Player Matchup

Zhong Kui
Zhong Kui
CamiLosss
Zhong Kui
Level 108
God Stats
2W - 1L
1,575 SR
Queue Stats
88W - 108L
1,563 Elo+
Solo
Thanatos
Thanatos
DVHC
Thanatos
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 21L
1,664 Elo+
Party 2
Cabrakan
Cabrakan
ULibra
Cabrakan
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 22L
1,653 Elo+
Party 2
Team Averages
Level 94
1,525 SR
1,627 Elo+

VS

Team Averages
Level 102
1,701 SR
1,564 Elo+
Zhong Kui
Zhong Kui
Galoumba
Zhong Kui
Level 143
God Stats
0W - 1L
1,663 SR
Queue Stats
19W - 20L
1,548 Elo+
Party 1
Apollo
Apollo
LocalCantaloupe
Apollo
Level 85
God Stats
2W - 1L
1,941 SR
Queue Stats
13W - 10L
1,605 Elo+
Party 1
Kukulkan
Kukulkan
Master0Krittin
Kukulkan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
CamiLosss
Zhong Kui
14
8 / 5 / 9
11,232
802
18,487
19,313
14,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
DVHC
Thanatos
15
7 / 3 / 9
10,803
772
10,075
10,888
6,195
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
ULibra
Cabrakan
15
6 / 2 / 12
11,475
820
9,127
16,882
24,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Galoumba
Zhong Kui
12
1 / 7 / 4
8,814
630
8,957
16,358
9,652
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 9 / 5
9,498
678
11,221
13,293
4,577
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
13
5 / 5 / 3
9,721
694
8,536
11,404
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
21
Kills
9
10
Deaths
21
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
CamiLosss
Zhong Kui
8
5
9
2.5
W
Thanatos
DVHC
Thanatos
7
3
9
3.83
L
Zhong Kui
Galoumba
Zhong Kui
1
7
4
0.43
L
3
9
5
0.61
L
Kukulkan
5
5
3
1.3
W
Cabrakan
ULibra
Cabrakan
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,689
Damage
28,714
47,083
Taken
41,055
44,807
Mitigated
17,973
22,306
Healing
4,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
CamiLosss
Zhong Kui
18,487
2,068
0
10,460
19,313
14,437
1,821
7,938
11,375
48,981
0
W
Thanatos
DVHC
Thanatos
10,075
2,031
0
7,350
10,888
6,195
755
4,458
6,430
0
39,013
L
Zhong Kui
Galoumba
Zhong Kui
8,957
1,634
0
2,271
16,358
9,652
102
9,957
5,937
30,637
0
L
11,221
6,589
0
1,422
13,293
4,577
0
10,360
2,729
0
27,076
L
Kukulkan
8,536
1,319
0
1,125
11,404
3,744
27
6,697
4,565
27,203
0
W
Cabrakan
ULibra
Cabrakan
9,127
1,536
0
4,496
16,882
24,175
411
5,817
11,065
25,311
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,510
Gold Earned
28,033
155
Minions Killed
149
7
Camps Cleared
5
754,487
Distance Traveled
676,822
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,232
802
72
5
3
225,379
2
W
Thanatos
10,803
772
53
4
4
264,249
1
L
Zhong Kui
8,814
630
55
4
3
214,725
2
L
Apollo
9,498
678
36
3
1
225,041
0
L
Kukulkan
9,721
694
58
4
1
237,056
0
W
Cabrakan
11,475
820
30
2
0
264,859
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role