Player Matchup

Olorun
Olorun
MrPopperNickel
Olorun
Level 101
God Stats
4W - 9L
1,383 SR
Queue Stats
477W - 538L
1,510 Elo+
Party 1
Scylla
Scylla
RegalSmeagol
Scylla
Level 85
God Stats
14W - 16L
1,531 SR
Queue Stats
102W - 105L
1,534 Elo+
Solo
Sun Wukong
Sun Wukong
SlumpEmperor
Sun Wukong
Level 90
God Stats
9W - 11L
1,483 SR
Queue Stats
539W - 529L
1,585 Elo+
Party 1
Nike
Nike
khorp
Nike
Level 148
God Stats
4W - 4L
1,806 SR
Queue Stats
289W - 281L
1,507 Elo+
Solo
Susano
Susano
v3rex23
Susano
Level 102
God Stats
3W - 3L
1,369 SR
Queue Stats
513W - 485L
1,542 Elo+
Party 1
Team Averages
Level 105
1,514 SR
1,536 Elo+

VS

Team Averages
Level 121
1,549 SR
1,554 Elo+
Janus
Janus
Jride626
Janus
Level 160
God Stats
6W - 4L
1,486 SR
Queue Stats
132W - 137L
1,513 Elo+
Solo
Nike
Nike
Krond
Nike
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 10L
1,747 Elo+
Solo
Gilgamesh
Gilgamesh
Lorenzoe
Gilgamesh
Level 108
God Stats
8W - 14L
1,538 SR
Queue Stats
236W - 217L
1,537 Elo+
Solo
Terra
Terra
Mariodr70
Terra
Level 120
God Stats
7W - 4L
1,723 SR
Queue Stats
793W - 793L
1,473 Elo+
Solo
Charybdis
Charybdis
TeaPea
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 5 / 5
12,959
540
18,313
17,786
7,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
19
4 / 5 / 10
12,188
508
22,254
17,016
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SlumpEmperor
Sun Wukong
19
6 / 3 / 8
12,542
523
19,428
24,795
16,673
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nike
khorp
Nike
18
7 / 4 / 13
11,744
489
17,201
24,549
19,914
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
v3rex23
Susano
20
3 / 4 / 8
13,101
546
9,483
17,945
6,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jride626
Janus
17
6 / 7 / 9
11,906
496
17,295
16,850
6,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nike
Krond
Nike
19
3 / 3 / 6
11,796
492
16,875
22,340
24,556
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
Lorenzoe
Gilgamesh
18
9 / 5 / 7
12,134
506
16,800
26,228
13,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Terra
Mariodr70
Terra
16
1 / 3 / 17
10,230
426
12,686
23,696
24,874
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
TeaPea
Charybdis
16
2 / 10 / 5
10,272
428
6,816
20,653
7,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
65
28
Kills
21
21
Deaths
28
44
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Janus
Jride626
Janus
6
7
9
1.5
L
Nike
Krond
Nike
3
3
6
2
L
Gilgamesh
Lorenzoe
Gilgamesh
9
5
7
2.5
L
Terra
Mariodr70
Terra
1
3
17
3.17
W
8
5
5
2.1
W
Scylla
4
5
10
1.8
W
Sun Wukong
SlumpEmperor
Sun Wukong
6
3
8
3.33
L
Charybdis
TeaPea
Charybdis
2
10
5
0.45
W
Nike
khorp
Nike
7
4
13
3.38
W
Susano
v3rex23
Susano
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,679
Damage
70,472
102,091
Taken
109,767
56,477
Mitigated
76,977
35,654
Healing
15,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
Jride626
Janus
17,295
540
0
376
16,850
6,284
889
4,209
12,487
90,846
0
L
Nike
Krond
Nike
16,875
812
0
2,657
22,340
24,556
297
3,919
18,311
11,132
69,810
L
Gilgamesh
Lorenzoe
Gilgamesh
16,800
4,618
0
2,308
26,228
13,922
64
8,902
17,053
0
88,752
L
Terra
Mariodr70
Terra
12,686
1,570
3,234
4,079
23,696
24,874
0
12,446
11,014
25,665
0
W
18,313
9,407
839
5,709
17,786
7,951
1,000
4,822
12,831
101,024
13,627
W
Scylla
22,254
1,417
132
6,010
17,016
4,972
85
5,677
11,003
87,049
0
W
Sun Wukong
SlumpEmperor
Sun Wukong
19,428
3,833
0
11,940
24,795
16,673
1,411
8,172
15,487
0
84,435
L
Charybdis
TeaPea
Charybdis
6,816
4,386
0
2,772
20,653
7,341
0
8,746
11,793
0
57,806
W
Nike
khorp
Nike
17,201
1,839
0
3,786
24,549
19,914
514
8,608
15,250
0
38,358
W
Susano
v3rex23
Susano
9,483
2,087
0
7,238
17,945
6,967
210
4,835
12,632
0
117,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,534
Gold Earned
56,338
651
Minions Killed
511
0
Camps Cleared
0
2,331,032
Distance Traveled
2,309,705
17
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,906
496
158
7
0
473,791
2
L
Nike
11,796
492
146
6
0
494,696
2
L
Gilgamesh
12,134
506
93
4
0
479,871
4
L
Terra
10,230
426
23
1
0
506,080
10
W
Olorun
12,959
540
151
6
0
389,398
3
W
Scylla
12,188
508
158
7
0
458,955
4
W
Sun Wukong
12,542
523
130
5
0
478,569
4
L
Charybdis
10,272
428
91
4
0
355,267
4
W
Nike
11,744
489
34
1
0
474,668
4
W
Susano
13,101
546
178
7
0
529,442
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role