Player Matchup

Skadi
Skadi
Emotin13
Skadi
Level 38
God Stats
3W - 5L
1,463 SR
Queue Stats
12W - 15L
1,514 Elo+
Party 2
Tiamat
Tiamat
Kerutokitsune
Tiamat
Level 82
God Stats
3W - 6L
1,205 SR
Queue Stats
54W - 59L
1,477 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Looriaa
Tsukuyomi
Level 158
God Stats
11W - 2L
1,868 SR
Queue Stats
374W - 373L
1,519 Elo+
Solo
Sylvanus
Sylvanus
lauriki14
Sylvanus
Level 55
God Stats
22W - 23L
1,561 SR
Queue Stats
32W - 39L
1,434 Elo+
Party 2
Chaac
Chaac
melasudasoyM
Chaac
Level 11
God Stats
1W - 1L
1,327 SR
Queue Stats
7W - 3L
1,559 Elo+
Party 2
Team Averages
Level 69
1,485 SR
1,501 Elo+

VS

Team Averages
Level 50
1,400 SR
1,450 Elo+
Kali
Kali
KirkyEU
Kali
Level 60
God Stats
5W - 5L
1,445 SR
Queue Stats
214W - 232L
1,406 Elo+
Party 3
Chang'e
Chang'e
LumaMonkey
Chang'e
Level 18
God Stats
8W - 16L
1,189 SR
Queue Stats
44W - 55L
1,379 Elo+
Party 3
Olorun
Olorun
Taaha
Olorun
Level 64
God Stats
1W - 1L
1,363 SR
Queue Stats
3W - 4L
1,462 Elo+
Party 1
Heimdallr
Heimdallr
Theatronx
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
Yapi
Ymir
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Emotin13
Skadi
13
3 / 0 / 7
8,464
529
4,580
4,926
1,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
16 / 0 / 8
11,338
709
18,121
10,171
9,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Looriaa
Tsukuyomi
16
14 / 4 / 8
10,086
630
15,507
11,272
4,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
lauriki14
Sylvanus
12
1 / 1 / 13
8,221
514
2,840
7,354
6,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

15
5 / 2 / 6
9,138
571
12,435
12,655
13,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
KirkyEU
Kali
12
5 / 7 / 1
8,384
524
9,792
15,898
6,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
LumaMonkey
Chang'e
9
0 / 12 / 1
5,964
373
3,678
15,030
4,522
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
Taaha
Olorun
11
1 / 6 / 3
7,373
461
8,864
12,372
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heimdallr
Theatronx
Heimdallr
8
1 / 8 / 0
6,013
376
1,842
11,408
3,572
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ymir
Yapi
Ymir
9
0 / 6 / 3
6,314
395
2,132
12,862
9,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
15
39
Kills
7
7
Deaths
39
42
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
Emotin13
Skadi
3
0
7
6.5
W
16
0
8
20
L
Kali
KirkyEU
Kali
5
7
1
0.79
W
Tsukuyomi
Looriaa
Tsukuyomi
14
4
8
4.5
L
Chang'e
LumaMonkey
Chang'e
0
12
1
0.04
L
Olorun
Taaha
Olorun
1
6
3
0.42
L
Heimdallr
Theatronx
Heimdallr
1
8
0
0.13
L
Ymir
Yapi
Ymir
0
6
3
0.25
W
Sylvanus
lauriki14
Sylvanus
1
1
13
7.5
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,483
Damage
26,308
46,378
Taken
67,570
35,219
Mitigated
29,076
18,096
Healing
12,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Emotin13
Skadi
4,580
2,297
0
1,068
4,926
1,485
4,719
1,501
3,425
0
44,029
W
18,121
2,601
211
5,366
10,171
9,190
1,852
2,915
7,121
78,413
0
L
Kali
KirkyEU
Kali
9,792
4,171
263
4,986
15,898
6,856
0
3,412
12,064
0
35,580
W
Tsukuyomi
Looriaa
Tsukuyomi
15,507
4,036
0
2,649
11,272
4,549
0
2,074
9,122
0
59,968
L
Chang'e
LumaMonkey
Chang'e
3,678
264
300
2,086
15,030
4,522
0
7,590
6,979
22,331
0
L
Olorun
Taaha
Olorun
8,864
4,626
180
3,321
12,372
4,698
0
3,185
8,644
29,927
4,474
L
Heimdallr
Theatronx
Heimdallr
1,842
673
0
805
11,408
3,572
0
4,099
7,104
0
22,903
L
Ymir
Yapi
Ymir
2,132
335
0
808
12,862
9,428
0
4,173
8,453
17,569
0
W
Sylvanus
lauriki14
Sylvanus
2,840
870
1,770
2,505
7,354
6,757
360
3,120
4,158
13,507
0
W
12,435
1,149
0
4,527
12,655
13,238
393
3,533
9,092
11,089
36,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,247
Gold Earned
34,048
432
Minions Killed
243
0
Camps Cleared
0
1,579,146
Distance Traveled
1,324,883
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,464
529
81
5
0
299,421
0
W
Tiamat
11,338
709
139
9
0
340,800
2
L
Kali
8,384
524
53
3
0
297,100
1
W
Tsukuyomi
10,086
630
95
6
0
338,612
4
L
Chang'e
5,964
373
45
3
0
242,671
1
L
Olorun
7,373
461
66
4
0
271,550
4
L
Heimdallr
6,013
376
43
3
0
262,899
0
L
Ymir
6,314
395
36
2
0
250,663
3
W
Sylvanus
8,221
514
26
2
0
275,255
1
W
Chaac
9,138
571
91
6
0
325,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role