Player Matchup

Set
Set
 
Set
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Christhebull20
Baron Samedi
Level 94
God Stats
3W - 4L
1,448 SR
Queue Stats
125W - 115L
1,489 Elo+
Solo
Chronos
Chronos
DizzyyyD
Chronos
Level 146
God Stats
3W - 5L
1,657 SR
Queue Stats
224W - 206L
1,531 Elo+
Party 2
Hachiman
Hachiman
OEGCowboy
Hachiman
Level 156
God Stats
13W - 7L
1,808 SR
Queue Stats
613W - 576L
1,454 Elo+
Party 2
Geb
Geb
flipnfinesse
Geb
Level 125
God Stats
11W - 9L
1,550 SR
Queue Stats
341W - 293L
1,515 Elo+
Solo
Team Averages
Level 129
1,593 SR
1,498 Elo+

VS

Team Averages
Level 128
1,526 SR
1,520 Elo+
Zeus
Zeus
 
Zeus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Fujitora_A
Ymir
Level 84
God Stats
14W - 11L
1,517 SR
Queue Stats
308W - 306L
1,457 Elo+
Party 1
Camazotz
Camazotz
MoveOnEm
Camazotz
Level 154
God Stats
16W - 21L
1,442 SR
Queue Stats
942W - 883L
1,588 Elo+
Party 1
Chiron
Chiron
MrakAttack08
Chiron
Level 123
God Stats
23W - 8L
1,707 SR
Queue Stats
115W - 109L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
Turtlenator6
Sun Wukong
Level 126
God Stats
2W - 2L
1,463 SR
Queue Stats
152W - 153L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
1 / 2 / 0
8,457
497
6,913
10,605
8,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Baron Samedi
Christhebull20
Baron Samedi
12
2 / 5 / 1
7,123
419
6,008
11,232
5,810
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
DizzyyyD
Chronos
13
3 / 3 / 0
7,809
459
6,680
10,354
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
OEGCowboy
Hachiman
15
1 / 2 / 1
8,830
519
4,832
10,644
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 4 / 2
7,402
435
8,407
13,714
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
10 / 2 / 4
9,974
587
14,458
9,538
3,472
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 7
7,740
455
3,145
8,823
7,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Camazotz
MoveOnEm
Camazotz
16
2 / 2 / 4
9,184
540
6,873
15,144
5,075
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
16
2 / 1 / 5
9,708
571
7,890
8,902
2,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
Turtlenator6
Sun Wukong
17
2 / 1 / 0
10,170
598
8,598
11,033
6,532
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
36
7
Kills
16
16
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Zeus
 
Zeus
10
2
4
6
L
Baron Samedi
Christhebull20
Baron Samedi
2
5
1
0.5
L
Chronos
DizzyyyD
Chronos
3
3
0
1
W
0
1
7
3.5
W
Camazotz
MoveOnEm
Camazotz
2
2
4
2
W
Chiron
2
1
5
4.5
L
Hachiman
OEGCowboy
Hachiman
1
2
1
0.75
W
Sun Wukong
Turtlenator6
Sun Wukong
2
1
0
2
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,840
Damage
40,964
56,549
Taken
53,440
26,412
Mitigated
25,846
19,865
Healing
22,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
6,913
2,962
0
3,986
10,605
8,897
674
177
10,428
2,901
57,362
W
Zeus
 
Zeus
14,458
2,722
100
4,210
9,538
3,472
540
5,927
3,611
59,980
0
L
Baron Samedi
Christhebull20
Baron Samedi
6,008
392
408
3,258
11,232
5,810
0
6,282
4,950
32,717
0
L
Chronos
DizzyyyD
Chronos
6,680
1,376
82
2,785
10,354
3,295
0
4,820
5,534
48,250
0
W
3,145
464
0
968
8,823
7,805
216
4,672
4,151
18,902
0
W
Camazotz
MoveOnEm
Camazotz
6,873
1,803
0
10,595
15,144
5,075
0
7,048
7,999
0
71,169
W
Chiron
7,890
2,986
186
3,535
8,902
2,962
581
2,942
5,943
0
70,930
L
Hachiman
OEGCowboy
Hachiman
4,832
2,130
0
3,930
10,644
3,234
0
1,980
8,664
0
67,765
W
Sun Wukong
Turtlenator6
Sun Wukong
8,598
3,077
0
3,273
11,033
6,532
816
1,273
8,941
0
77,273
L
8,407
2,029
0
5,416
13,714
5,176
0
4,508
9,206
42,960
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,621
Gold Earned
46,776
479
Minions Killed
565
0
Camps Cleared
0
1,636,403
Distance Traveled
1,644,006
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,457
497
134
8
0
347,865
4
W
Zeus
9,974
587
102
6
0
319,310
3
L
Baron Samedi
7,123
419
55
3
0
298,615
0
L
Chronos
7,809
459
89
5
0
364,230
1
W
Ymir
7,740
455
38
2
0
320,671
3
W
Camazotz
9,184
540
120
7
0
371,566
4
W
Chiron
9,708
571
143
8
0
334,018
8
L
Hachiman
8,830
519
122
7
0
299,765
3
W
Sun Wukong
10,170
598
162
10
0
298,441
6
L
Geb
7,402
435
79
5
0
325,928
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role