Player Matchup

Tsukuyomi
Tsukuyomi
CollinX2521
Tsukuyomi
Level 45
God Stats
13W - 11L
1,520 SR
Queue Stats
157W - 152L
1,432 Elo+
Party 1
Zeus
Zeus
Minato573
Zeus
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
48W - 47L
1,412 Elo+
Solo
Anhur
Anhur
SeaKingCoal
Anhur
Level 29
God Stats
8W - 6L
1,532 SR
Queue Stats
50W - 53L
1,403 Elo+
Solo
King Arthur
King Arthur
eglm21
King Arthur
Level 29
God Stats
0W - 2L
1,287 SR
Queue Stats
73W - 71L
1,412 Elo+
Solo
Ymir
Ymir
theDevilsArmpit
Ymir
Level 6
God Stats
37W - 30L
1,654 SR
Queue Stats
59W - 72L
1,439 Elo+
Party 1
Team Averages
Level 28
1,454 SR
1,420 Elo+

VS

Team Averages
Level 18
1,459 SR
1,387 Elo+
Tsukuyomi
Tsukuyomi
AngelRiderTV
Tsukuyomi
Level 15
God Stats
6W - 7L
1,420 SR
Queue Stats
10W - 8L
1,424 Elo+
Party 2
Yemoja
Yemoja
ChickenMuncha24
Yemoja
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,335 Elo+
Solo
Sol
Sol
FHZ I acucar
Sol
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,270 Elo+
Solo
Anhur
Anhur
Flam3B0w
Anhur
Level 26
God Stats
7W - 4L
1,500 SR
Queue Stats
121W - 124L
1,485 Elo+
Party 2
Aphrodite
Aphrodite
Kodykins
Aphrodite
Level 23
God Stats
10W - 6L
1,372 SR
Queue Stats
157W - 150L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CollinX2521
Tsukuyomi
14
9 / 9 / 2
9,284
489
13,575
18,682
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zeus
13
3 / 6 / 6
8,644
455
11,057
12,394
3,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 6 / 1
10,065
530
8,658
16,493
2,922
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
eglm21
King Arthur
14
0 / 5 / 4
8,759
461
6,648
16,618
11,657
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
0 / 8 / 7
8,023
422
5,163
18,340
15,662
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngelRiderTV
Tsukuyomi
19
12 / 5 / 9
11,969
630
20,137
15,148
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 4 / 10
9,009
474
4,282
15,605
10,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
3 / 4 / 5
11,092
584
8,239
11,671
4,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Flam3B0w
Anhur
16
12 / 4 / 11
10,929
575
16,840
20,865
7,117
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Kodykins
Aphrodite
16
6 / 2 / 13
10,907
574
13,940
14,769
5,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
82
19
Kills
34
34
Deaths
19
20
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AngelRiderTV
Tsukuyomi
12
5
9
3.3
W
1
4
10
1.5
L
Tsukuyomi
CollinX2521
Tsukuyomi
9
9
2
1.11
W
3
4
5
1.38
W
Anhur
Flam3B0w
Anhur
12
4
11
4.38
W
Aphrodite
Kodykins
Aphrodite
6
2
13
6.25
L
Zeus
3
6
6
1
L
7
6
1
1.25
L
King Arthur
eglm21
King Arthur
0
5
4
0.4
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,101
Damage
63,438
82,527
Taken
78,058
38,222
Mitigated
33,208
15,253
Healing
37,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AngelRiderTV
Tsukuyomi
20,137
4,204
0
5,948
15,148
5,386
979
3,967
10,972
0
87,775
W
4,282
830
497
1,543
15,605
10,378
225
3,819
11,674
29,762
0
L
Tsukuyomi
CollinX2521
Tsukuyomi
13,575
4,739
0
4,710
18,682
4,688
205
6,394
12,288
0
44,157
W
8,239
2,463
0
5,555
11,671
4,565
6,339
1,118
10,496
61,777
8,185
W
Anhur
Flam3B0w
Anhur
16,840
10,905
124
5,754
20,865
7,117
3,651
2,670
18,137
0
49,123
W
Aphrodite
Kodykins
Aphrodite
13,940
750
7,335
10,384
14,769
5,762
1,317
3,807
10,559
56,161
0
L
Zeus
11,057
989
402
2,614
12,394
3,293
432
5,437
6,957
40,417
0
L
8,658
4,402
0
2,777
16,493
2,922
578
2,605
13,888
0
45,278
L
King Arthur
eglm21
King Arthur
6,648
623
0
1,970
16,618
11,657
0
5,551
11,067
0
51,040
L
5,163
1,228
0
2,780
18,340
15,662
243
5,751
12,589
24,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,775
Gold Earned
53,906
367
Minions Killed
463
0
Camps Cleared
0
1,597,214
Distance Traveled
1,746,516
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
11,969
630
113
6
0
416,941
0
W
Yemoja
9,009
474
42
2
0
314,094
1
L
Tsukuyomi
9,284
489
70
4
0
373,289
2
W
Sol
11,092
584
141
7
0
338,851
6
W
Anhur
10,929
575
58
3
0
309,087
3
W
Aphrodite
10,907
574
109
6
0
367,543
3
L
Zeus
8,644
455
75
4
0
292,723
2
L
Anhur
10,065
530
76
4
0
286,560
2
L
King Arthur
8,759
461
96
5
0
313,323
2
L
Ymir
8,023
422
50
3
0
331,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role