Player Matchup

Neith
Neith
EDWINLLERENA
Neith
Level 124
God Stats
0W - 1L
1,436 SR
Queue Stats
23W - 29L
1,427 Elo+
Solo
Achilles
Achilles
MrSilva
Achilles
Level 121
God Stats
7W - 5L
1,852 SR
Queue Stats
181W - 155L
1,607 Elo+
Solo
Agni
Agni
Uquiorr4
Agni
Level 147
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 3L
1,269 Elo+
Solo
Team Averages
Level 131
1,524 SR
1,434 Elo+

VS

Team Averages
Level 100
1,472 SR
1,457 Elo+
Charybdis
Charybdis
VaexMoogloob
Charybdis
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 23L
1,399 Elo+
Solo
Ao Kuang
Ao Kuang
gonzop14
Ao Kuang
Level 84
God Stats
7W - 8L
1,359 SR
Queue Stats
55W - 79L
1,431 Elo+
Solo
Geb
Geb
tikkama
Geb
Level 103
God Stats
12W - 13L
1,556 SR
Queue Stats
73W - 78L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 6 / 2
9,825
756
16,171
12,615
5,085
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
MrSilva
Achilles
12
1 / 7 / 6
8,343
642
8,059
16,909
16,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
6
0 / 1 / 2
6,926
533
919
1,072
309
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
VaexMoogloob
Charybdis
15
6 / 4 / 5
10,654
820
9,606
11,093
4,039
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
gonzop14
Ao Kuang
14
7 / 3 / 4
10,511
809
7,964
12,975
4,844
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Geb
14
1 / 2 / 10
9,500
731
8,427
10,620
7,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
8
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
7
6
2
1.33
L
Achilles
MrSilva
Achilles
1
7
6
0.57
L
Agni
0
1
2
1
W
Charybdis
VaexMoogloob
Charybdis
6
4
5
2.13
W
Ao Kuang
gonzop14
Ao Kuang
7
3
4
3
W
Geb
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,149
Damage
25,997
30,596
Taken
34,688
22,032
Mitigated
16,580
4,559
Healing
8,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,171
8,557
0
2,624
12,615
5,085
96
8,241
4,374
0
44,142
L
Achilles
MrSilva
Achilles
8,059
1,586
0
1,935
16,909
16,638
0
7,512
9,397
0
24,350
L
Agni
919
190
0
0
1,072
309
0
710
362
2,051
0
W
Charybdis
VaexMoogloob
Charybdis
9,606
6,039
0
1,867
11,093
4,039
2,156
117
10,976
0
40,526
W
Ao Kuang
gonzop14
Ao Kuang
7,964
1,350
553
3,798
12,975
4,844
725
1,074
11,901
28,818
0
W
Geb
8,427
538
0
1,925
10,620
7,697
277
426
10,194
31,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,094
Gold Earned
30,665
101
Minions Killed
144
3
Camps Cleared
9
458,787
Distance Traveled
721,878
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,825
756
62
5
3
202,227
4
L
Achilles
8,343
642
36
3
0
205,091
7
L
Agni
6,926
533
3
0
0
51,469
0
W
Charybdis
10,654
820
63
5
2
222,920
1
W
Ao Kuang
10,511
809
39
3
6
220,693
5
W
Geb
9,500
731
42
3
1
278,265
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role