Player Matchup

Janus
Janus
 
Janus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
Daraxyss
Tiamat
Level 29
God Stats
35W - 18L
1,658 SR
Queue Stats
111W - 107L
1,492 Elo+
Party 2
Anhur
Anhur
Kasuriuta
Anhur
Level 17
God Stats
8W - 9L
1,560 SR
Queue Stats
25W - 29L
1,476 Elo+
Party 2
Guan Yu
Guan Yu
PTurtle07
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 11L
1,500 Elo+
Party 1
Thor
Thor
Rênfri
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,650 Elo+
Solo
Team Averages
Level 38
1,543 SR
1,524 Elo+

VS

Team Averages
Level 13
1,646 SR
1,641 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DeiTiltNoPiso
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,704 Elo+
Party 3
Chernobog
Chernobog
MusculosDeVidro
Chernobog
Level 3
God Stats
8W - 0L
1,849 SR
Queue Stats
8W - 1L
1,778 Elo+
Party 3
Anhur
Anhur
xXxVegetta777xXx
Anhur
Level 27
God Stats
6W - 1L
1,880 SR
Queue Stats
27W - 14L
1,726 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
8
1 / 6 / 1
5,584
430
3,072
5,819
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tiamat
Daraxyss
Tiamat
9
0 / 2 / 5
5,915
455
3,818
8,790
7,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Kasuriuta
Anhur
12
3 / 3 / 1
6,622
509
4,733
6,000
1,906
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
PTurtle07
Guan Yu
7
0 / 4 / 2
5,140
395
1,755
6,169
3,143
Mace

Mace

+10
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
Rênfri
Thor
15
9 / 0 / 1
9,055
697
12,003
8,504
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 4 / 2
7,469
575
6,557
13,324
7,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bastet
 
Bastet
12
3 / 4 / 2
7,371
567
3,392
9,361
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 3 / 5
6,469
498
5,864
9,762
7,901
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
MusculosDeVidro
Chernobog
14
1 / 1 / 2
7,810
601
2,380
6,070
1,896
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
7 / 1 / 0
9,432
726
7,680
7,151
2,199
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
26
13
Kills
15
15
Deaths
13
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
W
Gilgamesh
 
Gilgamesh
3
4
2
1
W
Bastet
 
Bastet
3
4
2
1
L
Tiamat
Daraxyss
Tiamat
0
2
5
1.25
W
1
3
5
1.17
L
Anhur
Kasuriuta
Anhur
3
3
1
1.17
W
Chernobog
MusculosDeVidro
Chernobog
1
1
2
2
L
Guan Yu
PTurtle07
Guan Yu
0
4
2
0.25
L
Thor
Rênfri
Thor
9
0
1
9.5
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,381
Damage
25,873
35,282
Taken
45,668
17,429
Mitigated
22,792
7,026
Healing
12,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,072
540
0
829
5,819
849
0
291
5,528
20,086
0
W
Gilgamesh
 
Gilgamesh
6,557
1,319
1,592
4,243
13,324
7,528
149
2,574
10,532
7,831
20,568
W
Bastet
 
Bastet
3,392
1,268
101
2,245
9,361
3,268
0
769
8,572
0
39,445
L
Tiamat
Daraxyss
Tiamat
3,818
997
0
2,688
8,790
7,753
0
2,888
5,902
14,753
0
W
5,864
1,318
0
986
9,762
7,901
0
1,598
8,139
22,179
0
L
Anhur
Kasuriuta
Anhur
4,733
1,744
0
1,294
6,000
1,906
0
1,985
4,015
0
36,378
W
Chernobog
MusculosDeVidro
Chernobog
2,380
1,031
0
892
6,070
1,896
2,910
564
5,506
0
59,569
L
Guan Yu
PTurtle07
Guan Yu
1,755
665
0
695
6,169
3,143
332
805
5,364
0
13,843
L
Thor
Rênfri
Thor
12,003
4,005
0
1,520
8,504
3,778
0
1,414
7,090
0
63,723
W
7,680
4,834
0
2,357
7,151
2,199
1,248
1,146
5,965
0
62,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,316
Gold Earned
38,551
278
Minions Killed
406
0
Camps Cleared
0
1,077,327
Distance Traveled
1,295,776
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,584
430
38
3
0
166,152
1
W
Gilgamesh
7,469
575
48
4
0
288,655
0
W
Bastet
7,371
567
70
5
0
279,872
0
L
Tiamat
5,915
455
22
2
0
238,274
2
W
Ymir
6,469
498
36
3
0
253,881
0
L
Anhur
6,622
509
83
6
0
222,755
6
W
Chernobog
7,810
601
116
9
0
264,269
3
L
Guan Yu
5,140
395
23
2
0
166,849
3
L
Thor
9,055
697
112
9
0
283,297
3
W
Anhur
9,432
726
136
10
0
209,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role