Player Matchup

Olorun
Olorun
Crowfjr
Olorun
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 56L
1,081 Elo+
Solo
The Morrigan
The Morrigan
DeliveredTick0
The Morrigan
Level 90
God Stats
3W - 4L
1,585 SR
Queue Stats
470W - 493L
1,422 Elo+
Solo
Hachiman
Hachiman
Notsudragneel1
Hachiman
Level 87
God Stats
0W - 2L
1,194 SR
Queue Stats
59W - 74L
1,411 Elo+
Party 2
Ganesha
Ganesha
SlimThaQT7857
Ganesha
Level 46
God Stats
6W - 5L
1,441 SR
Queue Stats
59W - 71L
1,415 Elo+
Party 2
Ra
Ra
bloodybones333
Ra
Level 65
God Stats
7W - 15L
1,319 SR
Queue Stats
96W - 115L
1,375 Elo+
Solo
Team Averages
Level 67
1,408 SR
1,341 Elo+

VS

Team Averages
Level 68
1,596 SR
1,512 Elo+
Amaterasu
Amaterasu
Amodemo
Amaterasu
Level 123
God Stats
9W - 1L
1,907 SR
Queue Stats
136W - 115L
1,532 Elo+
Party 1
Ymir
Ymir
DaBombz906
Ymir
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 5L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
Joshua-025
Zhong Kui
Level 82
God Stats
26W - 23L
1,460 SR
Queue Stats
141W - 166L
1,341 Elo+
Solo
Gilgamesh
Gilgamesh
darkfire2791
Gilgamesh
Level 104
God Stats
1W - 1L
1,479 SR
Queue Stats
35W - 33L
1,480 Elo+
Party 1
Artemis
Artemis
infinity3arc3
Artemis
Level 13
God Stats
6W - 7L
1,636 SR
Queue Stats
17W - 20L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Crowfjr
Olorun
12
1 / 5 / 2
7,450
497
5,013
8,544
4,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
DeliveredTick0
The Morrigan
13
3 / 5 / 1
8,086
539
6,351
7,488
2,648
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
11
5 / 4 / 1
7,224
482
4,734
9,289
2,361
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ganesha
11
1 / 4 / 6
6,900
460
5,217
11,946
9,519
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

13
5 / 5 / 2
8,087
539
9,572
10,716
3,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Amodemo
Amaterasu
16
10 / 3 / 4
9,698
647
12,397
13,847
6,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 2
7,585
506
1,223
9,411
6,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Joshua-025
Zhong Kui
14
3 / 2 / 4
8,682
579
5,261
9,884
7,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
darkfire2791
Gilgamesh
15
5 / 2 / 0
8,995
600
7,160
9,044
5,768
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
14
3 / 4 / 6
8,304
554
10,258
9,318
3,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
15
Kills
22
23
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Amodemo
Amaterasu
10
3
4
4
L
Olorun
Crowfjr
Olorun
1
5
2
0.4
W
1
4
2
0.5
L
The Morrigan
DeliveredTick0
The Morrigan
3
5
1
0.7
W
Zhong Kui
Joshua-025
Zhong Kui
3
2
4
2.5
L
Hachiman
5
4
1
1.38
L
Ganesha
1
4
6
1
L
5
5
2
1.2
W
Gilgamesh
darkfire2791
Gilgamesh
5
2
0
2.5
W
Artemis
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,887
Damage
36,299
47,983
Taken
51,504
21,947
Mitigated
29,861
11,974
Healing
17,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Amodemo
Amaterasu
12,397
5,753
0
5,826
13,847
6,886
0
5,655
8,190
0
64,839
L
Olorun
Crowfjr
Olorun
5,013
2,507
0
1,915
8,544
4,120
0
852
7,692
34,892
3,706
W
1,223
232
0
1,268
9,411
6,769
399
4,423
4,988
20,847
0
L
The Morrigan
DeliveredTick0
The Morrigan
6,351
2,418
0
1,170
7,488
2,648
240
3,443
4,008
40,954
4,252
W
Zhong Kui
Joshua-025
Zhong Kui
5,261
563
0
5,755
9,884
7,184
1,071
4,618
5,226
49,978
6,877
L
Hachiman
4,734
1,797
440
2,176
9,289
2,361
409
194
9,095
0
34,272
L
Ganesha
5,217
504
501
2,182
11,946
9,519
209
290
11,656
24,642
0
L
9,572
949
308
3,282
10,716
3,299
609
2,093
8,623
54,863
0
W
Gilgamesh
darkfire2791
Gilgamesh
7,160
1,975
0
1,868
9,044
5,768
156
3,999
5,045
4,636
45,575
W
Artemis
10,258
5,529
0
2,823
9,318
3,254
1,943
5,913
3,369
0
43,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
43,264
377
Minions Killed
421
0
Camps Cleared
0
1,279,858
Distance Traveled
1,450,618
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,698
647
101
7
0
326,029
0
L
Olorun
7,450
497
73
5
0
271,542
0
W
Ymir
7,585
506
31
2
0
293,443
0
L
The Morrigan
8,086
539
92
6
0
260,756
1
W
Zhong Kui
8,682
579
103
7
0
276,472
2
L
Hachiman
7,224
482
89
6
0
224,749
1
L
Ganesha
6,900
460
7
0
0
267,674
3
L
Ra
8,087
539
116
8
0
255,137
1
W
Gilgamesh
8,995
600
112
7
0
315,818
4
W
Artemis
8,304
554
74
5
0
238,856
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role