Player Matchup

Hou Yi
Hou Yi
D3lirium111
Hou Yi
Level 159
God Stats
1W - 2L
1,546 SR
Queue Stats
8W - 10L
1,509 Elo+
Party 1
Kuzenbo
Kuzenbo
PotroSalvaje
Kuzenbo
Level 108
God Stats
5W - 3L
1,540 SR
Queue Stats
379W - 387L
1,532 Elo+
Solo
Bellona
Bellona
Yehqu
Bellona
Level 26
God Stats
1W - 0L
1,481 SR
Queue Stats
2W - 1L
1,413 Elo+
Party 1
Baron Samedi
Baron Samedi
goofythiccc
Baron Samedi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,350 Elo+
Party 1
Thanatos
Thanatos
monk9000
Thanatos
Level 120
God Stats
1W - 1L
1,274 SR
Queue Stats
2W - 3L
1,413 Elo+
Party 1
Team Averages
Level 105
1,468 SR
1,443 Elo+

VS

Team Averages
Level 71
1,510 SR
1,508 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
AlishaWannaBKeys
Ao Kuang
Level 18
God Stats
0W - 1L
1,307 SR
Queue Stats
1W - 3L
1,364 Elo+
Solo
Baron Samedi
Baron Samedi
akeno_chan_69
Baron Samedi
Level 141
God Stats
4W - 2L
1,744 SR
Queue Stats
115W - 85L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
17
8 / 3 / 5
11,068
922
13,971
13,540
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kuzenbo
PotroSalvaje
Kuzenbo
15
1 / 3 / 14
8,805
734
11,401
18,847
22,366
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bellona
Yehqu
Bellona
13
2 / 3 / 5
8,333
694
2,846
13,492
10,166
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
goofythiccc
Baron Samedi
17
6 / 5 / 4
10,501
875
11,129
12,010
5,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
monk9000
Thanatos
16
4 / 5 / 11
10,056
838
14,284
13,413
7,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
5 / 4 / 7
10,042
837
15,972
11,671
3,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xing Tian
 
Xing Tian
16
5 / 2 / 10
9,611
801
11,460
14,937
14,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Guan Yu
 
Guan Yu
13
3 / 2 / 7
8,251
688
11,544
15,223
14,907
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mace

Mace

+10
Physical Power

13
2 / 11 / 3
8,203
684
6,855
14,071
4,119
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Baron Samedi
akeno_chan_69
Baron Samedi
16
4 / 2 / 6
9,201
767
11,009
12,212
4,786
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
52
21
Kills
19
19
Deaths
21
39
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
5
4
7
2.13
L
Xing Tian
 
Xing Tian
5
2
10
5
L
Guan Yu
 
Guan Yu
3
2
7
3.25
L
2
11
3
0.32
W
Hou Yi
8
3
5
3.5
W
Kuzenbo
PotroSalvaje
Kuzenbo
1
3
14
2.67
W
Bellona
Yehqu
Bellona
2
3
5
1.5
L
Baron Samedi
akeno_chan_69
Baron Samedi
4
2
6
3.5
W
Baron Samedi
goofythiccc
Baron Samedi
6
5
4
1.6
W
Thanatos
monk9000
Thanatos
4
5
11
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,631
Damage
56,840
71,302
Taken
68,114
51,339
Mitigated
41,828
25,215
Healing
21,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
15,972
9,021
0
2,609
11,671
3,949
1,600
2,084
9,096
0
46,270
L
Xing Tian
 
Xing Tian
11,460
1,329
520
2,480
14,937
14,067
87
5,346
9,022
21,150
0
L
Guan Yu
 
Guan Yu
11,544
1,432
2,104
2,861
15,223
14,907
214
4,180
10,402
7,457
16,655
L
6,855
2,024
0
1,210
14,071
4,119
513
6,192
7,126
12,162
0
W
Hou Yi
13,971
6,062
0
5,352
13,540
5,298
692
7,333
6,207
0
40,052
W
Kuzenbo
PotroSalvaje
Kuzenbo
11,401
2,769
0
3,832
18,847
22,366
7
8,793
10,054
21,165
0
W
Bellona
Yehqu
Bellona
2,846
481
1,084
741
13,492
10,166
0
3,583
9,909
0
14,693
L
Baron Samedi
akeno_chan_69
Baron Samedi
11,009
710
3,644
5,575
12,212
4,786
268
3,458
8,316
33,629
0
W
Baron Samedi
goofythiccc
Baron Samedi
11,129
1,685
1,676
3,606
12,010
5,532
927
7,564
4,446
38,335
0
W
Thanatos
monk9000
Thanatos
14,284
4,527
0
8,924
13,413
7,977
0
5,075
8,338
0
27,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,763
Gold Earned
45,308
239
Minions Killed
223
9
Camps Cleared
6
1,036,044
Distance Traveled
1,034,708
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,042
837
83
7
3
193,612
0
L
Xing Tian
9,611
801
17
1
2
240,167
2
L
Guan Yu
8,251
688
43
4
0
222,505
0
L
Ao Kuang
8,203
684
13
1
1
162,465
1
W
Hou Yi
11,068
922
76
6
4
206,931
0
W
Kuzenbo
8,805
734
21
2
0
239,760
0
W
Bellona
8,333
694
39
3
0
187,375
2
L
Baron Samedi
9,201
767
67
6
0
215,959
1
W
Baron Samedi
10,501
875
77
6
1
184,443
2
W
Thanatos
10,056
838
26
2
4
217,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role