Player Matchup

Gilgamesh
Gilgamesh
Kokrem
Gilgamesh
Level 118
God Stats
4W - 3L
1,551 SR
Queue Stats
279W - 289L
1,501 Elo+
Party 2
Fafnir
Fafnir
MHughsie123
Fafnir
Level 105
God Stats
16W - 13L
1,684 SR
Queue Stats
24W - 16L
1,647 Elo+
Party 2
Camazotz
Camazotz
MarkseNseee
Camazotz
Level 143
God Stats
7W - 5L
1,756 SR
Queue Stats
138W - 149L
1,469 Elo+
Party 2
Scylla
Scylla
Razethos
Scylla
Level 126
God Stats
22W - 16L
1,555 SR
Queue Stats
109W - 98L
1,502 Elo+
Party 2
Sol
Sol
rafael95
Sol
Level 68
God Stats
14W - 9L
1,703 SR
Queue Stats
144W - 175L
1,492 Elo+
Party 2
Team Averages
Level 112
1,650 SR
1,522 Elo+

VS

Team Averages
Level 81
1,536 SR
1,405 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
HunterZz_TTV
Kukulkan
Level 46
God Stats
1W - 1L
1,716 SR
Queue Stats
94W - 125L
1,340 Elo+
Party 1
Cthulhu
Cthulhu
Skrizzz
Cthulhu
Level 147
God Stats
1W - 5L
1,468 SR
Queue Stats
483W - 472L
1,478 Elo+
Solo
Hel
Hel
ZiNNKiTO1
Hel
Level 67
God Stats
2W - 5L
1,513 SR
Queue Stats
169W - 187L
1,380 Elo+
Party 3
Loki
Loki
twitch_sublime
Loki
Level 57
God Stats
1W - 2L
1,482 SR
Queue Stats
35W - 58L
1,327 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Kokrem
Gilgamesh
14
0 / 2 / 1
7,732
552
2,440
10,228
6,104
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
12
4 / 0 / 7
7,924
566
6,150
9,374
9,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
MarkseNseee
Camazotz
14
6 / 4 / 3
8,382
599
9,992
13,523
4,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
Razethos
Scylla
14
6 / 2 / 6
8,429
602
7,565
7,529
2,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 2 / 5
6,879
491
7,456
9,208
3,213
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
11
3 / 4 / 1
6,958
497
10,668
11,598
4,080
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
HunterZz_TTV
Kukulkan
11
2 / 7 / 1
6,659
476
5,295
10,276
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Skrizzz
Cthulhu
13
4 / 1 / 0
7,935
567
7,726
8,248
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 4 / 1
5,827
416
3,320
8,578
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 2 / 2
6,130
438
2,608
8,015
2,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
9
10
Deaths
18
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
3
4
1
0.88
L
Kukulkan
HunterZz_TTV
Kukulkan
2
7
1
0.36
W
Gilgamesh
Kokrem
Gilgamesh
0
2
1
0.25
W
Fafnir
4
0
7
7.5
W
Camazotz
MarkseNseee
Camazotz
6
4
3
1.88
W
Scylla
Razethos
Scylla
6
2
6
4.5
L
Cthulhu
Skrizzz
Cthulhu
4
1
0
4
L
0
4
1
0.13
W
2
2
5
2.25
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,603
Damage
29,617
49,862
Taken
46,715
25,326
Mitigated
22,458
18,056
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,668
5,808
0
3,170
11,598
4,080
0
7,142
4,388
0
37,594
L
Kukulkan
HunterZz_TTV
Kukulkan
5,295
1,189
0
1,372
10,276
3,382
0
4,094
5,948
31,031
0
W
Gilgamesh
Kokrem
Gilgamesh
2,440
792
0
3,997
10,228
6,104
554
3,025
6,531
0
48,753
W
Fafnir
6,150
1,285
0
2,371
9,374
9,250
427
3,156
6,034
18,232
0
W
Camazotz
MarkseNseee
Camazotz
9,992
3,408
0
6,286
13,523
4,371
0
3,295
9,935
0
53,797
W
Scylla
Razethos
Scylla
7,565
1,126
0
1,263
7,529
2,388
679
2,451
4,828
45,622
0
L
Cthulhu
Skrizzz
Cthulhu
7,726
359
0
2,273
8,248
8,714
0
2,418
5,830
47,308
0
L
3,320
296
2,023
2,976
8,578
3,970
0
5,496
3,040
25,364
0
W
7,456
2,740
0
4,139
9,208
3,213
1,645
3,131
6,035
44,051
0
L
2,608
375
0
2,422
8,015
2,312
0
1,617
6,338
0
21,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,346
Gold Earned
33,509
391
Minions Killed
337
0
Camps Cleared
0
1,348,833
Distance Traveled
1,316,109
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
6,958
497
65
5
0
251,129
1
L
Kukulkan
6,659
476
63
5
0
252,575
1
W
Gilgamesh
7,732
552
106
8
0
282,117
6
W
Fafnir
7,924
566
27
2
0
262,799
1
W
Camazotz
8,382
599
93
7
0
290,782
3
W
Scylla
8,429
602
81
6
0
268,998
6
L
Cthulhu
7,935
567
114
8
0
297,336
5
L
Hel
5,827
416
42
3
0
249,983
2
W
Sol
6,879
491
84
6
0
244,137
1
L
Loki
6,130
438
53
4
0
265,086
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role