Player Matchup

Cthulhu
Cthulhu
Noluv-vro2
Cthulhu
Level 27
God Stats
11W - 7L
1,599 SR
Queue Stats
47W - 40L
1,423 Elo+
Solo
Loki
Loki
OG Slayzy
Loki
Level 6
God Stats
0W - 6L
1,184 SR
Queue Stats
299W - 306L
1,410 Elo+
Solo
Thor
Thor
bigjeffm
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,433 Elo+
Party 2
Set
Set
nba_brian242
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,380 Elo+
Party 2
Anubis
Anubis
tattane972
Anubis
Level 29
God Stats
17W - 14L
1,649 SR
Queue Stats
61W - 53L
1,507 Elo+
Solo
Team Averages
Level 17
1,486 SR
1,431 Elo+

VS

Team Averages
Level 22
1,552 SR
1,478 Elo+
Ra
Ra
CreamCannon00
Ra
Level 3
God Stats
2W - 0L
1,717 SR
Queue Stats
6W - 2L
1,488 Elo+
Party 1
Neith
Neith
Lov3lybunny
Neith
Level 78
God Stats
4W - 0L
1,545 SR
Queue Stats
4W - 0L
1,704 Elo+
Party 1
Baron Samedi
Baron Samedi
QreefSniffer
Baron Samedi
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 2L
1,488 Elo+
Party 1
Odin
Odin
WHINERDINER69ER
Odin
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 13L
1,312 Elo+
Solo
Gilgamesh
Gilgamesh
WarSheisse
Gilgamesh
Level 21
God Stats
10W - 9L
1,495 SR
Queue Stats
146W - 145L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Noluv-vro2
Cthulhu
16
0 / 3 / 6
10,125
844
11,527
13,426
10,899
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
17
5 / 3 / 3
11,737
978
9,757
17,481
6,631
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
16
0 / 15 / 5
10,011
834
9,866
24,875
9,952
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
0 / 7 / 5
10,060
838
7,535
16,720
6,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Anubis
tattane972
Anubis
17
4 / 7 / 3
11,705
975
14,003
22,935
9,350
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 1 / 16
12,640
1,053
19,828
12,127
4,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 3 / 18
13,430
1,119
21,342
14,311
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
QreefSniffer
Baron Samedi
19
4 / 1 / 18
11,809
984
20,044
7,200
2,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 2 / 18
11,388
949
8,917
10,216
9,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Gilgamesh
WarSheisse
Gilgamesh
19
7 / 3 / 12
11,637
970
16,727
16,857
13,721
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
117
9
Kills
35
35
Deaths
10
22
Assists
82
Player
Kills
Deaths
Assists
KDA
W
10
1
16
18
W
10
3
18
6.33
L
Cthulhu
Noluv-vro2
Cthulhu
0
3
6
1
L
Loki
5
3
3
2.17
W
Baron Samedi
QreefSniffer
Baron Samedi
4
1
18
13
W
4
2
18
6.5
W
Gilgamesh
WarSheisse
Gilgamesh
7
3
12
4.33
L
Thor
0
15
5
0.17
L
0
7
5
0.36
L
Anubis
tattane972
Anubis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,688
Damage
86,858
95,437
Taken
60,711
43,532
Mitigated
34,497
5,941
Healing
27,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,828
3,085
3,156
6,622
12,127
4,138
0
5,196
6,931
54,431
0
W
21,342
13,446
263
3,467
14,311
4,774
0
5,668
8,643
0
43,753
L
Cthulhu
Noluv-vro2
Cthulhu
11,527
853
68
1,048
13,426
10,899
0
6,168
6,678
23,944
0
L
Loki
9,757
2,628
0
270
17,481
6,631
0
6,788
10,355
0
25,116
W
Baron Samedi
QreefSniffer
Baron Samedi
20,044
1,947
5,639
4,060
7,200
2,863
0
4,029
3,171
38,490
0
W
8,917
1,040
0
481
10,216
9,001
0
4,374
4,579
0
20,431
W
Gilgamesh
WarSheisse
Gilgamesh
16,727
4,562
0
4,124
16,857
13,721
0
6,263
10,594
227
24,484
L
Thor
9,866
3,311
0
0
24,875
9,952
0
8,452
15,640
0
19,688
L
7,535
2,007
0
1,250
16,720
6,700
0
7,197
9,330
0
22,114
L
Anubis
tattane972
Anubis
14,003
484
248
3,057
22,935
9,350
0
11,494
11,000
46,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,638
Gold Earned
60,904
181
Minions Killed
227
7
Camps Cleared
5
894,693
Distance Traveled
1,127,371
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,640
1,053
79
7
3
255,310
0
W
Neith
13,430
1,119
51
4
2
209,133
0
L
Cthulhu
10,125
844
23
2
1
137,811
0
L
Loki
11,737
978
29
2
4
216,900
0
W
Baron Samedi
11,809
984
39
3
0
196,825
0
W
Odin
11,388
949
35
3
0
241,416
0
W
Gilgamesh
11,637
970
23
2
0
224,687
1
L
Thor
10,011
834
15
1
2
173,408
0
L
Set
10,060
838
33
3
0
168,083
0
L
Anubis
11,705
975
81
7
0
198,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role