Player Matchup

Loki
Loki
 
Loki
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
Crazyfrut00
Nike
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 162L
1,335 Elo+
Party 2
Kuzenbo
Kuzenbo
MonneyNinja55
Kuzenbo
Level 107
God Stats
7W - 10L
1,501 SR
Queue Stats
413W - 374L
1,549 Elo+
Party 3
Artemis
Artemis
OozieHaCkz
Artemis
Level 21
God Stats
19W - 16L
1,569 SR
Queue Stats
80W - 83L
1,492 Elo+
Party 3
Aphrodite
Aphrodite
Original35
Aphrodite
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 186L
1,338 Elo+
Party 2
Team Averages
Level 56
1,514 SR
1,443 Elo+

VS

Team Averages
Level 42
1,583 SR
1,550 Elo+
Thanatos
Thanatos
EnvyToy
Thanatos
Level 39
God Stats
10W - 15L
1,553 SR
Queue Stats
277W - 281L
1,344 Elo+
Solo
Cthulhu
Cthulhu
Idley
Cthulhu
Level 66
God Stats
9W - 2L
1,864 SR
Queue Stats
164W - 120L
1,609 Elo+
Party 1
Xbalanque
Xbalanque
MagicLazuli
Xbalanque
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 41L
1,649 Elo+
Party 1
Fafnir
Fafnir
Mashumallows
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 39L
1,548 Elo+
Party 1
Janus
Janus
Neyehilist
Janus
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
143W - 111L
1,600 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
5 / 3 / 2
7,362
736
6,400
7,849
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 5 / 2
4,965
497
3,206
7,382
2,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
10
3 / 1 / 2
5,921
592
4,125
9,310
5,405
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
OozieHaCkz
Artemis
8
1 / 4 / 3
5,025
503
4,008
5,127
1,160
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Original35
Aphrodite
6
0 / 8 / 1
4,314
431
2,103
7,446
2,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EnvyToy
Thanatos
10
7 / 4 / 1
6,473
647
2,777
8,056
2,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Idley
Cthulhu
12
4 / 1 / 5
6,699
670
10,231
10,573
9,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
MagicLazuli
Xbalanque
10
3 / 2 / 3
5,948
595
6,609
6,847
1,694
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
10
1 / 1 / 5
6,474
647
2,910
6,267
4,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
13
6 / 1 / 3
7,369
737
5,343
4,394
1,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
9
Kills
21
21
Deaths
9
10
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
3
2
2
L
0
5
2
0.2
W
Thanatos
EnvyToy
Thanatos
7
4
1
1.88
W
Cthulhu
Idley
Cthulhu
4
1
5
6.5
W
Xbalanque
MagicLazuli
Xbalanque
3
2
3
2.25
W
Fafnir
1
1
5
3.5
L
Kuzenbo
3
1
2
4
W
Janus
6
1
3
7.5
L
Artemis
OozieHaCkz
Artemis
1
4
3
0.63
L
Aphrodite
Original35
Aphrodite
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,842
Damage
27,870
37,114
Taken
36,137
13,892
Mitigated
19,754
10,140
Healing
15,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,400
3,036
0
3,505
7,849
2,315
0
2,690
5,071
0
38,000
L
3,206
933
0
187
7,382
2,388
0
4,882
1,888
0
17,100
W
Thanatos
EnvyToy
Thanatos
2,777
605
0
5,409
8,056
2,524
0
526
7,530
0
24,851
W
Cthulhu
Idley
Cthulhu
10,231
1,180
0
3,273
10,573
9,774
193
1,826
8,747
39,410
0
W
Xbalanque
MagicLazuli
Xbalanque
6,609
2,782
0
2,143
6,847
1,694
800
691
6,156
0
38,423
W
Fafnir
2,910
811
0
2,732
6,267
4,381
0
2,150
4,117
11,380
0
L
Kuzenbo
4,125
1,925
135
4,071
9,310
5,405
80
3,629
5,567
20,362
0
W
Janus
5,343
966
0
1,512
4,394
1,381
116
1,035
3,359
45,764
0
L
Artemis
OozieHaCkz
Artemis
4,008
1,983
0
421
5,127
1,160
150
1,455
3,634
0
16,600
L
Aphrodite
Original35
Aphrodite
2,103
551
208
1,613
7,446
2,624
0
4,597
2,470
13,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,587
Gold Earned
32,963
203
Minions Killed
326
0
Camps Cleared
0
949,881
Distance Traveled
964,749
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,362
736
83
8
0
213,602
1
L
Nike
4,965
497
41
4
0
185,714
0
W
Thanatos
6,473
647
53
5
0
205,880
3
W
Cthulhu
6,699
670
76
8
0
187,728
0
W
Xbalanque
5,948
595
78
8
0
188,153
0
W
Fafnir
6,474
647
22
2
0
187,741
3
L
Kuzenbo
5,921
592
30
3
0
214,097
2
W
Janus
7,369
737
97
10
0
195,247
3
L
Artemis
5,025
503
35
4
0
177,675
2
L
Aphrodite
4,314
431
14
1
0
158,793
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role