
Ah Puch
xxxFEJMONxxx
Ah Puch
Level 127
God Stats
2W - 1L
1,960 SR
Queue Stats
86W - 81L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
18
4 / 5 / 14
11,761
511
9,425
18,135
16,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
18
3 / 1 / 5
12,035
523
12,940
19,981
27,030
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ratatoskr
DasHolocost
Ratatoskr
19
3 / 4 / 11
11,913
518
13,805
21,177
8,697
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Morgan Le Fay
depressedvirgo
Morgan Le Fay
19
6 / 1 / 5
12,548
546
18,489
14,989
5,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
16 / 4 / 5
13,770
599
23,988
20,593
8,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Hr42
Ne Zha
19
7 / 7 / 3
11,910
518
15,504
19,922
9,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
KusanagiTsurugi
Amaterasu
17
1 / 4 / 2
10,548
459
9,021
19,903
13,943
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Khepri
Nettalos
Khepri
15
2 / 5 / 10
9,907
431
7,981
23,641
28,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
Showguun
Charybdis
18
4 / 11 / 3
10,754
468
12,280
22,046
8,038
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
xxxFEJMONxxx
Ah Puch
16
1 / 5 / 1
9,642
419
12,089
15,529
5,841
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
34
32
Kills
15
15
Deaths
32
40
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
5
14
2.2
W
Achilles
3
1
5
5.5
W
Ratatoskr
DasHolocost
Ratatoskr
3
4
11
2.13
L
Ne Zha
Hr42
Ne Zha
7
7
3
1.21
L
Amaterasu
KusanagiTsurugi
Amaterasu
1
4
2
0.5
L
Khepri
Nettalos
Khepri
2
5
10
1.4
L
Charybdis
Showguun
Charybdis
4
11
3
0.5
W
Morgan Le Fay
depressedvirgo
Morgan Le Fay
6
1
5
8.5
L
Ah Puch
xxxFEJMONxxx
Ah Puch
1
5
1
0.3
W
Sol
16
4
5
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,647
Damage
56,875
94,875
Taken
101,041
65,935
Mitigated
66,462
32,499
Healing
30,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
9,425
2,895
285
4,311
18,135
16,140
1,285
4,001
14,134
0
56,778
W
Achilles
12,940
4,818
0
3,311
19,981
27,030
49
3,298
16,683
0
80,753
W
Ratatoskr
DasHolocost
Ratatoskr
13,805
5,285
0
8,436
21,177
8,697
0
5,097
16,080
0
87,790
L
Ne Zha
Hr42
Ne Zha
15,504
5,813
0
6,948
19,922
9,936
0
8,035
11,887
0
93,567
L
Amaterasu
KusanagiTsurugi
Amaterasu
9,021
4,630
0
8,415
19,903
13,943
915
5,466
14,437
445
52,400
L
Khepri
Nettalos
Khepri
7,981
1,203
1,044
4,817
23,641
28,704
150
11,762
11,879
31,961
0
L
Charybdis
Showguun
Charybdis
12,280
5,418
0
4,026
22,046
8,038
1,350
8,169
13,877
0
79,404
W
Morgan Le Fay
depressedvirgo
Morgan Le Fay
18,489
791
0
3,564
14,989
5,845
538
5,385
9,604
80,634
0
L
Ah Puch
xxxFEJMONxxx
Ah Puch
12,089
490
0
5,144
15,529
5,841
0
6,412
9,117
75,199
0
W
Sol
23,988
10,508
0
12,592
20,593
8,223
3,791
3,270
17,323
107,929
14,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,027
Gold Earned
52,761
654
Minions Killed
519
0
Camps Cleared
0
2,241,677
Distance Traveled
2,017,809
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,761
511
75
3
0
440,600
0
W
Achilles
12,035
523
132
6
0
452,671
3
W
Ratatoskr
11,913
518
124
5
0
487,297
3
L
Ne Zha
11,910
518
131
6
0
418,080
0
L
Amaterasu
10,548
459
102
4
0
460,029
3
L
Khepri
9,907
431
37
2
0
398,643
7
L
Charybdis
10,754
468
120
5
0
344,432
1
W
Morgan Le Fay
12,548
546
155
7
0
462,471
4
L
Ah Puch
9,642
419
129
6
0
396,625
1
W
Sol
13,770
599
168
7
0
398,638
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role