Player Matchup

Ra
Ra
DemonSLZ
Ra
Level 109
God Stats
3W - 7L
1,448 SR
Queue Stats
226W - 274L
1,530 Elo+
Party 2
Medusa
Medusa
ElCheifKeif
Medusa
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
215W - 250L
1,411 Elo+
Party 2
Da Ji
Da Ji
Imagine Abyss
Da Ji
Level 114
God Stats
11W - 19L
1,440 SR
Queue Stats
383W - 473L
1,450 Elo+
Party 2
Tyr
Tyr
LazySLZ
Tyr
Level 136
God Stats
1W - 6L
1,364 SR
Queue Stats
261W - 328L
1,455 Elo+
Party 2
Bacchus
Bacchus
Synpodz
Bacchus
Level 60
God Stats
14W - 16L
1,503 SR
Queue Stats
143W - 190L
1,393 Elo+
Party 2
Team Averages
Level 97
1,451 SR
1,448 Elo+

VS

Team Averages
Level 79
1,617 SR
1,580 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DubNerd-
Bacchus
Level 126
God Stats
4W - 1L
1,818 SR
Queue Stats
145W - 123L
1,644 Elo+
Party 1
Odin
Odin
HamsterScout
Odin
Level 107
God Stats
9W - 5L
1,637 SR
Queue Stats
428W - 387L
1,594 Elo+
Party 1
Kukulkan
Kukulkan
Lawbringer4_Skin
Kukulkan
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 9L
1,700 Elo+
Party 1
Heimdallr
Heimdallr
SaibotLEL
Heimdallr
Level 43
God Stats
10W - 8L
1,629 SR
Queue Stats
193W - 189L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 3
8,387
559
6,625
9,016
3,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
13
0 / 6 / 1
7,536
502
4,264
11,286
3,212
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 3 / 1
7,665
511
3,018
9,148
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tyr
11
0 / 5 / 2
6,912
461
6,335
13,983
9,669
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Synpodz
Bacchus
10
2 / 5 / 1
6,434
429
5,201
8,850
9,883
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
13
1 / 2 / 2
7,551
503
5,495
9,132
3,160
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
DubNerd-
Bacchus
13
7 / 0 / 8
9,365
624
9,159
9,620
11,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 2 / 1
8,747
583
7,640
8,014
6,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 4
8,393
560
2,145
6,294
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
SaibotLEL
Heimdallr
15
7 / 2 / 7
9,430
629
12,310
9,446
3,483
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
10
Kills
22
22
Deaths
10
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
1
2
2
1
L
4
3
3
1.83
W
Bacchus
DubNerd-
Bacchus
7
0
8
11
L
Medusa
0
6
1
0.08
W
5
2
1
2.75
L
4
3
1
1.5
W
2
4
4
1
L
Tyr
0
5
2
0.2
W
Heimdallr
SaibotLEL
Heimdallr
7
2
7
5.25
L
Bacchus
Synpodz
Bacchus
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,443
Damage
36,749
52,283
Taken
42,506
28,991
Mitigated
26,654
15,282
Healing
10,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
5,495
789
0
3,145
9,132
3,160
0
3,535
5,491
0
45,429
L
6,625
622
605
2,296
9,016
3,079
646
3,011
5,961
55,190
0
W
Bacchus
DubNerd-
Bacchus
9,159
1,259
598
2,773
9,620
11,665
0
3,286
6,222
25,279
0
L
Medusa
4,264
2,153
0
3,420
11,286
3,212
0
1,402
9,884
0
49,124
W
7,640
1,640
0
1,710
8,014
6,060
0
666
7,288
7,442
36,183
L
3,018
682
0
3,034
9,148
3,148
0
2,111
6,953
0
34,993
W
2,145
310
0
183
6,294
2,286
0
2,145
4,051
50,474
0
L
Tyr
6,335
1,153
0
4,348
13,983
9,669
240
4,697
8,434
0
37,883
W
Heimdallr
SaibotLEL
Heimdallr
12,310
7,385
0
2,306
9,446
3,483
992
1,768
7,628
0
65,834
L
Bacchus
Synpodz
Bacchus
5,201
674
474
1,105
8,850
9,883
99
2,275
6,535
21,056
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,934
Gold Earned
43,486
395
Minions Killed
420
0
Camps Cleared
0
1,399,249
Distance Traveled
1,512,989
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,551
503
103
7
0
349,683
4
L
Ra
8,387
559
116
8
0
298,544
9
W
Bacchus
9,365
624
21
1
0
318,119
5
L
Medusa
7,536
502
88
6
0
256,747
6
W
Odin
8,747
583
88
6
0
292,123
0
L
Da Ji
7,665
511
78
5
0
278,499
0
W
Kukulkan
8,393
560
102
7
0
275,683
5
L
Tyr
6,912
461
73
5
0
285,237
0
W
Heimdallr
9,430
629
106
7
0
277,381
3
L
Bacchus
6,434
429
40
3
0
280,222
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role