Player Matchup

Geb
Geb
Bronze III
TarikKlauss
Geb
Bronze III
Level 79
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,272 SR
1,500 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 104
1,653 SR
1,381 MMR
Gilgamesh
Gilgamesh
Gold V
Alex_lupe
Gilgamesh
Gold V
Level 104
God Stats
14W - 12L
1,653 SR
Queue Stats
52W - 88L
1,381 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,364
596
1,775
7,653
3,370
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Bans
AgniBakasuraAo KuangKaliAmaterasu

VS

Bans
UllrAphroditePersephoneChang'eAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alex_lupe
Gilgamesh
14
5 / 0 / 0
8,483
943
4,426
5,692
3,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
5
5
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alex_lupe
Gilgamesh
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

1,775
Damage
4,426
7,653
Taken
5,692
3,370
Mitigated
3,374
497
Healing
1,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alex_lupe
Gilgamesh
4,426
1,342
0
1,823
5,692
3,374
1,208
2,402
3,290
0
46,469
L
1,775
268
0
497
7,653
3,370
0
22
7,631
6,095
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

5,364
Gold Earned
8,483
3
Minions Killed
94
0
Camps Cleared
7
131,414
Distance Traveled
181,277
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,483
943
94
10
7
181,277
3
L
Geb
5,364
596
3
0
0
131,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role