Player Matchup

Discordia
Discordia
Azzathoth96
Discordia
Level 24
God Stats
5W - 5L
1,553 SR
Queue Stats
74W - 80L
1,538 Elo+
Solo
King Arthur
King Arthur
Dameraye
King Arthur
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 37L
1,482 Elo+
Solo
Ravana
Ravana
HArryP0tat03s
Ravana
Level 29
God Stats
0W - 3L
1,295 SR
Queue Stats
81W - 85L
1,421 Elo+
Solo
Jing Wei
Jing Wei
JOEL2777
Jing Wei
Level 15
God Stats
15W - 18L
1,469 SR
Queue Stats
27W - 32L
1,432 Elo+
Party 2
Cthulhu
Cthulhu
Szandor777
Cthulhu
Level 8
God Stats
3W - 8L
1,159 SR
Queue Stats
12W - 15L
1,371 Elo+
Party 2
Team Averages
Level 16
1,395 SR
1,449 Elo+

VS

Team Averages
Level 16
1,538 SR
1,485 Elo+
Artio
Artio
 
Artio
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ILechita
Heimdallr
Level 11
God Stats
3W - 5L
1,656 SR
Queue Stats
15W - 18L
1,524 Elo+
Party 1
Chaac
Chaac
JarlSkearz
Chaac
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
20W - 16L
1,500 Elo+
Solo
Da Ji
Da Ji
cRing3CrbN
Da Ji
Level 12
God Stats
6W - 9L
1,184 SR
Queue Stats
9W - 13L
1,270 Elo+
Solo
Nu Wa
Nu Wa
diarmuid16
Nu Wa
Level 28
God Stats
27W - 7L
1,848 SR
Queue Stats
60W - 31L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Azzathoth96
Discordia
15
6 / 3 / 2
9,364
551
8,854
8,425
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Dameraye
King Arthur
11
0 / 7 / 1
7,025
413
2,183
10,883
5,407
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

15
8 / 6 / 3
9,926
584
11,924
14,145
5,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Jing Wei
JOEL2777
Jing Wei
11
0 / 8 / 2
6,733
396
2,538
11,347
2,587
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Szandor777
Cthulhu
10
0 / 5 / 1
6,590
388
3,694
12,687
11,436
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
6 / 2 / 13
8,910
524
5,678
13,925
10,952
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
ILechita
Heimdallr
13
7 / 2 / 9
9,533
561
7,092
9,533
3,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
15
6 / 1 / 3
9,784
576
10,459
11,290
11,767
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Da Ji
13
6 / 6 / 5
8,738
514
5,442
9,924
4,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
16
4 / 3 / 5
9,715
571
11,429
7,668
2,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
64
14
Kills
29
29
Deaths
14
9
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
2
13
6.25
L
Discordia
Azzathoth96
Discordia
6
3
2
2.33
L
King Arthur
Dameraye
King Arthur
0
7
1
0.07
L
8
6
3
1.58
W
Heimdallr
ILechita
Heimdallr
7
2
9
5.75
L
Jing Wei
JOEL2777
Jing Wei
0
8
2
0.13
W
Chaac
6
1
3
7.5
L
Cthulhu
Szandor777
Cthulhu
0
5
1
0.1
W
Da Ji
6
6
5
1.42
W
Nu Wa
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,193
Damage
40,100
57,487
Taken
52,340
27,438
Mitigated
32,740
9,533
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
5,678
841
1,605
4,222
13,925
10,952
312
3,337
10,118
24,957
0
L
Discordia
Azzathoth96
Discordia
8,854
247
0
1,875
8,425
2,428
94
2,680
5,458
64,979
0
L
King Arthur
Dameraye
King Arthur
2,183
603
63
1,172
10,883
5,407
83
2,732
7,551
0
23,372
L
11,924
3,899
135
4,026
14,145
5,580
531
5,920
7,689
0
60,921
W
Heimdallr
ILechita
Heimdallr
7,092
4,390
0
1,696
9,533
3,588
1,646
3,005
6,344
0
48,595
L
Jing Wei
JOEL2777
Jing Wei
2,538
1,930
251
1,461
11,347
2,587
644
4,022
7,162
0
31,648
W
Chaac
10,459
1,599
0
4,333
11,290
11,767
631
874
10,308
13,288
44,860
L
Cthulhu
Szandor777
Cthulhu
3,694
505
0
550
12,687
11,436
75
3,187
9,376
26,792
0
W
Da Ji
5,442
994
0
847
9,924
4,112
149
1,555
8,127
0
42,281
W
Nu Wa
11,429
1,421
200
946
7,668
2,321
342
2,541
4,895
62,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,638
Gold Earned
46,680
383
Minions Killed
409
0
Camps Cleared
0
1,544,725
Distance Traveled
1,586,475
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,910
524
30
2
0
336,797
4
L
Discordia
9,364
551
133
8
0
291,776
1
L
King Arthur
7,025
413
41
2
0
301,747
0
L
Ravana
9,926
584
103
6
0
330,711
3
W
Heimdallr
9,533
561
77
5
0
279,116
1
L
Jing Wei
6,733
396
67
4
0
327,145
2
W
Chaac
9,784
576
116
7
0
294,937
0
L
Cthulhu
6,590
388
39
2
0
293,346
1
W
Da Ji
8,738
514
57
3
0
360,543
6
W
Nu Wa
9,715
571
129
8
0
315,082
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role