Player Matchup

Chernobog
Chernobog
Selassie_023
Chernobog
Level 47
God Stats
29W - 32L
1,458 SR
Queue Stats
47W - 63L
1,317 Elo+
Solo
Cerberus
Cerberus
boatbandit77
Cerberus
Level 104
God Stats
1W - 2L
1,436 SR
Queue Stats
633W - 734L
1,323 Elo+
Solo
Kukulkan
Kukulkan
brnas1995
Kukulkan
Level 87
God Stats
1W - 1L
1,537 SR
Queue Stats
62W - 83L
1,349 Elo+
Solo
Ra
Ra
cK_SinfuL
Ra
Level 61
God Stats
1W - 3L
1,616 SR
Queue Stats
45W - 61L
1,375 Elo+
Solo
Hades
Hades
lukas__ferreira
Hades
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 84L
1,508 Elo+
Solo
Team Averages
Level 73
1,509 SR
1,374 Elo+

VS

Team Averages
Level 89
1,437 SR
1,361 Elo+
Medusa
Medusa
Dr-Danga9
Medusa
Level 146
God Stats
67W - 86L
1,430 SR
Queue Stats
274W - 274L
1,406 Elo+
Solo
Kumbhakarna
Kumbhakarna
DylanXtream
Kumbhakarna
Level 29
God Stats
5W - 1L
1,484 SR
Queue Stats
15W - 10L
1,407 Elo+
Party 1
Bellona
Bellona
Izanagi_Tatsumi
Bellona
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,372 Elo+
Party 1
Scylla
Scylla
LUisELmaster471
Scylla
Level 69
God Stats
6W - 9L
1,342 SR
Queue Stats
16W - 34L
1,296 Elo+
Solo
Da Ji
Da Ji
Zen Zoso Solo
Da Ji
Level 128
God Stats
33W - 33L
1,428 SR
Queue Stats
689W - 780L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Selassie_023
Chernobog
16
2 / 3 / 1
10,090
459
11,953
14,470
6,021
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
boatbandit77
Cerberus
17
0 / 2 / 0
9,697
441
3,948
13,053
11,397
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
brnas1995
Kukulkan
15
0 / 1 / 1
9,238
420
9,315
9,541
7,229
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

5
0 / 4 / 0
6,328
288
98
3,507
938
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 4 / 1
9,119
415
9,846
15,061
7,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dr-Danga9
Medusa
18
2 / 1 / 3
10,549
480
8,873
15,259
8,648
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
DylanXtream
Kumbhakarna
14
0 / 0 / 4
9,243
420
1,666
22,433
22,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
4 / 1 / 3
10,341
470
6,947
13,795
11,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
7 / 1 / 4
12,077
549
16,588
11,948
4,827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 0 / 3
9,836
447
3,382
10,043
4,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Medusa
Dr-Danga9
Medusa
2
1
3
3.5
W
Kumbhakarna
DylanXtream
Kumbhakarna
0
0
4
2
W
4
1
3
5.5
W
7
1
4
9
L
Chernobog
Selassie_023
Chernobog
2
3
1
0.83
W
1
0
3
2.5
L
Cerberus
boatbandit77
Cerberus
0
2
0
0
L
Kukulkan
brnas1995
Kukulkan
0
1
1
0.5
L
0
4
0
0
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,160
Damage
37,456
55,632
Taken
73,478
32,737
Mitigated
52,072
14,653
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Dr-Danga9
Medusa
8,873
2,567
426
5,510
15,259
8,648
933
3,677
11,294
0
89,464
W
Kumbhakarna
DylanXtream
Kumbhakarna
1,666
271
0
721
22,433
22,550
447
7,993
14,294
27,828
0
W
6,947
2,874
0
690
13,795
11,774
3,623
4,591
9,074
0
43,425
W
16,588
852
0
4,071
11,948
4,827
2,978
5,164
6,418
94,228
0
L
Chernobog
Selassie_023
Chernobog
11,953
6,489
0
1,436
14,470
6,021
1,298
5,984
8,227
0
70,507
W
3,382
382
0
6,535
10,043
4,273
1,063
852
9,191
0
55,082
L
Cerberus
boatbandit77
Cerberus
3,948
479
0
4,842
13,053
11,397
204
326
12,719
75,578
0
L
Kukulkan
brnas1995
Kukulkan
9,315
808
607
1,888
9,541
7,229
533
4,581
4,770
55,822
0
L
98
0
18
514
3,507
938
84
1,147
2,252
9,360
0
L
9,846
420
75
5,273
15,061
7,152
0
5,499
9,410
56,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,472
Gold Earned
52,046
547
Minions Killed
523
0
Camps Cleared
0
1,531,398
Distance Traveled
2,017,106
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,549
480
121
6
0
369,859
5
W
Kumbhakarna
9,243
420
57
3
0
431,463
6
W
Bellona
10,341
470
84
4
0
411,923
0
W
Scylla
12,077
549
156
7
0
387,575
0
L
Chernobog
10,090
459
139
6
0
372,530
1
W
Da Ji
9,836
447
105
5
0
416,286
5
L
Cerberus
9,697
441
152
7
0
280,124
3
L
Kukulkan
9,238
420
120
5
0
388,567
6
L
Ra
6,328
288
20
1
0
93,505
1
L
Hades
9,119
415
116
5
0
396,672
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role